scrawl
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485b6c855a
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Fix NPC race height not being applied
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2013-03-15 16:44:35 +01:00 |
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scrawl
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66d2d3522f
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Race selection preview: render only the head, and focus the camera on its node
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2013-03-06 18:03:47 +01:00 |
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scrawl
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369f881170
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Merge branch 'master' of https://github.com/zinnschlag/openmw into graphics
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2013-02-27 09:25:44 +01:00 |
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Chris Robinson
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a576e9e430
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Set the race selection character preview in a valid (idle) pose.
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2013-02-25 16:40:08 -08:00 |
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scrawl
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cacdb33b42
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Merge branch 'master' into graphics
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/npcanimation.cpp
apps/openmw/mwrender/sky.cpp
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2013-02-25 15:12:03 +01:00 |
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Chris Robinson
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e6da9dfae5
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Specify the animation key to stop playing at
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2013-02-23 05:15:10 -08:00 |
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Chris Robinson
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b12c6a4c16
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Fix character preview
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2013-02-22 11:16:00 -08:00 |
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scrawl
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15e51b76de
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Experimental: Directional shading on local map, separated out refraction render, no longer uses screen depth
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2013-02-03 15:46:23 +01:00 |
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Chris Robinson
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60a75cb5ee
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Make sure to keep the character preview animation updated
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2013-02-03 00:54:50 -08:00 |
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Chris Robinson
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c23a96d606
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Run an aniamtion update after "playing" the inventory idle
This is so all the NPC parts get updated correctly.
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2013-02-02 06:08:03 -08:00 |
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Chris Robinson
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37fe1bd3f0
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Handle looping in the Animation object
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2013-01-21 22:51:13 -08:00 |
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Chris Robinson
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7cce44290e
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Handle the animation queue in mwmechanics
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2013-01-17 13:18:40 -08:00 |
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Chris Robinson
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a14132b5a0
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Merge remote-tracking branch 'zini/master' into animation2
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2013-01-09 11:12:26 -08:00 |
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scrawl
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bc73c5b1ec
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enable directional lighting for character previews
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2013-01-09 20:08:59 +01:00 |
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Jordan Milne
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857bb42297
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Create a separate scenemanager for each CharacterPreview instance
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2013-01-09 01:44:15 -04:00 |
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Chris Robinson
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5b3a20ef69
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Update the object position as the animation moves
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2013-01-06 21:18:48 -08:00 |
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Chris Robinson
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efca5ded47
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Clean up some header includes to reduce nesting
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2013-01-05 21:12:08 -08:00 |
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greye
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b1ef0026a9
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race selection/inventory preview character model update
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2012-11-10 11:41:12 +04:00 |
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scrawl
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fa358ab196
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change the inventory preview to "inventoryhandtohand" animation pose
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2012-10-01 18:04:21 +02:00 |
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scrawl
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359824d614
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oops
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2012-09-25 21:49:34 +02:00 |
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scrawl
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4453459378
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re-use the texture across preview instances
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2012-09-25 21:49:34 +02:00 |
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scrawl
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e2b1329620
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fix the race selection escape crash
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2012-09-25 21:49:34 +02:00 |
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scrawl
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4d4ba6698a
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fix character preview destruction; don't allow empty names in name dialog
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2012-09-18 19:00:20 +02:00 |
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scrawl
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2793096b50
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Merge branch 'externalrendering' of https://github.com/zinnschlag/openmw into characterpreview
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwbase/world.hpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/renderingmanager.hpp
apps/openmw/mwworld/worldimp.cpp
apps/openmw/mwworld/worldimp.hpp
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2012-09-15 00:57:29 +02:00 |
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scrawl
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1f7e044fad
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removed some debug stuff
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2012-09-14 14:41:19 +02:00 |
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scrawl
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6ac2a12296
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item selection working on the preview
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2012-09-14 14:34:18 +02:00 |
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scrawl
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eef750e6b0
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race selection preview
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2012-09-13 19:03:31 +02:00 |
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scrawl
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5155339cb6
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character preview working
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2012-09-13 14:56:50 +02:00 |
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scrawl
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4f3eb3c34a
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character preview WIP
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2012-09-13 00:54:32 +02:00 |
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