Commit Graph

27 Commits (8f8fdedcde09552f79114357d78ed3bda2f2eba7)

Author SHA1 Message Date
scrawl 6d7f4085a5 Add shader implementation of alpha test 10 years ago
scrawl d97615d5d8 Support separate specular maps 11 years ago
scrawl e68e2f82a2 Implement DarkTexture slot. Fix an issue with incorrect transparency override when base texture is empty. 11 years ago
scrawl 0050e6e67b Support materials with no base (diffuse) texture (should be white). Support alternate UV set for diffuse texture. 11 years ago
scrawl 062ea627b3 Add parallax mapping for objects 11 years ago
scrawl 147bc447a5 Add specular lighting for directional light to objects shader 11 years ago
scrawl 3452bd2e0b Add glow effect for enchanted items 11 years ago
scrawl 23b477a938 Fix normal maps with spaces in filename not getting loaded 12 years ago
Chris Robinson 01a1a0b846 Merge remote-tracking branch 'zini/master' into nifogre
Conflicts:
	components/nifogre/ogrenifloader.cpp
12 years ago
scrawl 343e2027af Support NIF detail maps 12 years ago
Chris Robinson 88c81bfb24 Apply polygon_mode to objects 12 years ago
scrawl 75b462b974 If alpha rejection was forced, we also need to force depth_write and depth_check 12 years ago
scrawl a9b56eedc3 Support NIF "glow maps", which are basically an emissive channel. 12 years ago
scrawl 5625d73d84 Bump texture support 12 years ago
scrawl 7f8d659f3c Fix transparency sorting 12 years ago
scrawl 2486ec6cb9 Material fixes (vertex colors, alpha) 12 years ago
scrawl e077814a8c water 13 years ago
scrawl 739455e6f8 new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc 13 years ago
scrawl b8384162b6 merge 13 years ago
scrawl 1a9f59d5d4 shadows 13 years ago
scrawl 81d30ff63a temp commit 13 years ago
scrawl e517e75d09 update 13 years ago
scrawl a095572205 fixed some textures, started with sky 13 years ago
scrawl 33c48b9481 update 13 years ago
scrawl 9bd888d9a1 transparency 13 years ago
scrawl f8e3213996 fog, mrt depth 13 years ago
scrawl 4ea6530772 hello world. 13 years ago