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582 commits

Author SHA1 Message Date
Marek Kochanowicz
96b6787255 Getting rid of extension. Correcting tiny mistake in filters file. 2013-10-20 10:56:27 +02:00
Marek Kochanowicz
cafea438bd Added missing light filter. 2013-10-20 09:44:10 +02:00
Marek Kochanowicz
762cbf6278 Changed gauntlets filter. It showes now both gauntlets and bracers. 2013-10-19 18:51:36 +02:00
graffy76
513f0c4b3e Implemented file/adjuster widgets into new addon creation dialog 2013-09-22 23:52:53 -05:00
graffy76
cfdc19c427 Renamed esxSelector to contentSelector
Fixed datafilespage model implementation in launcher
Filtered addons in table view by selected game file
2013-09-21 23:06:29 -05:00
graffy76
7b7dfa122d Merge branch 'master' into esxSelector 2013-09-19 16:24:28 -05:00
graffy76
244e581952 Finished implementing drag / drop
refactored datafilesmodel (now contentmodel)
refactored esmfil
2013-09-19 06:53:09 -05:00
Marc Zinnschlag
2dc3c0ae4f integrated startup icons 2013-09-09 09:41:43 +02:00
sirherrbatka
7ecf020fcb Merge pull request #1 from zinnschlag/master
Icons for startup window.
2013-09-08 11:14:41 -07:00
Marek Kochanowicz
294bf6c194 Icons for startup window (check raster/startup). 2013-09-08 12:09:36 +02:00
graffy76
a6e7cf9a8c Implementing drag and drop 2013-09-07 15:57:40 -05:00
Marc Zinnschlag
5a792b10b9 fixed local openmw.cfg file 2013-09-07 09:30:40 +02:00
Lars Söderberg
f4e9199f78 Various chargen tweaks 2013-08-29 16:21:11 +02:00
scrawl
e5ce94c336 Fix the water being affected by fog on the map 2013-08-27 16:45:51 +02:00
scrawl
d3d6dfbde8 Refactored loading screen
- Add loading progress for data files, global map, terrain
 - Refactored and improved cell loading progress
2013-08-27 15:48:13 +02:00
Marek Kochanowicz
3e174df856 Adding nomadic1 icons. Wooho! 2013-08-27 14:49:29 +02:00
Marc Zinnschlag
fb7273e14a Merge remote-tracking branch 'sirherrbatka/icons-svg'
Conflicts:
	.gitignore
2013-08-26 14:52:26 +02:00
Marek Kochanowicz
8cd2d89e4e Merge branch 'icons-svg' of https://github.com/sirherrbatka/openmw into icons-svg 2013-08-26 10:14:35 +02:00
Marek Kochanowicz
44b4c642b7 Added alternative book icon in scalable folder. No raster just yet. I'm not sure if it will replace old icon. 2013-08-26 10:12:43 +02:00
Lars Söderberg
45083fc89e Chargen updates 2013-08-25 23:15:29 +02:00
Lars Söderberg
e33239eae5 Various fixes 2013-08-25 23:15:20 +02:00
sirherrbatka
c57fb4fc4f Delete .directory 2013-08-24 19:20:12 +02:00
Marek Kochanowicz
717e04cac5 More icons. At last! 2013-08-23 12:48:34 +02:00
scrawl
5f7e6f7b10 Fix a material issue, layers per pass wasn't entirely correct 2013-08-21 17:26:11 +02:00
graffy76
6898321676 Reenabling features
Profile functions enabled
New/load file functions partially enabled
Layout reorganized
2013-08-20 08:16:56 -05:00
scrawl
ecf7786d11 terrain_num_lights was removed 2013-08-20 12:31:47 +02:00
graffy76
b52645bf2a Fixes to accommodate master/plugin loading 2013-08-20 03:23:32 -05:00
scrawl
8c8653160d Crash fix, material fix 2013-08-20 09:52:27 +02:00
scrawl
ebf9debb80 Enabled terrain self shadows, implemented getHeightAt, some optimizations 2013-08-19 20:39:37 +02:00
scrawl
e27437f8ed New terrain renderer - improvements:
- Consistent triangle alignment, fixes a noticable crack near the census and excise office. Note that alignment is still not the same as vanilla. Vanilla uses a weird diagonal pattern. I hope there aren't more trouble spots that will force us to replicate vanilla, but at least we can do that now.
 - Fixes several blending issues and cell border seams
 - Fix map render to use the terrain bounding box instead of an arbitrary height
 - Different LODs are now properly connected instead of using skirts
 - Support self shadowing
 - Normals and colors are stored in the vertices instead of a texture, this enables per-vertex lighting which should improve performance, fix compatibility issues due to the PS getting too large and mimic vanilla better
 - Support a fixed function fallback (though the splatting shader usually performs better)
 - Designed for distant land support - test: https://www.youtube.com/watch?v=2wnd9EuPJIY - we can't really enable this yet due to depth precision issues when using a large view distance
2013-08-19 20:34:20 +02:00
graffy76
e614ec3353 Fixing profile code in progress... 2013-08-18 17:11:23 -05:00
graffy76
f6217f9c6a Moved esx selector classes out of global namespace 2013-08-18 15:11:29 -05:00
graffy76
45277c0082 Minor changes
Stretched table columns to fit widget width
Reduced width of opencs file dialog
Hid the file size column for launcher
Added alternating row colors in table view
2013-08-18 09:34:33 -05:00
graffy76
66e50343ad Fixed row-selection/check feature 2013-08-18 08:54:51 -05:00
graffy76
a9db983233 Fixing row-click selection 2013-08-18 07:29:48 -05:00
graffy76
2878f51cd3 Reimplemented dependency selection feature
Moved more code to ContentSelector
Added support for omwgame and omwaddon files
2013-08-17 19:40:28 -05:00
graffy76
49c4e1bf9e Removed master table widget 2013-08-16 18:23:02 -05:00
graffy76
84e5c2610a Implemented combobox for game file selection 2013-08-16 18:00:23 -05:00
Lars Söderberg
317d565133 Larger area for window corner diagonal arrows 2013-08-10 08:15:58 +02:00
Lars Söderberg
5b060ffe8d Varios standardizations, fixes and optimizations 2013-08-09 23:21:25 +02:00
Lars Söderberg
73fb682718 Made the alchemy window resizable 2013-08-09 23:20:51 +02:00
Lars Söderberg
0fabf1fe2e Updated Alchemy Window 2013-08-08 01:47:19 +02:00
Lars Söderberg
f7ed2ef55f Standardize align values
Updates all align attributes, so all layout files uses the same (new)
system plus fixes a couple of misspellings.
2013-08-07 21:43:19 +02:00
PLkolek
8f4506f5b6 Implemented drowning.
Currently no visual effects on losing health, the breathing sound doesn't change (we don't have one),
the breath bar doesn't turn red when no breath left and it doesn't pulse from black to red.
2013-08-07 16:46:46 +02:00
scrawl
726c93c365 Terrain fixes to match vanilla better - vertices need to be mapped directly to texels for colormap and blendmap (this also caused seams at cell borders), layer uv scale appears to be 8 not 10 2013-08-07 01:34:17 +02:00
Emanuel Guevel
add3bb9904 Add sneaking indicator UI widget 2013-08-03 02:40:01 +02:00
Lars Söderberg
f6f5867256 Fixes the FPS bar 2013-07-31 19:28:11 +02:00
Marc Zinnschlag
0923306404 fixed data-local path 2013-07-31 13:55:56 +02:00
scrawl
3961c276b8 Added enemy health meter 2013-07-30 06:00:20 +02:00
scrawl
91e95e1404 Use the correct slash, chop or thrust animation 2013-07-16 23:32:41 +02:00