Marc Zinnschlag
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38758a9555
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Merged pull request #1944
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2018-09-29 11:16:14 +02:00 |
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Marc Zinnschlag
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33044add97
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Merged pull request #1938
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2018-09-28 11:31:45 +02:00 |
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Marc Zinnschlag
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3dc15d39e3
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Merged pull request #1936
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2018-09-28 11:30:13 +02:00 |
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Capostrophic
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2e98cad895
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Fade out sun glare and specularity completely at night start, not sunset start
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2018-09-27 17:34:46 +03:00 |
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Kyle Cooley
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e2ac392a40
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Move common stuff to scene util, fix errors with 1st person meshes
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2018-09-27 13:14:59 +04:00 |
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Kyle Cooley
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8444ee9981
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Start rendering npc's
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2018-09-27 13:14:59 +04:00 |
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Marc Zinnschlag
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5fa9b32e76
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Merged pull request #1937
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2018-09-27 11:06:21 +02:00 |
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Marc Zinnschlag
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43880ca47b
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Merged pull request #1919
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2018-09-27 11:06:00 +02:00 |
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Capostrophic
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ba2fd8b795
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Rename reflected absorb spells setting and add it to Advanced tab
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2018-09-26 21:21:03 +03:00 |
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Andrei Kortunov
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8af021d729
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Restore dynamic stats for actors in inactive cells (bug #1875)
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2018-09-26 07:46:28 +04:00 |
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Capostrophic
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d2cad229f8
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Ugly hack: don't reset player idle and movement animations in first person view
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2018-09-25 17:09:54 +03:00 |
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Marc Zinnschlag
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0e06a25f21
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Merged pull request #1935
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2018-09-25 12:11:20 +02:00 |
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Capostrophic
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77fb4d6dd2
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Make sure the idle animations are reset while jumping
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2018-09-24 19:30:02 +03:00 |
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Capostrophic
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56ef11b023
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Reset sneak and swim idle animations when moving
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2018-09-24 19:30:02 +03:00 |
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Capostrophic
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713330351b
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Experimental animation regression fixes
Don't unnecessarily start movement and jump animations from loop start
Don't play movement animation until jumping animation finishes
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2018-09-24 19:30:02 +03:00 |
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Sergey Fukanchik
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b2a52a5b6c
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Change 'after function'-style doxygen comment to normal.
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2018-09-24 14:59:10 +03:00 |
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Marc Zinnschlag
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6ce6108eb4
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Merged pull request #1932
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2018-09-24 11:57:08 +02:00 |
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Marc Zinnschlag
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84a2752db9
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Merged pull request #1933
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2018-09-24 11:53:07 +02:00 |
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Sergey Fukanchik
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f00f35ba86
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Add const to canRest()
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2018-09-23 06:25:20 +03:00 |
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Sergey Fukanchik
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f2e11e6def
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Fix MSVC C4596 illegal qualified name
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2018-09-23 04:06:29 +03:00 |
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Capostrophic
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52da65b776
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Fix issues with sun specularity (bug #4527)
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2018-09-23 03:39:06 +03:00 |
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Sergey Fukanchik
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44bcd9b25f
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Fix tab characters
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2018-09-23 02:46:29 +03:00 |
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Sergey Fukanchik
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c50ee22772
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Wrap up World::canRest() implementation by moving enemiesNearby() from InputManager::rest() to World::canRest().
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2018-09-23 01:52:56 +03:00 |
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Andrei Kortunov
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cd60d4fdf0
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Store character controller in the variable make code less bulk
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2018-09-22 21:13:00 +04:00 |
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Andrei Kortunov
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2ac2d01432
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Optimize drowning state update
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2018-09-22 21:12:56 +04:00 |
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Andrei Kortunov
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90d35aaa8f
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Handle current health level during levelup (bug #4649)
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2018-09-22 07:48:47 +04:00 |
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Andrei Kortunov
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b3fd173e00
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Check if current weapon has health at all in HUD (bug #4648)
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2018-09-22 06:51:56 +04:00 |
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Andrei Kortunov
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1634284739
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Cache player's position outside of loops
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2018-09-21 22:39:47 +04:00 |
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Andrei Kortunov
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b9346798c6
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Optimize combat music update
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2018-09-21 22:34:18 +04:00 |
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Andrei Kortunov
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fb484c6fde
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Optimize AI loop a bit
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2018-09-21 19:02:28 +04:00 |
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Marc Zinnschlag
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7be9f2ca45
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Merged pull request #1891
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2018-09-21 11:38:19 +02:00 |
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Andrei Kortunov
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01b3f92f7e
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Make coc and fixme console commands close to vanilla (bug #4292, bug #4217)
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2018-09-20 16:25:02 +04:00 |
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Andrei Kortunov
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bdd9eba2b8
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Use C++ limits instead of C ones
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2018-09-20 16:02:26 +04:00 |
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Andrei Kortunov
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276b7830a9
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Mass potion creation (feature #4642)
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2018-09-20 15:45:14 +04:00 |
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Marc Zinnschlag
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3761aaadfd
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Merged pull request #1928
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2018-09-20 13:31:56 +02:00 |
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Marc Zinnschlag
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82d37dda20
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Merged pull request #1927
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2018-09-20 13:31:41 +02:00 |
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Marc Zinnschlag
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29bc5cbecf
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Merged pull request #1925
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2018-09-20 13:14:55 +02:00 |
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Andrei Kortunov
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6f4f6a155f
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Combat AI: take ranged weapon speed in account
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2018-09-19 12:23:24 +04:00 |
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Andrei Kortunov
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62f6f174cf
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Show attack speed of ranged weapons
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2018-09-19 12:23:21 +04:00 |
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Andrei Kortunov
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989de05f80
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Do not show duration for infinite light sources as -1
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2018-09-18 15:23:16 +04:00 |
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Andrei Kortunov
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6d0e6ab012
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Use book font by default in the text formatter
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2018-09-17 22:24:21 +04:00 |
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Andrei Kortunov
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dda02bd696
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Do not use book fonts for dialogue window
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2018-09-17 19:56:36 +04:00 |
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Andrei Kortunov
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70ed8fd1a9
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Use constants instead of widely used magic numbers (task #4645)
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2018-09-17 19:22:50 +04:00 |
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Bret Curtis
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07be9ae8ac
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Merge pull request #1926 from akortunov/warnfix
Fix MSVC warning about possibly uninitialized movestate variable
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2018-09-17 17:10:25 +02:00 |
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Andrei Kortunov
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9c8fc0557a
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Fix MSVC warning about possibly uninitialized movestate variable
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2018-09-17 14:45:16 +04:00 |
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Marc Zinnschlag
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06b2a23e74
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Merged pull request #1768
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2018-09-17 12:10:21 +02:00 |
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Marc Zinnschlag
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c6b62308cd
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Merged pull request #1921
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2018-09-17 12:02:44 +02:00 |
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Marc Zinnschlag
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29f6ee30a6
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Merged pull request #1922
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2018-09-17 12:00:49 +02:00 |
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Andrei Kortunov
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2961f0d810
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Allow to use the %Name for creatures (bug #4644)
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2018-09-16 21:53:28 +04:00 |
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Andrei Kortunov
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ae1c054635
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Make GetPCJumping return true only when jumping (bug #4641)
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2018-09-16 11:58:01 +04:00 |
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Capostrophic
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5909297809
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Make underwater SFX always apply based on camera position (bug #4532)
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2018-09-15 23:26:07 +03:00 |
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Bret Curtis
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6035636e29
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Merge pull request #1915 from akortunov/enterfix
Disable repeating for Accept GUI action
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2018-09-14 15:17:47 +02:00 |
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Marc Zinnschlag
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ea053d9f47
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Merged pull request #1881
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2018-09-14 11:43:11 +02:00 |
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Marc Zinnschlag
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252ed9bd4b
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Merged pull request #1914
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2018-09-13 11:53:21 +02:00 |
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Capostrophic
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664c630ac0
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Don't make sTo strings static references
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2018-09-12 16:36:03 +03:00 |
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Andrei Kortunov
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e300a16b24
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Use field for columns count instead of out integer
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2018-09-12 14:31:01 +04:00 |
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Andrei Kortunov
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7a986f38da
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Support for user-defined TrueType fonts
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2018-09-12 14:31:01 +04:00 |
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Andrei Kortunov
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c9c0230d2a
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Scale journal fonts separately from common ones
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2018-09-12 14:31:01 +04:00 |
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Andrei Kortunov
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f89393fd62
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Validate 'ttf resolution' option value
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2018-09-12 14:31:01 +04:00 |
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Andrei Kortunov
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adbaeb7cca
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Improve GUI scaling (bug #3288)
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2018-09-12 14:31:01 +04:00 |
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Marc Zinnschlag
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6100e34051
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Merged pull request #1912
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2018-09-12 12:04:49 +02:00 |
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Marc Zinnschlag
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2ba15c86f8
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Merged pull request #1913
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2018-09-12 12:01:13 +02:00 |
|
Marc Zinnschlag
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3fd40e4a4e
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Merged pull request #1916
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2018-09-12 11:58:39 +02:00 |
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Marc Zinnschlag
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50775dd411
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Merged pull request #1917
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2018-09-12 11:38:52 +02:00 |
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Andrei Kortunov
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0136f0552b
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Do not update mIdleState directly
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2018-09-11 22:24:44 +04:00 |
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Andrei Kortunov
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929d78d6a3
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Randomize attacks for non-bipedal creatures with Weapon flag
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2018-09-11 22:24:44 +04:00 |
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Andrei Kortunov
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0440c11ccd
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Fix swim crossbow animations
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2018-09-11 22:24:44 +04:00 |
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Andrei Kortunov
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9918212a1e
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Set focus to Close button when opening the container window (bug #4333)
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2018-09-11 11:22:26 +04:00 |
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Andrei Kortunov
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c2c24a76a4
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Handle MyGUI exceptions inside destructors
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2018-09-11 11:11:27 +04:00 |
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Andrei Kortunov
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d5bcc49079
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Initialize missing struct fields
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2018-09-11 11:11:24 +04:00 |
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Andrei Kortunov
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e5a81b1f99
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Fix some issues, found by Coverity Scan
|
2018-09-10 16:35:27 +04:00 |
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Andrei Kortunov
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dcc1a122f7
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Use drag and drop for ActionTake when InventoryWindow is active (bug #4543)
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2018-09-10 15:18:07 +04:00 |
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Andrei Kortunov
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269ef7a559
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Disable repeating for ENTER key in GUI
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2018-09-10 12:55:00 +04:00 |
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Andrei Kortunov
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33a66b778f
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Disable repeating for Accept action in keyboard navigation (bug #4260)
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2018-09-09 23:10:09 +04:00 |
|
Capostrophic
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702868255a
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Use sTo GMST in spellmaking menu (feature #4636)
|
2018-09-09 13:56:58 +03:00 |
|
Capostrophic
|
6ab42919cf
|
Make sure the actor is actually crouching/running before tweaking movement speed
|
2018-09-08 22:43:09 +03:00 |
|
Evil Eye
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6705e5aae4
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forget about the setting till #2887 is implemented at least
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2018-09-08 11:21:43 +02:00 |
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Evil Eye
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bbcdfd4078
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Implements vanilla's off-by-one error, fixing #4611
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2018-09-06 21:49:50 +02:00 |
|
Capostrophic
|
9408876b58
|
Utilize AI GMSTs for priority rating (feature #4632)
Fix on-target effect rating calculation
|
2018-09-06 17:39:37 +03:00 |
|
Bret Curtis
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86809af2cd
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Merge pull request #1908 from akortunov/warnfix
Fix some warnings
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2018-09-04 16:00:37 +02:00 |
|
Andrei Kortunov
|
aed7c1b2bb
|
Fix a couple of Clang warnings
|
2018-09-04 12:37:43 +04:00 |
|
Capostrophic
|
d758b573e2
|
Fix erroneous assumption that ranged weaponry has speed
Restrict speed mult to melee weaponry
|
2018-09-01 12:13:18 +03:00 |
|
Capostrophic
|
ceb6121b33
|
Better checks for enemy incapacitation
|
2018-09-01 12:13:18 +03:00 |
|
Capostrophic
|
2965373ed6
|
Avoid potential zero division
|
2018-09-01 12:13:18 +03:00 |
|
Capostrophic
|
e66be02e2e
|
Account for enemy armor rating in weapon rating
|
2018-09-01 12:13:18 +03:00 |
|
Capostrophic
|
fa3e45fa7d
|
Slight cleanup
|
2018-09-01 12:13:18 +03:00 |
|
Capostrophic
|
533b72eff6
|
Cache weapon type strings
|
2018-09-01 12:13:18 +03:00 |
|
Capostrophic
|
00c847db19
|
Make AI Blind, Sound and Silence effect rating more logical
|
2018-09-01 12:13:18 +03:00 |
|
Capostrophic
|
374e98d665
|
Make rateWeapon more sensible and account for weapon speed
|
2018-09-01 12:13:18 +03:00 |
|
Marc Zinnschlag
|
78a84042ad
|
Merged pull request #1901
|
2018-09-01 11:08:24 +02:00 |
|
Marc Zinnschlag
|
3b01355f27
|
Merged pull request #1895
|
2018-09-01 11:06:38 +02:00 |
|
Marc Zinnschlag
|
f2981a81c9
|
Merged pull request #1900
|
2018-09-01 11:06:10 +02:00 |
|
Marc Zinnschlag
|
ef72024e2c
|
Merged pull request #1902
|
2018-09-01 11:01:05 +02:00 |
|
Capostrophic
|
b673cdf70e
|
Grant Enchant experience even if recharging fails (bug #4622)
|
2018-08-30 23:52:33 +03:00 |
|
Capostrophic
|
7ef6fa9f61
|
Remove deprecated GMST get* functions
|
2018-08-29 18:38:12 +03:00 |
|
Andrei Kortunov
|
5d54214acb
|
Optimize combat action iteration
|
2018-08-29 17:20:34 +04:00 |
|
Andrei Kortunov
|
2cac8b59b1
|
Use square distance to target
|
2018-08-29 17:20:32 +04:00 |
|
Andrei Kortunov
|
4c0ef4ddb6
|
Do not initialize magic schools map every time we access it
|
2018-08-29 17:20:32 +04:00 |
|
Capostrophic
|
23834b5ed8
|
Don't apply falling damage twice (bug #4608)
|
2018-08-29 15:09:03 +03:00 |
|
Capostrophic
|
b8ba9092cb
|
Purge effects from all permanent spells with the same ID
|
2018-08-29 14:09:43 +03:00 |
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