David Cernat
57b791ea2a
[Client] Show selected object's refNum & mpNum in console window title
...
This allows for much easier debugging of all objects and actors.
2018-05-11 00:46:24 +03:00
David Cernat
db0e0d376e
[Client] Use new code to set the console's Ptrs from server scripts
...
Previously, reusing the console's object selection code made it so using the same Ptr twice in a row was akin to clicking on the same object twice in the console window, i.e. the object was deselected the second time around. Additionally, that same code was setting key focus to the hidden console window, preventing players from moving until they activated another window (such as their inventory or chat window).
2017-12-26 15:04:28 +02:00
scrawl
3c62a8c5c2
Fix console selected object persisting on a new game
2017-09-30 15:40:47 +00:00
scrawl
d53e7f8a3c
Remove redundant code
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Already worked around in WindowBase::setVisible
2017-09-27 22:07:49 +02:00
scrawl
36c192a1dd
Undo the console portion of 84657271c7
because it results in the console forgetting its object on opening
2017-09-25 21:15:38 +02:00
scrawl
4fff2e2e34
Refactor exitCurrentGuiMode
2017-09-24 19:08:13 +02:00
scrawl
84657271c7
Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
2017-09-24 19:08:12 +02:00
scrawl
01391b7eed
Rename WindowBase's open/close to onOpen/onClose
2017-09-24 19:08:12 +02:00
scrawl
90a99991d1
Use empty() instead of !size()
2016-02-22 19:06:12 +01:00
scrawl
f875597be5
Don't use tolower()
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See https://forum.openmw.org/viewtopic.php?f=8&t=3231&p=35968
2015-12-07 21:58:30 +01:00
scrawl
899e35591c
Escape MyGUI markup codes in console output
2015-09-26 02:08:23 +02:00
Stanislav Bas
49512a2b57
Correct the explanation for the Console::acceptCommand()
2015-06-05 22:57:35 +03:00
Stanislav Bas
d2293867ba
Add the explanation to Console::acceptCommand()
2015-06-05 22:44:06 +03:00
Stanislav Bas
58e2d3711f
Reset Console editbox before command execution
2015-06-05 22:00:02 +03:00
scrawl
4cbb79191f
Don't put duplicate lines in the console history
2015-01-27 23:12:20 +01:00
scrawl
eecea4131f
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
scrawl
464f8abb3f
List exterior cell names in tab completion ( Fixes #2252 )
2015-01-06 01:10:09 +01:00
Alexander "Ace" Olofsson
462b41a3a8
Missing files, aka; Why you shouldn't stresscommit
2014-12-19 11:26:54 +01:00
scrawl
7252cb63a6
Fix cppcheck issues
2014-09-26 17:48:14 +02:00
scrawl
bd96764229
Mark code that will be obsolete when upgrading to MyGUI 3.2.2
2014-09-14 03:54:50 +02:00
scrawl
604d5ac000
Fix console reference label not resetting when loading save
2014-06-13 02:26:52 +02:00
Marc Zinnschlag
be88168e91
Merge remote-tracking branch 'scrawl/master'
2014-05-30 10:07:18 +02:00
scrawl
c6a4506ac2
Make console error prefix slightly less technical (see https://bugs.openmw.org/issues/1194#note-2 )
2014-05-28 22:35:36 +02:00
Digmaster
e3e51324a4
Esc button exits all non-modal GUI windows
2014-05-26 23:13:37 -04:00
scrawl
039398c8ae
Basic RefData and CellRef change tracking
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Wrapped item charge handling in getItemHealth function
2014-05-25 14:30:07 +02:00
greye
e02b04536f
fix most vexing parse issue
2014-05-18 14:55:05 +04:00
greye
a22ec223d8
open fstreams from boost::filesystem::path, vol.1
2014-05-18 14:55:05 +04:00
scrawl
df1694c27b
Console autocompletion: List candidates when repeatedly pressing tab (bash-style)
2014-05-02 22:19:02 +02:00
Marc Zinnschlag
367919200f
moved CellRefList into a separate file
2014-02-23 20:11:05 +01:00
scrawl
16838595a3
Another console fix: discard text markup when getting the command line's text
2014-01-04 05:24:32 +01:00
scrawl
1b96c5d266
Console improvements: Show scrollbar, allow copying text from the history
2014-01-04 05:13:53 +01:00
scrawl
a9e1e89bbc
Bug #1007 : Fix the console getting key focus when a reference becomes unavailable, even if the console is not visible
2013-12-26 20:53:51 +01:00
scrawl
f3e89e9168
Fix arrow down in console
2013-11-23 22:48:39 +01:00
Alex
c3ca5b7c32
mild cleanup
2013-08-07 13:16:20 -04:00
Alex
de1f423bd7
initial move of script opcodes and registerExtensions functions to components/compiler
2013-08-06 20:38:41 -04:00
scrawl
7dc30a01cd
Some changes suggested by cppcheck
2013-07-31 18:46:32 +02:00
scrawl
8407e2b3aa
Fixes the console sometimes receiving text after it was closed
2013-07-14 23:54:28 +02:00
scrawl
03682184c6
Enable SDL_TEXTINPUT events only when a text input widget currently has key focus
2013-06-16 18:06:55 +02:00
riothamus
d9350be8da
Console Object Selection Fix
2013-05-24 09:31:56 -04:00
Glorf
d283f8d85f
Bugfix #748
2013-04-29 21:19:13 +02:00
Britt Mathis
7eee86ab66
No more using namespace
2013-04-17 18:56:48 -04:00
Britt Mathis
60fadaeaf0
Cleaned up includes in implementation files
2013-04-16 20:16:22 -04:00
scrawl
9a84f6744f
Fix headers including whole MyGUI.h, forward declare where appropriate, and fix some deprecated types (WidgetPtr)
2013-03-03 13:11:02 +01:00
greye
e74b2c060d
disable createRecord(), Land constness hack, various fixes with Store<T> interface
2012-11-06 13:14:03 +04:00
greye
4637503680
applying new interface vol.6, inconsistent
2012-11-06 00:34:11 +04:00
greye
2057f5619e
move ESMStore to MWWorld
2012-11-05 17:18:01 +04:00
greye
7606ebafd6
resolving conflicts, minor update
2012-09-17 11:37:50 +04:00
Marc Zinnschlag
fd6c155118
Issue #352 : added --script-run switch
2012-07-30 12:37:46 +02:00
Marc Zinnschlag
23f8595b87
Issue #352 : refactored script execution in console
2012-07-30 11:57:19 +02:00
Marc Zinnschlag
90de02b901
Issue #350 : console only script instructions
2012-07-30 11:43:28 +02:00