Commit Graph

8975 Commits (9213067aee92ea935a488669b07fe35b7bdb8a75)

Author SHA1 Message Date
scrawl deabc52c16 Treat "Root Bone" as the animation root if existing (Fixes #2019) 10 years ago
scrawl 5892fd9e65 Fix NpcAnimation non-existing skeleton crash (Fixes #2028) 10 years ago
scrawl f117a75747 Force walk animation when flying (Fixes #2015) 10 years ago
scrawl 5f11ccc298 Show tooltip for non-affordable list items (Fixes #2025) 10 years ago
Marc Zinnschlag 49938182e8 silenced a compiler warning regarding null pointer dereferencing 10 years ago
Marc Zinnschlag a3c894c1e2 Merge branch 'cellmarker' 10 years ago
Marc Zinnschlag 994159fafd fixed broken iterator 10 years ago
Marc Zinnschlag 8a05c0e5c0 fixed overlay singleton 10 years ago
Marc Zinnschlag ba46bcad40 Revert "Don't allow viewing non-existent cells from the regionmap."
This reverts commit 7cdab41501.
10 years ago
Marc Zinnschlag c97845d35d better script compiler diagnostics 10 years ago
scrawl c3ef39eb6f Fix ItemWidget text cleanup (Fixes #2022) 10 years ago
scrawl c4e81adb83 Fix settings window being too small for all tabs on some localizations 10 years ago
cc9cii 7cdab41501 Don't allow viewing non-existent cells from the regionmap. 10 years ago
cc9cii 094f046087 Convert OverlaySystem to a OpenCS style singleton. 10 years ago
scrawl 244db5cbfe Merge branch 'openmw-33' of https://github.com/OpenMW/openmw into openmw-33 10 years ago
Marc Zinnschlag 984b586bb1 fix for implicit references 10 years ago
Marc Zinnschlag 8afdf0f46b dagoth fix 10 years ago
scrawl 69bbbefc09 setDynamic workaround for broken endgame scripts (Fixes #2016) 10 years ago
cc9cii aff6f6fdb2 Setup OverlaySystem after Ogre::Root but before initialisation as per the API documentation. 10 years ago
cc9cii 1d0ac3b4df Delete Ogre::OverlaySystem before Ogre::Root 10 years ago
Alexander "Ace" Olofsson dc788512e2 Fix LNK2019 link error on Visual Studio 2010 builds
For some reason VS2010 (Haven't tested 2013) is REALLY pedantic about class/struct being two different things when it comes to function signatures
10 years ago
cc9cii 8cebfc411b Minor visual improvements. 10 years ago
cc9cii 994420aa57 Singleton wrapper for Ogre OverlaySystem. 10 years ago
cc9cii 57b337d368 Fix corruption issue when the initial scenewidget is closed before subsequent ones. Also place the label closer to the terrain height at the center of the cell, should reduce the perception of the label jumping around too much. 10 years ago
Marc Zinnschlag 6beee95151 Merge remote-tracking branch 'terrorfisch/aistate' 10 years ago
Marc Zinnschlag 528dcf761d Merge remote-tracking branch 'internecine/master' 10 years ago
Marc Zinnschlag e23a32c44f some cleanup 10 years ago
Marc Zinnschlag 8062faa51a fixed member variable access in OpenCS script compiler (Fixes #2011) 10 years ago
Marc Zinnschlag 02acf60c0b added tooltips for scopes in creator bar 10 years ago
cc9cii 961867e39f Hide overlay if off screen. 10 years ago
cc9cii 313aed078e Merge remote-tracking branch 'remotes/upstream/master' into QtOgre
Conflicts:
	apps/opencs/CMakeLists.txt
10 years ago
Marc Zinnschlag eb45793eab Merge remote-tracking branch 'thoronador/fix-numeric-limits-usage' 10 years ago
Marc Zinnschlag 61731d3277 Merge remote-tracking branch 'miroslavr/master' 10 years ago
cc9cii 43838ccf01 Remove override (c++11) 10 years ago
cc9cii e58e5c2bf5 Update overlays independently from multiple viewports. 10 years ago
Thoronador 46496a35a1 fix uninitialized pointer variable in CSVDoc::SubView class 10 years ago
Thoronador 4d62541b62 fix usage of numeric_limits static functions min() and max()
Functions min() and max() of std::numeric_limits<T> are static
and can therefore be accessed via class name and :: operator.
10 years ago
cc9cii 47c5bc9a19 Set bounding box on manual objects rather than creating meshes. 10 years ago
MiroslavR 8456741eaa Fix blindness and create a separate fader for it 10 years ago
scrawl 9edcc332ec Don't remove player's sounds when unloading a cell 10 years ago
scrawl d51daf5875 Fix AI not using F_Always spells, for example "vampire touch" 10 years ago
scrawl 9323f96211 Move terrainstorage to opencs_units_noqt 10 years ago
scrawl 8cb09e89ed Make spells cast by scripts always succeed (Fixes #1993) 10 years ago
Marc Zinnschlag aefe8cd4ae Merge remote-tracking branch 'lgro/issue1887_equipped_items_doesnt_emit_sound'
Conflicts:
	apps/openmw/mwworld/class.cpp
10 years ago
Lukasz Gromanowski a6a3eca930 Fixes #1887: Equipped items do not emit sounds
Corrected wrong return type of Class::getSound() method.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
cc9cii 758ce0ed98 Various fixes as per feedback comments. 10 years ago
Lukasz Gromanowski e1663de7cf Fixes #1887: Equipped items do not emit sounds
Added getSound() method to MWClass class and implementation
into Light class.

Also added additional bool parameter responsible for enabling/disabling
of playing items sounds into NpcAnimation class constructor.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
MiroslavR ad253059b1 Hit indicator for absorb/damage health effect 10 years ago
MiroslavR 8dd95fd77e Construct hit fader with correct texture right away to prevent mygui warning 10 years ago
MiroslavR a5e972aeb5 Make collision events available on every frame (thanks, scrawl), make hurtStandingActor and hurtCollidingActor no-op in guimode 10 years ago