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432 commits

Author SHA1 Message Date
scrawl
32d5dece58 Add count argument to getToolTipInfo 2015-12-19 16:29:07 +01:00
scrawl
0d4729dcd5 Use the const version of CustomData::as* 2015-12-19 16:19:52 +01:00
scrawl
b0894ea20d Accept a ConstPtr in hasToolTip 2015-12-19 16:15:45 +01:00
scrawl
04f7a8f8eb Remove redundant getId function 2015-12-18 16:58:38 +01:00
scrawl
303521002d Accept a ConstPtr in adjustScale 2015-12-18 16:46:02 +01:00
scrawl
09bdb0ad4b Accept a ConstPtr in getServices 2015-12-18 16:44:35 +01:00
scrawl
3c98f8dde3 Accept a ConstPtr in isPersistent 2015-12-18 16:41:37 +01:00
scrawl
3fe3091275 Accept a ConstPtr in isEssential 2015-12-18 16:39:35 +01:00
scrawl
4a47fc32fa Accept a ConstPtr in getBloodTexture 2015-12-18 16:39:08 +01:00
scrawl
2bd8d60e9f Accept a ConstPtr in getPrimaryFaction, getPrimaryFactionRank 2015-12-18 16:33:54 +01:00
scrawl
2ac92012e8 Accept a ConstPtr in isClass 2015-12-18 16:29:30 +01:00
scrawl
5b082be79f Accept a ConstPtr in getBaseGold 2015-12-18 16:28:20 +01:00
scrawl
da7ebfde99 Accept a ConstPtr in copyToCell 2015-12-18 16:27:18 +01:00
scrawl
b09bdd6af5 Accept a ConstPtr in isBipedal 2015-12-18 16:27:18 +01:00
scrawl
92a3acfa56 Accept a ConstPtr in getBaseFightRating 2015-12-18 16:12:35 +01:00
scrawl
f258c5c508 Accept a ConstPtr in getModel 2015-12-18 15:51:05 +01:00
scrawl
d9bbd83b09 Accept a ConstPtr in getToolTipInfo
Accept a ConstPtr in functions used by getToolTipInfo
2015-12-18 15:47:16 +01:00
scrawl
ed3486e816 Improve const-correctness in writeAdditionalState 2015-12-18 00:19:06 +01:00
scrawl
b48445dea7 Accept a ConstPtr in getScript 2015-12-18 00:12:03 +01:00
scrawl
eb51e2838f Utilize the mHasCustomData flag in writeAdditionalState 2015-12-18 00:07:40 +01:00
scrawl
271fcb80c6 Remove container scripts before deleting container 2015-12-14 02:57:55 +01:00
scrawl
bdae572264 Merge pull request #840 from scrawl/movedrefs
Object movement between cells
2015-12-09 14:10:57 +01:00
Chris Robinson
91cd6be11b Use the correct SoundId for NPC "land" sounds 2015-12-05 18:00:28 -08:00
scrawl
fc449233be Restore support for inserting objects into a cell 2015-12-04 18:29:41 +01:00
scrawl
0975f60d59 Stub out CellStore::get<T> accessors in preparation of reference movement between cells 2015-12-04 18:29:41 +01:00
scrawl
cd4a1ffd16 Fast version of dynamic_cast for MWClass 2015-11-29 14:26:52 +01:00
scrawl
bd9dc58560 Use the correct scale for actor swim height (Fixes #2833) 2015-11-01 21:45:58 +01:00
dteviot
541d7fb4fb Fixed assorted issues
* destructor is virtual
* renamed class to Actor
* corrected indentation of case statement
2015-08-25 18:19:16 +12:00
dteviot
bb54bbd273 Pulled duplicated functions into common base class 2015-08-24 19:54:02 +12:00
dteviot
77a1d947cc extracted MWMechanics::getPlayer() 2015-08-21 21:12:39 +12:00
scrawl
67bd6cd708 Remove empty line at the beginning of files
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
2015-08-18 23:06:12 +02:00
scrawl
7f66339790 Remove a redundant function 2015-07-24 20:23:27 +02:00
scrawl
278a078e9d Unify magic effect tick functions
- Removes duplicated code
- Handle some zero-duration instant effects that were not handled before (disintegrate, sun damage, elemental damage)
2015-07-18 20:39:45 +02:00
scrawl
4637750601 Savegame loading optimization 2015-06-30 16:47:41 +02:00
scrawl
882e359008 Move attackStrength to the CharacterController, where it should have been to begin with
Only relevant for actors in active cells, so doesn't belong in CreatureStats. This change should slightly reduce the game's memory usage.
2015-06-26 05:15:07 +02:00
scrawl
04010b8a1a Set OnPcHitMe even for missed hits 2015-06-18 15:00:04 +02:00
scrawl
7bacb9418d Various math code ported to osg 2015-06-03 19:41:19 +02:00
scrawl
de8e5f0db1 Restore projectiles 2015-06-01 21:41:13 +02:00
scrawl
152d690a7a Minor cleanup 2015-05-23 23:10:53 +02:00
scrawl
22f01b1232 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/launcher/graphicspage.cpp
	apps/opencs/editor.cpp
	apps/opencs/model/doc/document.cpp
	apps/opencs/view/render/cell.cpp
	apps/opencs/view/render/mousestate.cpp
	apps/opencs/view/render/textoverlay.cpp
	apps/opencs/view/render/worldspacewidget.cpp
	apps/openmw/mwclass/creature.cpp
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwgui/inventorywindow.cpp
	apps/openmw/mwgui/loadingscreen.cpp
	apps/openmw/mwgui/mapwindow.cpp
	apps/openmw/mwgui/pickpocketitemmodel.cpp
	apps/openmw/mwgui/waitdialog.cpp
	apps/openmw/mwmechanics/combat.cpp
	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
	apps/openmw/mwrender/globalmap.cpp
	apps/openmw/mwworld/physicssystem.cpp
	apps/openmw/mwworld/refdata.cpp
	apps/openmw/mwworld/scene.cpp
	apps/openmw/mwworld/worldimp.cpp
	components/sdlutil/sdlinputwrapper.cpp
	extern/shiny/Main/Factory.cpp
	extern/shiny/Main/MaterialInstance.cpp
	extern/shiny/Main/Platform.cpp
	extern/shiny/Main/ShaderSet.cpp
2015-05-23 20:33:44 +02:00
scrawl
85345e663a Restore getHitContact 2015-05-22 04:36:33 +02:00
scrawl
375b736e74 Use SDL to create the window
No input nor event loop handling yet, so the window will "stop responding" after a few seconds.

Thanks to KittyCat for the GraphicsWindowSDL2 code.
2015-05-13 02:53:09 +02:00
scrawl
5abeab21ed Various integer/floating point roll adjustments based on wiki 2015-05-11 16:55:09 +02:00
scrawl
c31b416ba1 Move physicssystem to a new mwphysics module 2015-05-10 01:09:00 +02:00
scrawl
9f12e53956 Scale NPCs by their Weight property (Fixes #814) 2015-04-24 14:49:20 +02:00
scrawl
8c810e3620 Move rng to components 2015-04-22 17:58:55 +02:00
scrawl
68f93294da Port EffectManager 2015-04-19 17:55:56 +02:00
scrawl
c92592493e OpenMW: create a window and render the starting cell(s) 2015-04-12 15:38:30 +02:00
scrawl
4e69e7cc0f OpenMW compiles and runs w/o render window 2015-04-01 17:02:15 +02:00
dteviot
3f28634d1f consolidate random number logic
Note, I suspect Rng::rollClosedProbability() is not needed.  The only difference between it and rollProbability() is that one time in 37k (on Windows), it will give an output of 1.0.
On some versions of Linux, the value of 1.0 will occur about 1 time in 4 billion.
2015-03-15 14:07:47 +13:00