Bret Curtis
8419002393
Task #940 : Move licenses to appropriate place in docs. Additional cleanup.
11 years ago
Marc Zinnschlag
803a7514df
updated credits file
11 years ago
Marc Zinnschlag
b717e3fcb8
Merge remote-tracking branch 'filkry/bug1196jumpdialog'
11 years ago
slothlife
51c45796b1
Fix physics to not trigger Bullet assert in Debug
...
When physics attempts to move by a very small amount, precision losses
caused Bullet to trigger an assert in debug from normalizing a zero
length vector.
11 years ago
Fil Krynicki
cd693b6d37
Fixed mouse closing containers, and injection/gui test order
...
Called setEnabled on channels now effects whether those channels
notify listeners, rather than whether they register changes to
their controls. This was making channels get stuck on "1" when the
GUI was activated.
Also ensured GUI activity can invalidate player controls even if
that activity is closing the GUI, by re-ordering a check.
And fixed a comment.
11 years ago
Fil Krynicki
1d3a220d94
Added A_Use command to player controls.
11 years ago
Fil Krynicki
4800f2ccbe
Merge branch 'bug1196_alternate' into bug1196jumpdialog
...
Conflicts:
apps/openmw/mwinput/inputmanagerimp.cpp
11 years ago
Fil Krynicki
97caa1f8a4
Alternative fix strategy by checking for binding state
11 years ago
Fil Krynicki
13c953cbb2
Made recommended changes
...
Maybe introduced a bug not allowing punching. Testing.
11 years ago
Marc Zinnschlag
0668019c86
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
58d963d6e6
Fix warning
11 years ago
scrawl
b68a8e38cd
Remove unused map
11 years ago
scrawl
54a5dba3f5
Don't reserve Pauldron parts for robes ( Fixes #1396 )
11 years ago
Hallfaer Tuilinn
01283f531e
Fix for Bug #1409
11 years ago
scrawl
9627146bf4
Another fix for trade exploit (hopefully the last: Fixes #1408 )
11 years ago
scrawl
f3cece8dec
Fix alchemy allowing same item ID in different slots ( Fixes #1407 )
11 years ago
Arthur Moore
f9f278f645
Fixed a capitalization error.
...
Changed Interpolations to unsigned.
Also explained what's happening in the comments.
11 years ago
Arthur Moore
b90e4db871
Actually read in XYZ_ROTATION_KEY data instead of discarding it.
11 years ago
scrawl
40d6c8abf7
Remove horizontal messagebox layout, not used in vanilla ( Fixes #1402 )
11 years ago
scrawl
d442853b3e
Allow opposite gender's parts as fallback ( Fixes #1404 )
11 years ago
scrawl
c36decb855
Fix being able to place items on top of actors ( Fixes #1403 )
11 years ago
scrawl
3d103f3785
Don't block hits when in hand-to-hand combat (shield not visible)
11 years ago
scrawl
0063b63ae4
Don't use armor mitigation for fall damage
11 years ago
scrawl
6db936bb3a
Refactor item icon code into ItemWidget ( Fixes #1391 )
...
- Removed duplicate code
- Fixed missing magic backgrounds during item drag&drop
- Change background texture used for HUD icons
11 years ago
scrawl
f53e86cad9
Fix AiCombat being incorrectly added to player ( Fixes #1356 )
11 years ago
dreamer-dead
e772bb88da
Remove RTTI usage in NIF reader.
11 years ago
scrawl
1173957e56
Fix item weight displaying as 1e+3 for Stendarr's Hammer
11 years ago
scrawl
17f8b49db6
Add missing padding for item tooltip magic effects
11 years ago
scrawl
d2e98c4de1
Fix forced switch to third person on death not always working
...
For instance, when dying from fall damage
11 years ago
scrawl
b6e52ae8ab
Fix crash when loading a savegame after dying ( Fixes #1389 )
11 years ago
scrawl
4e235516c3
Work around missing character in french morrowind font (Bug #1390 )
11 years ago
scrawl
85c9871178
Use question mark for not found glyphs in the font
11 years ago
scrawl
cefa20bfb9
Fix not reacting to quit request while video is playing
11 years ago
scrawl
c0f1449004
Cycle with equipped items if all slots are occupied ( Fixes #1395 )
11 years ago
Marc Zinnschlag
1b9b275f30
fix for bug #1369
11 years ago
Marc Zinnschlag
c4e7386770
Revert "added changed reference tracking for cells"
...
This reverts commit f4334da42e
.
11 years ago
Marc Zinnschlag
5313862a46
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
00775035af
Add missing hasItemHealth for lockpicks/probes ( Fixes #1385 )
11 years ago
scrawl
7376cb9b61
Fix loading ESX files cleaned with testool ( Fixes #1382 )
11 years ago
scrawl
ce14a6413b
Small optimization to ESM::Variant
11 years ago
scrawl
d7f3cd75ac
Rewrite journal GUI topic list to use MWList
11 years ago
scrawl
17b15a6f4f
Fix overlapping text in SpellWindow when the window is too small
11 years ago
scrawl
d777739425
Fix a crash on exit when projectiles were active
11 years ago
scrawl
bbc5b125ab
Rewrite journal GUI quest index
...
- Use quest names as identifiers, not quest IDs. This ensures that quests with different IDs, but the same name (e.g. A2_4_MiloCaiusGone and A2_4_MiloGone) are merged properly, as they should.
- Switch display from BookPage to MWList. Handles word-wrapping and scrolling properly.
- Fixes a bug where the quest index would not be updated when opened.
11 years ago
slothlife
281d3b4c95
Fix for dereferencing past end of mGuiModes.
11 years ago
scrawl
577ed3943b
Show wallpaper when loading a savegame
11 years ago
scrawl
d2ad2e0f31
Re-enable collision when an actor is resurrected
11 years ago
scrawl
16ceb382f4
Ignore raycasting shapes for weapon collision tests
...
Fixes dead bodies being in the way when they shouldn't.
11 years ago
scrawl
996e49c534
Change CharacterManager to use list instead of vector
...
Solves a crash when deleting all savegames of a character due to mCurrent being invalidated
11 years ago
scrawl
68afac6a19
Fix large size_t being truncated to int
11 years ago