Marc Zinnschlag
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1cfc1f9bdb
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Merged pull request #1666
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6 years ago |
Marc Zinnschlag
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0aedb3aada
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Merged puil request #1808
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6 years ago |
Marc Zinnschlag
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b67b17010d
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Merged pull request #1826
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6 years ago |
Andrei Kortunov
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ec9a1b0d05
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Handle RootCollisionNode, attached to non-root node (bug #4311)
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6 years ago |
Andrei Kortunov
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780648b584
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Do not reset idle animations if we do not have ammo
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6 years ago |
Andrei Kortunov
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df577babe9
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Increase priority of 1st-person weapon animations to avoid issues with animation blending
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6 years ago |
Andrei Kortunov
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6a03aa6fdb
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Reduce jittering during turning animations for player
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6 years ago |
Marc Zinnschlag
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a2a57cf694
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Merged pull request #1858
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6 years ago |
Marc Zinnschlag
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0f510011b3
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Merged pull request #1852
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6 years ago |
Marc Zinnschlag
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cb62936949
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Merged pull request #1853
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6 years ago |
Andrei Kortunov
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51af729305
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Do not use headtracking in the 1st-person view (bug #4573)
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6 years ago |
Capostrophic
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85208eff7f
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Revert untextured shapes rendering changes
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6 years ago |
Andrei Kortunov
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b7859b3fa9
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Cap underwater view distance (bug #4565)
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6 years ago |
Capostrophic
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bcd9cc4baa
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Check the actor cell instead of the destination cell in fast travel price logic
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6 years ago |
Capostrophic
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a1e3b2e586
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Don't render NiTriShapes without NiTexturingProperty (bug #4483)
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6 years ago |
Marc Zinnschlag
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b75b5d139a
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Merged pull request #1845
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6 years ago |
Marc Zinnschlag
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7a93d118d2
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Merged pull request #1846
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6 years ago |
Capostrophic
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7087bad580
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Use special behavior for all topics with reserved names (bug #4557)
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6 years ago |
Andrei Kortunov
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1f4dd3b393
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Make partial binary search case insensitive, as it supposed to be (bug #4558)
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6 years ago |
Andrei Kortunov
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b0f2e00e7f
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Make forcegreeting a non-op for non-actor objects (bug #4553)
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6 years ago |
Marc Zinnschlag
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b6a919a2d1
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Merged pull request #1838
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7 years ago |
Capostrophic
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725a9323c4
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Merge branch 'master' into sound
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7 years ago |
Capostrophic
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1d1eedc001
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Update changelog
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7 years ago |
Capostrophic
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2f44acafe2
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Fix changelog
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7 years ago |
Capostrophic
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4c7f3cf626
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Merge branch 'master' into weaponpriority
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7 years ago |
Capostrophic
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433c24562e
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Update changelog
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7 years ago |
Marc Zinnschlag
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d7718aae9b
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Merged pull request #1840
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7 years ago |
Marc Zinnschlag
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eb5f558f6f
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Merged pull request #1839
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7 years ago |
Capostrophic
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80f3bd9f86
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Don't apply iWereWolfFleeMod to creatures
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7 years ago |
Capostrophic
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fa6c205e5d
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Make tab autocompletion work with explicit reference calls
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7 years ago |
Capostrophic
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ab29f9e13f
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Add permanent barter disposition change option (feature #3103)
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7 years ago |
Marc Zinnschlag
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1c13256456
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Merged pull request #1829
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7 years ago |
Marc Zinnschlag
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0e75e3816a
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Merged pull request #1830
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7 years ago |
Capostrophic
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be2e7e9e09
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Make casting caster-linked on-self effects no-op (bug #4378)
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7 years ago |
Andrei Kortunov
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0f2c3ecb17
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Rescale player avatar (bug #4539)
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7 years ago |
Capostrophic
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c79f96d0d2
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Implement ranged crits (feature #3703)
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7 years ago |
Andrei Kortunov
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1d463d129d
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Finish AiTarget package, if destination is blocked by other actor
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7 years ago |
Marc Zinnschlag
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84de55fb46
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Merged puil request #1824
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7 years ago |
Marc Zinnschlag
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3ba9229f47
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Merged pull request #1815
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7 years ago |
Capostrophic
|
84a871cac7
|
Actually enable is_pod test
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7 years ago |
Andrei Kortunov
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7e0df01c83
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Do not optimize animated shapes (bug #3950)
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7 years ago |
Marc Zinnschlag
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c508938674
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Merged pull request #1817
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7 years ago |
Capostrophic
|
51d369d4da
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Add resumeGame method
|
7 years ago |
Capostrophic
|
e55f49be45
|
Fix issue 4494 number
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7 years ago |
Andrei Kortunov
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8281fd903f
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Set movement speed to 0 when unconscious (bug #4519)
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7 years ago |
Marc Zinnschlag
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78a2725169
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Merged pull request #1806
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7 years ago |
Marc Zinnschlag
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111407c282
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Merged merge request !24
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7 years ago |
Miloslav Číž
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3ff2740e59
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Update CHANGELOG
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7 years ago |
Andrei Kortunov
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edd5769022
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Show magic items count in spells window (feature #4509)
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7 years ago |
Andrei Kortunov
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30716344f2
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Fix possible division by zero in the fatigue calculation (bug #4510)
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7 years ago |