Commit Graph

9811 Commits (9141a8d8014a236eec3c2e557bf71731ef05deb8)

Author SHA1 Message Date
scrawl 9141a8d801 Fully implement NiStencilProperty (Feature #1057) 10 years ago
scrawl 36ad40827b Move parent node attachment out of nifloader 10 years ago
scrawl d6dea31b88 OpenCS: Use a CompositeViewer with multiple views instead of multiple viewers
Fixes the rendering glitches, turns out that multiple osgViewers were never an intended use case.
10 years ago
scrawl 5a582e7eb7 Reintroduce showMarkers flag 10 years ago
scrawl 6d85444d26 Add text key loading 10 years ago
scrawl 15f9c1ddcf NiBSPArrayController works 10 years ago
scrawl d486cde330 Fix broken VisControllers 10 years ago
scrawl 4957ceeb1d Refactor controllers, now part of the scene graph as UpdateCallbacks
Practical benefits:
- The controller update is now run automatically
- Creating an instance of a scene graph should now work properly using the defined copy constructors
10 years ago
scrawl af27a10b0c OpenCS: preliminary port of PreviewWidget to OSG 10 years ago
scrawl 34d503017a OpenCS: Set up an osgQt GraphicsWindow in SceneWidget 10 years ago
scrawl 40fc097722 OpenCS: use the new VFS, restored resource tables 10 years ago
scrawl 49c2da27b3 OpenCS compiles and runs again (no rendering) 10 years ago
scrawl f8422c3ed4 Particles mostly completed, still need to attach emitters to the correct node and handle NiBSPArrayController 10 years ago
scrawl e6880de032 Better fix for wireframe crashes 10 years ago
scrawl 0b4e7e59bc Revert "Seems to fix wireframe crashes"
This reverts commit 31a0bbcb23.

Better fix coming up
10 years ago
scrawl 7c1386b62b Read BSA and data dirs from openmw.cfg 10 years ago
scrawl f843e12538 Add world space particle systems, will need more changes when emitters are added 10 years ago
scrawl 510375aa63 Add virtual file system (VFS) replacing the low level parts of the old resource system 10 years ago
scrawl 31a0bbcb23 Seems to fix wireframe crashes 10 years ago
scrawl 2eedb3acec Include fix 10 years ago
scrawl 7e684853fc Add StatsHandler for profiling (S key) 10 years ago
scrawl 8e01d8cb19 Add OSG nifloader, currently supports geometry, materials, basic texturing, skinning, morphing, and most controllers. 10 years ago
scrawl 227c7bb55f esmtool works again 10 years ago
Marc Zinnschlag 6cc9fa2b3f Merge remote-tracking branch 'slothlife/cmake-release-build-fix' 10 years ago
Alexander "Ace" Olofsson a61019dfa8 Update referencecheck.cpp
MSVC does not allow for the usage of 'and' or 'or' literals
10 years ago
Kamil Bar 3b7a23aa72 Fixed charge checks for light and other objects, corrected CellRef charge union comments 10 years ago
Kamil Bar 9628415e21 Missing change & changed comments to represent actual code 10 years ago
Kamil Bar 52a064afc3 Fixed charges checking 10 years ago
Kamil Bar e1314d6211 Implement OpenCS reference validation (Feature #831) 10 years ago
slothlife cfe81bafe8 Remove setting CMAKE_BUILD_TYPE to Debug
Setting was causing single-target configurations (ninja, make) to
incorrectly link vs debug runtimes on Windows.
10 years ago
scrawl 75db4d6473 Merge remote-tracking branch 'upstream/openmw-35' into HEAD 10 years ago
scrawl dfaab1188f Fix for broken levelled creature spawning (Fixes #2365) 10 years ago
Marc Zinnschlag 2b619296d7 Merge remote-tracking branch 'scrawl/master' 10 years ago
scrawl bf1839b370 Always print the exception to stderr 10 years ago
scrawl 3ccf4642b4 Implement ToggleScripts 10 years ago
Alexander "Ace" Olofsson 1a19253158 Fix MSVC build due to missing M_PI define
Apparently the header guard on cmath only adds the defines if _USE_MATH_DEFINES is defined when cmath is included for the first time.

So enabling that define and moving cmath up to be the first include, so that nothing else includes it without the define set.
10 years ago
scrawl 218f789d88 Fix player DrawState reset when selecting enchanted item (Fixes #2356) 10 years ago
scrawl 03257ecae5 QString encoding fix 10 years ago
scrawl 801c0eb57c Detect Creature should detect alive creatures only (Fixes #2353) 10 years ago
scrawl c27c20a859 Merge remote-tracking branch 'upstream/openmw-35' into HEAD
Conflicts:
	files/materials/water.shader
10 years ago
scrawl dbd4abd6fe Fix ripples for D3D - added simpler effect (Fixes #1649) 10 years ago
Marc Zinnschlag e9d6e4f6df Merge remote-tracking branch 'ace/include-cleanup' 10 years ago
Marc Zinnschlag 985f7cbff9 Merge remote-tracking branch 'miroslavr/master' 10 years ago
Alexander "Ace" Olofsson fce404acc5 Remove some including of mwbase/world.hpp
Since ref.hpp is rather well used in OpenMW-CS this should help compile times there
10 years ago
Alexander "Ace" Olofsson b714e5211d Redefinition of default template argument
Sometimes it's annoying how MSVC casually allows you to break C++ standards
10 years ago
Alexander "Ace" Olofsson f77ae711e4 Fix template closer 10 years ago
Alexander "Ace" Olofsson cfcaf4528f Some more forward-declaring for OpenMW-CS 10 years ago
Alexander "Ace" Olofsson f2c5060cc0 Fix cstdint issue on travis GCC build 10 years ago
Alexander "Ace" Olofsson d3128a12b6 Remove a large include form mwbase/windowmanager.hpp 10 years ago
Alexander "Ace" Olofsson 8c49812d56 Remove unneeded include in obstacle.hpp 10 years ago