Nelsson Huotari
8acfa2600f
Terrain shape editing related fixes
2019-10-22 21:26:55 +03:00
Nelsson Huotari
0880923189
Consistency for variable and header argument names.
2019-09-10 12:15:19 +03:00
Nelsson Huotari
3becacf6d1
Remove globals, const int& -> int, values to const ref.
2019-09-10 12:15:19 +03:00
Nelsson Huotari
39ab449431
Only allow selection of cells in view
2019-09-10 12:15:19 +03:00
Axel Vestin
c0f66ac70c
Fixes Albemic typo in OpenMW-CS
2019-07-06 00:13:30 +02:00
Capostrophic
548d336933
Editor: Don't accept overflowing input in NPC fields
2019-04-30 20:41:23 +03:00
Capostrophic
05d94d35f9
Make disabled shadow defines map static
2019-04-29 19:31:46 +03:00
Capostrophic
9f9b7cb0ae
Init shadow defines in the editor too for a good measure
2019-04-29 19:21:37 +03:00
Capostrophic
158f4e23cb
Make sure forcePPL and clamp are defined in the editor
2019-04-29 19:21:37 +03:00
Nat Meo
a3b7a12fe7
Bug #4971 : OpenMW-CS: Make rotations display as degrees instead of radians
2019-04-25 14:26:28 -04:00
Capostrophic
7814bd1b76
Support eight possible blood types (feature #4958 )
2019-04-14 18:48:31 +03:00
Bret Curtis
7808cbbfe8
Merge pull request #2292 from akortunov/fallback
...
Make fallback map static to simplify constructors
2019-04-07 17:43:59 +02:00
Nelsson Huotari
4c4fb0d955
Add include
2019-04-06 10:38:59 +03:00
Nelsson Huotari
69f900349c
Remove unnecessary include
2019-04-06 10:07:07 +03:00
Nelsson Huotari
ee4a8d2166
Add various coordinate conversion functions
2019-04-05 01:54:10 +03:00
Andrei Kortunov
a302ec9c65
Make fallback map static to simplify constructors
2019-03-29 15:30:49 +04:00
elsid
fa7b304e78
Use auto for map value_type in range-based for loops
...
To avoid implicit call of copy constructor for
pair<const K, V> to pair<K, V> conversion.
2019-03-21 23:09:42 +03:00
Capostrophic
594ea39f5d
Revise AI data handling
...
Make Hello 16-bit unsigned as it's intended to be
Get rid of redundant mHasAI boolean
Always save AI data subrecord
Adjust creature and NPC default rating values to Morrowind defaults
2019-02-23 21:00:47 +03:00
Bret Curtis
ffa3596fe4
Merge pull request #2152 from akortunov/headfix
...
[0.45 regression] Editor: hide hairs when helmet is used
2019-02-05 15:36:34 +01:00
Bret Curtis
bc1fbd5400
Merge pull request #2088 from akortunov/faction_table
...
Editor: Implement faction ranks table
2019-02-04 14:51:07 +01:00
Andrei Kortunov
11c17ad9d5
Hide hairs when replace the Head bodypart by item's one in the editor
2019-01-30 10:18:48 +04:00
Stomy
71be4cdd20
Ensure Unique Instance Refnum after clone, add, or move
2019-01-21 19:30:11 +00:00
Bret Curtis
db74eb4466
Merge pull request #2094 from Capostrophic/editor
...
Cherry-pick cc9cii's minor editor improvements
2019-01-10 17:55:59 +01:00
Andrei Kortunov
0937f02598
Get rid of unnecessary string streams
2019-01-07 21:08:16 +04:00
Capostrophic
624db99bf2
Remove some redundant code
2019-01-05 01:25:52 +03:00
Capostrophic
7155e787b4
Clean up fallback record creation
2018-12-28 01:22:24 +03:00
Capostrophic
793c2a19d2
Cherry-pick cc9cii's editor improvements
2018-12-23 20:10:16 +03:00
Andrei Kortunov
b4f3ce2a0a
Editor: Implement faction ranks table (feature #4209 )
2018-12-21 14:16:40 +04:00
Capostrophic
2681435857
Editor: handle AI settings, regional sound and levelled list "none" chances as shorts (bug #2987 )
2018-12-20 19:51:55 +03:00
Capostrophic
7cae0017ac
Display Ambient, Sunlight and Fog field values as colors (bug #4745 )
2018-12-05 17:25:26 +03:00
Andrei Kortunov
059a8fd32a
Refactor dynamic casts in the editor
2018-11-15 17:50:23 +04:00
Andrei Kortunov
5ac81cfbff
Throw exceptions with some info int the editor if dynamic_cast failed
2018-11-14 15:53:43 +04:00
Andrei Kortunov
4ee15ddcb9
Fix many Coverity Scan warnings
2018-11-14 11:21:49 +04:00
Bret Curtis
194232abde
Merge pull request #2029 from akortunov/actorfix
...
[Regression] Handle case in the editor when actor's bodypart was not found
2018-11-12 11:44:28 +01:00
Andrei Kortunov
0065bccf24
Handle case in the editor when actor's bodypart was not found
2018-11-09 14:51:45 +04:00
Bret Curtis
228f6b572f
Merge branch 'master' into prisonmarker
2018-11-08 21:11:24 +01:00
Andrei Kortunov
ad36834671
Fix some compiler warnings
2018-11-08 13:16:04 +04:00
Capostrophic
4efe1bc892
Add prison marker record fallback definition (bug #4701 )
2018-11-05 19:37:46 +03:00
Andrei Kortunov
e06f0b797a
Replace all NULLs to nullptr
2018-10-09 10:21:12 +04:00
Capostrophic
768c532b8f
Editor: display light source color as a color (bug #4668 )
2018-10-07 19:43:51 +03:00
Andrei Kortunov
43c7438e8e
Move WeakCache to components/misc
2018-09-28 16:47:47 +04:00
Andrei Kortunov
35abf7367c
Implement wearing priority for editor
2018-09-27 18:22:17 +04:00
Andrei Kortunov
ac848b0902
Use male bodyparts as fallback for females in the editor
2018-09-27 13:14:59 +04:00
Kyle Cooley
0096951f25
cleanup
2018-09-27 13:14:59 +04:00
Kyle Cooley
f43b70d77b
Centralize actor data, simplify logic
2018-09-27 13:14:59 +04:00
Kyle Cooley
c1ec926f43
Workaround inconsistencies with record status changes
2018-09-27 13:14:59 +04:00
Kyle Cooley
1518d630ca
Fix issue with body part events not propogating to actors
2018-09-27 13:14:59 +04:00
Kyle Cooley
031502b2ab
Reorganize ActorAdapter data, use weak cache for sharing
2018-09-27 13:14:59 +04:00
Kyle Cooley
2a9ebac572
Simplify update logic, update when race parts are changed.
2018-09-27 13:14:59 +04:00
Kyle Cooley
1276e0fa9b
Handle changes to race record when rendering actors
2018-09-27 13:14:59 +04:00