Mads Buvik Sandvei
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288530510d
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Some cleanup. Fixed problems arising from latest merge (refactoring).
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2020-05-21 01:01:15 +02:00 |
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Mads Buvik Sandvei
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cbbc82f053
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Merge branch 'master' of https://gitlab.com/madsbuvi/openmw.git into openxr_vr
# Conflicts:
# CMakeLists.txt
# apps/openmw/engine.cpp
# apps/openmw/mwgui/windowmanagerimp.cpp
# apps/openmw/mwinput/inputmanagerimp.cpp
# apps/openmw/mwinput/inputmanagerimp.hpp
# apps/openmw/mwphysics/physicssystem.cpp
# apps/openmw/mwrender/water.cpp
# apps/openmw/mwrender/water.hpp
# apps/openmw/mwworld/worldimp.cpp
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2020-05-17 23:47:28 +02:00 |
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Mads Buvik Sandvei
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6474d703ae
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GUI fixes. Animation fixes, i now understand movement accumulation better and was able to clean up some of the hacks with a better result. Lockpicks and probes now work. Haptics. Ready to be playtested.
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2020-05-17 16:25:51 +02:00 |
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Bret Curtis
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62290182eb
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Merge pull request #2648 from Assumeru/start-scripts
Allow targeting non-unique actors with StartScript. Fixes #2311
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2020-05-12 10:39:11 +02:00 |
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unknown
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3b4782959e
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Allow targeting non-unique actors with StartScript (bug #2311)
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2020-05-10 14:57:06 +02:00 |
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Andrei Kortunov
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b33c4c920c
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Move all OICS handling to the separate file
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2020-05-09 11:27:02 +04:00 |
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Andrei Kortunov
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f990150c49
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Move video wrapper to the WindowsManager
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2020-05-09 11:27:02 +04:00 |
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Andrei Kortunov
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fcac7d3ab7
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Split mouse handling to the separate file
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2020-05-09 11:27:02 +04:00 |
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Andrei Kortunov
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1560e71f4e
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Move SDL mappigs to the separate file
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2020-05-09 11:27:02 +04:00 |
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Andrei Kortunov
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e444766901
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Use enums for blockers IDs instead of strings
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2020-04-05 19:14:23 +04:00 |
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Andrei Kortunov
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2254256db9
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Pause both audio and video playback when the game is minimized (feature #4944)
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2020-04-04 22:54:51 +04:00 |
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Andrei Kortunov
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3d6fd2818f
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Support for per-type sound blockers
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2020-04-04 22:54:51 +04:00 |
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Mads Buvik Sandvei
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14bb0f0208
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Merge branch 'master' of https://gitlab.com/madsbuvi/openmw.git into openxr_vr
# Conflicts:
# apps/openmw/mwbase/world.hpp
# apps/openmw/mwworld/worldimp.cpp
# apps/openmw/mwworld/worldimp.hpp
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2020-03-30 01:37:29 +02:00 |
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Mads Buvik Sandvei
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68c75f66eb
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Improvements on combat
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2020-03-23 23:32:47 +01:00 |
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Mads Buvik Sandvei
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893b75d767
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Realistic combat, first draft
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2020-03-15 15:31:38 +01:00 |
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Mads Buvik Sandvei
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31f5b76394
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Drop items at location
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2020-03-10 22:39:11 +01:00 |
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Mads Buvik Sandvei
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e573a260cb
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Rudimentary menu interactions
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2020-03-08 14:14:24 +01:00 |
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Mads Buvik Sandvei
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2ae7255fac
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Pointing beam to visualize what the player is pointing at
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2020-03-08 00:44:39 +01:00 |
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Mads Buvik Sandvei
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da03e8bf41
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Some refactoring
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2020-02-29 23:53:56 +01:00 |
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Mads Buvik Sandvei
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f5e01417ba
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Fixed jitter bugs with the new player tracking.
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2020-02-29 14:13:56 +01:00 |
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Mads Buvik Sandvei
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da73df1707
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Basic input management
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2020-02-15 20:01:11 +01:00 |
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elsid
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4a0c056489
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Do not wander to occupied area by other actor
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2020-02-10 22:29:54 +01:00 |
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elsid
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85414e2353
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Check for line of sight for wander destination
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2020-02-10 22:29:54 +01:00 |
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Andrei Kortunov
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24ce242941
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Implement TestCells (feature #5219)
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2019-12-22 11:13:42 +04:00 |
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elsid
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3cfd5fca4e
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Rotate door object using direct rotation order once
Instead of rotating using inverse and then applying the direct rotation.
To properly update object in navigator.
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2019-11-30 14:09:00 +01:00 |
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Andrei Kortunov
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6861d9d5e5
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Merge pull request #2510 from elsid/ai_open_door
Open door when it is on the way to a next path point (bug #5073)
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2019-11-17 21:21:22 +04:00 |
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Andrei Kortunov
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c51aba0b13
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Recharge items outside of player's inventory (bug #4077)
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2019-10-07 22:59:43 +04:00 |
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Andrei Kortunov
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6450d84473
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Improve resurrection handling
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2019-09-21 20:22:45 +04:00 |
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Andrei Kortunov
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a4d196f33f
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Force view change when using Force1stPerson and Force3rdPerson commands (bug #5168)
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2019-09-19 21:48:43 +04:00 |
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Andrei Kortunov
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85bb4a76f6
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Improve faction items handling (bug #5164)
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2019-09-17 19:09:08 +04:00 |
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elsid
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209e33f5ce
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Open door when it is on the way to a next path point
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2019-09-15 21:16:00 +02:00 |
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Andrei Kortunov
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d58f93f388
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Use sayDone() only for scripting backward compatibility
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2019-09-06 09:19:41 +04:00 |
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Capostrophic
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c89c14bb68
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Rename objectOpened() to make its role more clear
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2019-09-05 17:36:49 +03:00 |
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Andrei Kortunov
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b6044d231a
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Handle death event manually before disposing a corpse if a death animation was not finished yet (feature #5146)
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2019-08-27 22:42:41 +04:00 |
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elsid
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16170131b7
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Add enum type for door state
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2019-08-25 15:21:00 +02:00 |
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Capostrophic
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0b074f2211
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Rewrite messed up playerlooking switch handling (bug #5078)
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2019-07-29 15:44:17 +03:00 |
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Capostrophic
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56539fee4f
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Partially revert "Get rid of redundant setKeyFocusWidget() method"
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2019-06-09 02:12:44 +03:00 |
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Andrei Kortunov
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1ce370e7fa
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Make console to do not hide other GUI windows (bug #1515)
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2019-05-29 17:10:57 +04:00 |
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Andrei Kortunov
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faf940546b
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Get rid of redundant setKeyFocusWidget() method
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2019-05-17 19:09:40 +04:00 |
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Alexei Dobrohotov
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216f908a07
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Merge pull request #2286 from akortunov/map
Do not re-render maps for all active cells during cell transitions
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2019-05-11 02:30:38 +03:00 |
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Alexei Dobrohotov
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1d12d778ea
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Merge pull request #2370 from akortunov/herbalism
Container search tweaks
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2019-05-06 22:34:12 +03:00 |
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Andrei Kortunov
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7214f24f5c
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Ignore containers, when we search for owner
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2019-05-06 23:06:13 +04:00 |
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Alexei Dobrohotov
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632e7b973b
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Merge pull request #2349 from akortunov/pinning
Allow to maximize windows via Shift + Double Click
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2019-05-04 20:21:30 +03:00 |
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Andrei Kortunov
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861d41f4a4
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Native graphics herbalism support (feature #5010)
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2019-05-02 23:03:47 +04:00 |
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Andrei Kortunov
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c5ac580e74
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Allow to maximize windows via Shift + Double Click (feature #3999)
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2019-05-01 20:15:11 +04:00 |
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Bret Curtis
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7808cbbfe8
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Merge pull request #2292 from akortunov/fallback
Make fallback map static to simplify constructors
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2019-04-07 17:43:59 +02:00 |
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Capostrophic
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7202f45771
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Only allow resting in air when a bed is used
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2019-04-04 17:22:24 +03:00 |
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Capostrophic
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3a0e374dc6
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Replicate vanilla Position/SetPos behavior more closely (bug #3109)
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2019-03-31 14:17:06 +03:00 |
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bzzt
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ed4ce4609b
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Do not re-render maps for all active cells during cell transitions
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2019-03-30 09:10:48 +04:00 |
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Andrei Kortunov
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a302ec9c65
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Make fallback map static to simplify constructors
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2019-03-29 15:30:49 +04:00 |
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