Marc Zinnschlag
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8c7d578ddc
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moved the CellRef struct to its own header
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2013-04-04 12:13:15 +02:00 |
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Marc Zinnschlag
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e8c32d0c3d
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MWWorld::Player cleanup
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2013-04-04 12:05:03 +02:00 |
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Marc Zinnschlag
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7136ac0079
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added missing attribute columns to faction table
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2013-04-04 10:58:53 +02:00 |
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Marc Zinnschlag
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32d3fe0e35
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Merge remote-tracking branch 'glorf/enchanting'
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2013-04-03 19:39:18 +02:00 |
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Glorf
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08e9bb0236
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Another small enchanting fix
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2013-04-03 18:25:40 +02:00 |
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Glorf
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2179619721
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Small enchanting fix
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2013-04-03 18:06:11 +02:00 |
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Glorf
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ae3e4ecf8b
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Finished enchanting
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2013-04-03 18:02:30 +02:00 |
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scrawl
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f0d49fdbd0
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Create separate groups for each data dir / BSA file.
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2013-04-03 12:28:57 +02:00 |
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scrawl
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aac2ba1d5f
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Fix loading screen looking for wallpapers in a fixed group.
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2013-04-03 12:24:13 +02:00 |
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scrawl
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05a5cb3ae4
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Improved responsiveness of the inventory window when resizing.
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2013-04-03 00:27:29 +02:00 |
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scrawl
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df0ee82a3c
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Loose files should have priority over BSA resources. This makes texture replacers work.
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2013-04-02 23:45:32 +02:00 |
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Glorf
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7b7d3353a6
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Exception for enchanting with Azura Star
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2013-04-02 22:23:38 +02:00 |
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Glorf
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369cf0b4ca
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Enchanting price mechanics
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2013-04-02 20:46:48 +02:00 |
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Marc Zinnschlag
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0856e3ebc2
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Merge remote-tracking branch 'glorf/bugfix'
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2013-04-02 14:35:14 +02:00 |
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Marc Zinnschlag
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df658d29f0
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Merge branch 'faction'
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2013-04-02 14:21:51 +02:00 |
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Glorf
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900c2cfa81
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Minor bugfix #646 change
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2013-04-02 14:08:59 +02:00 |
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Marc Zinnschlag
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f9f520df34
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adjusted faction record to increase consistency with other records
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2013-04-02 13:59:45 +02:00 |
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Glorf
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d25c838e1d
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Bugfix #646
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2013-04-02 11:42:29 +02:00 |
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Marc Zinnschlag
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751c679255
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Merge remote-tracking branch 'glorf/enchanting'
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2013-04-01 17:35:04 +02:00 |
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Marc Zinnschlag
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9dbd024076
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another minor fix
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2013-04-01 17:30:54 +02:00 |
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Glorf
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1bff6ed872
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Enchaning values import, fixed constness
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2013-04-01 17:12:47 +02:00 |
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Marc Zinnschlag
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26db983599
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minor fix
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2013-04-01 10:46:08 +02:00 |
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Chris Robinson
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f976eb5bd8
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Improve mouselook scaling
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2013-03-31 17:32:39 -07:00 |
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Chris Robinson
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d0703efd69
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Another place to check the class' isActor method
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2013-03-31 17:32:39 -07:00 |
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Chris Robinson
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04aeb3dd07
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Rename Mechanics' Activators to Objects
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2013-03-31 17:32:38 -07:00 |
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Chris Robinson
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10d04c928c
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Use the object's class to check if it's an actor
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2013-03-31 17:32:38 -07:00 |
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Glorf
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d29a42dcbe
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Fixed enchanting mechanics
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2013-03-31 23:18:23 +02:00 |
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scrawl
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8fd961bbac
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Fix ReferenceInterface not resetting the Ptr after it was deleted, causing onReferenceUnavailable to be called every frame. Fix inputmanager hiding the cursor when it shouldn't.
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2013-03-31 15:50:48 +02:00 |
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scrawl
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1a2daa3bc1
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Merge branch 'master' of git://github.com/zinnschlag/openmw into companion
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2013-03-31 14:50:03 +02:00 |
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scrawl
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bc6e1fd981
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Add missing files
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2013-03-31 14:36:03 +02:00 |
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scrawl
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b0199c703c
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Companion UI
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2013-03-31 13:13:46 +02:00 |
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Chris Robinson
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4836ba16f7
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Implement turning states
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2013-03-31 03:50:20 -07:00 |
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Chris Robinson
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7611caa6eb
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Merge remote-tracking branch 'zini/master' into rotation
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2013-03-31 03:00:11 -07:00 |
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Chris Robinson
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13c098266c
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Pass player rotation through the movement settings
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2013-03-31 02:57:22 -07:00 |
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scrawl
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69099c11a2
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Merge branch 'enchanting' into companion
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2013-03-31 11:52:55 +02:00 |
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Chris Robinson
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18e8ff7198
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Actually rotate the object when updating physics
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2013-03-31 02:24:44 -07:00 |
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Chris Robinson
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b6f2b39a2f
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Clear the movement and rotation vector when getting them
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2013-03-31 01:56:38 -07:00 |
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lazydev
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38d19d33d8
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fix for #634
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2013-03-31 10:45:42 +02:00 |
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Chris Robinson
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7b02ec411b
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Apply the rotation when updating the character controller
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2013-03-31 01:29:24 -07:00 |
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Marc Zinnschlag
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e71181810f
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Merge remote-tracking branch 'scrawl/master'
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2013-03-31 10:18:13 +02:00 |
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scrawl
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13be61812a
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Made the "Unknown class key" exception slightly more helpful
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2013-03-31 10:16:02 +02:00 |
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Marc Zinnschlag
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48d6fe8014
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Merge remote-tracking branch 'kcat/rotation'
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2013-03-31 10:14:57 +02:00 |
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Chris Robinson
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466c0086b8
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Use a full Movement to hand off to the world physics update
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2013-03-31 00:13:56 -07:00 |
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Chris Robinson
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0ce188b7cc
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Store the position and rotation in MWMechanics::Movement
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2013-03-30 19:00:46 -07:00 |
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Chris Robinson
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af65ecd841
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Pass the movement vector in as a parameter to CharacterController::update
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2013-03-30 18:37:40 -07:00 |
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Chris Robinson
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63af72c315
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Avoid converting to and from quaternions
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2013-03-30 17:31:16 -07:00 |
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Chris Robinson
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c8606d2f63
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Implement IsWerewolf script function
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2013-03-30 13:22:33 -07:00 |
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scrawl
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e27e53f607
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Fix not playable body parts appearing in the race selection menu.
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2013-03-30 20:04:05 +01:00 |
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lazydev
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ee5d0277e8
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fix for #634
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2013-03-30 22:18:34 +04:00 |
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Glorf
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7dbc779c3a
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Self-enchanting mechanics
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2013-03-30 19:08:42 +01:00 |
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