Mads Buvik Sandvei
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893b75d767
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Realistic combat, first draft
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2020-03-15 15:31:38 +01:00 |
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Mads Buvik Sandvei
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de2354abda
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Menu quad gets rendered, but not the menu
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2020-03-01 12:54:32 +01:00 |
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Mads Buvik Sandvei
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da03e8bf41
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Some refactoring
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2020-02-29 23:53:56 +01:00 |
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Mads Buvik Sandvei
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bdade49129
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In-place turning
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2020-02-23 11:02:38 +01:00 |
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Mads Buvik Sandvei
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da73df1707
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Basic input management
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2020-02-15 20:01:11 +01:00 |
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Mads Buvik Sandvei
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49e0c6f17b
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Basic hand tracking.
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2020-02-14 22:11:19 +01:00 |
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Mads Buvik Sandvei
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51125d4f3e
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Improved frame pose prediction by barriering slave access as well. Slaves were updating on either the old frame timing or new by chance, causing jittery tracking. Accounted for morrowind's unit length (1 unit = 64 yards)
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2020-01-25 14:27:13 +01:00 |
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Mads Buvik Sandvei
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2accdc4441
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Split view into worldview and menu, for ease of layer management. Basic pose management.
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2020-01-24 00:14:23 +01:00 |
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Mads Buvik Sandvei
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2778775070
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First commit. Wrote an osgviewer, achieved display.
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2020-01-10 00:10:09 +01:00 |
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