Bret Curtis
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5a824d0333
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components/compiler cleanup; also cleaned up related cascading warnings; fixed up final/override issues
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2020-10-22 23:57:53 +02:00 |
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elsid
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5209f5ff6d
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Mark all derived classes from ESM::ObjectsState and overriden functions as final
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2020-06-06 23:00:53 +02:00 |
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Andrei Kortunov
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dea2018d9f
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Do not use dynamic casts when using ObjectState
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2020-03-17 15:18:40 +04:00 |
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scrawl
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08ad4d73bb
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ESSImport: player is placed in correct cell, npc cellrefs work
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2015-01-18 20:01:50 +01:00 |
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Marc Zinnschlag
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b0532e0c85
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store NPC state in saved game files
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2014-02-16 15:51:45 +01:00 |
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Marc Zinnschlag
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5b04c10e1d
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added creature/NPC state to saved games (only container/inventory for now)
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2014-02-01 17:36:23 +01:00 |
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