Marc Zinnschlag
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850dbb55a5
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improved magic effect IDs
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2014-09-26 13:36:54 +02:00 |
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Marc Zinnschlag
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58a9176c18
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preparing magic effects record for use in OpenCS
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2014-09-25 14:16:00 +02:00 |
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scrawl
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44642ae21b
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Fix incorrect Speed value in ESM::MagicEffect (thanks Hrnchamd)
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2014-08-26 02:09:23 +02:00 |
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MiroslavR
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46e9ee408f
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Do not allow mods to change fixed effect properties in the legacy format, but allow it entirely in the new format.
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2014-08-25 18:59:50 +02:00 |
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MiroslavR
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d16e0c063c
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Enchanting, spellmaking dialog: check for flags when listing known effects
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2014-08-24 21:59:52 +02:00 |
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scrawl
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1d19d36bd6
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Remove unused magic effect flags and update esmtool output
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2014-01-12 01:25:00 +01:00 |
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scrawl
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3452bd2e0b
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Add glow effect for enchanted items
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2013-11-20 00:13:12 +01:00 |
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scrawl
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c5f1bbcc5f
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Add functions to get the effect affecting resistance and weakness for another effect
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2013-11-15 19:43:25 +01:00 |
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scrawl
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a6e2f43b75
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Stop continuous VFX when the effect is no longer active.
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2013-11-13 15:44:43 +01:00 |
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scrawl
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ffdb91bb21
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Add particles for Cast + Hit. Not looking quite right yet.
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2013-11-11 23:43:28 +01:00 |
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Marc Zinnschlag
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c995533e07
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Merge branch 'dialogue' into saving
Conflicts:
apps/opencs/model/world/columnimp.hpp
apps/opencs/model/world/columns.cpp
apps/opencs/model/world/columns.hpp
apps/opencs/model/world/data.cpp
components/esm/loaddial.hpp
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2013-10-21 16:45:43 +02:00 |
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Jordan Ayers
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296b2ab870
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Magic Effect: Recognize other display types.
Fill out the list of effects which use percentage formatting.
Add in types which use Feet and level labels.
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2013-10-08 23:55:14 -05:00 |
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Jordan Ayers
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6ab7002908
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MagicEffect: Put magnitude type into ESM::MagicEffect helper.
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2013-10-07 22:28:55 -05:00 |
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Marc Zinnschlag
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c42e74dadf
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make 4 byte record type accessable from record struct
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2013-09-24 13:17:28 +02:00 |
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Marc Zinnschlag
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874ce26bef
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added missing consts to record save functions
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2013-09-16 12:32:35 +02:00 |
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Chris Robinson
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73437dfdca
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GetEffect can accept an effect ID string as well
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2013-08-13 19:18:21 -07:00 |
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scrawl
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dd57eabc3e
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Better use an enum for magic effect IDs
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2013-03-16 23:28:26 +01:00 |
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Marc Zinnschlag
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510674aa5e
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Merge branch 'master' into alchemy
Conflicts:
components/esm/loadmgef.hpp
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2012-10-18 14:37:05 +02:00 |
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Marc Zinnschlag
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5fbca239dd
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Issue #61: potion creation (1st part; still missing some implementations)
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2012-10-18 14:02:06 +02:00 |
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scrawl
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8ccb0907e6
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assertion -> exception; added the old effect flags again
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2012-10-12 14:26:10 +02:00 |
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scrawl
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21493c2dbd
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added magic effect flags from Research wiki page
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2012-10-01 23:33:07 +02:00 |
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greye
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3494e17b7c
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wipe record superclass
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2012-10-01 00:51:54 +04:00 |
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greye
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721324c1db
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rm record inheritance, rework esmtool accordingly
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2012-09-30 23:34:53 +04:00 |
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greye
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c54750977f
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remove underscores in guards
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2012-09-23 22:11:08 +04:00 |
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greye
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7606ebafd6
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resolving conflicts, minor update
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2012-09-17 11:37:50 +04:00 |
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Marc Zinnschlag
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f2ab4c929d
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Issue #356: added hardcoded magic effect flags *grumble*
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2012-09-13 09:26:17 +02:00 |
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Alexander "Ace" Olofsson
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0fd48c4229
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Extended the esmtool a bit and prepared all records for saving.
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2012-04-08 11:51:52 +02:00 |
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Alexander "Ace" Olofsson
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ba602929ef
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Adding basic save functions to all record types.
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2012-04-06 21:04:30 +02:00 |
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Nikolay Kasyanov
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fcfe267fc9
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Refactored remaining headers in components/esm except defs.hpp.
Removed obsolete *.cpp files.
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2011-04-28 21:55:05 +02:00 |
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Marc Zinnschlag
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e4f85cb3e6
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directory structure reorganisation (still missing the mangle stuff)
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2010-06-25 22:28:59 +02:00 |
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