Commit Graph

29 Commits (a2f110ae6db17cf02b7ed45f58e55014f048cf11)

Author SHA1 Message Date
uramer 2531378d0b make getEffectDuration to look for a specific effect 5 years ago
David Cernat 958b220835 [General] Send summon duration to server in ObjectSpawn packets 6 years ago
David Cernat 047ad40b96 [Client] Clear FortifyAttribute effects when server sets modifier to 0 7 years ago
Andrei Kortunov 1e983604db Dispel only effects from spells (bug #3995) 7 years ago
Allofich b1be3596dc Cleanup of #include statements 8 years ago
scrawl 07b064f616 Rename to lowerCaseInPlace 9 years ago
dteviot cdee6f41fc fix: multi effect spell with different ranges (Fixes #2285)
Applies all effects for a spell with multiple effects, where not all effects have the same range.
9 years ago
scrawl f267497c03 Allow separate summoned creature instances for each spell ID (Fixes #2194) 10 years ago
scrawl 2477456f99 Implement Murder crimes and OnMurder instruction (Fixes #1315) 10 years ago
scrawl 9052cc4a57 Savegame: store ActiveSpells 10 years ago
scrawl dfacf8c044 Change ActiveSpells to use ActorId 10 years ago
scrawl f78b846f9e Handle CasterLinked magic effect flag 11 years ago
scrawl 7d8ca91286 Implement RemoveSpellEffects instruction 11 years ago
scrawl 299690631f Implement SoulTrap magic effect 11 years ago
scrawl 596e0c8a49 Correct Dispel effect (use magnitude as chance) 11 years ago
scrawl 38a82c4b0b Add a todo comment 11 years ago
scrawl 0dc2e829dd Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX. 11 years ago
scrawl 7474e87edc Implement RestoreHealth/Magicka/Fatigue 11 years ago
scrawl b1a29eb27e Implement Resist & Weakness effects 11 years ago
scrawl c73217627e Move code for listing effect sources to the spell management classes 11 years ago
scrawl cbe96a2170 Refactor ActiveSpells to track range type. Added basic self range magic. 11 years ago
scrawl 6f05c4229f Implemented potion & ingredient effect stacking 11 years ago
scrawl cf87708c1f Magic effect icons for spells 11 years ago
scrawl 0db48b29c7 GetSpellEffects, GetRace 12 years ago
Marc Zinnschlag 9de7b3bf90 Issue #356: Properly support ingredients effect in ActiveSpells (hopefully) 12 years ago
Marc Zinnschlag fca3b67507 Issue #356: basic support for ingredients in ActiveSpells (still using the wrong formula) 12 years ago
Marc Zinnschlag 83c3972a89 Issue #314: added return value to addSpell function 12 years ago
Marc Zinnschlag aa827442e8 Issue #314: Generalised ActiveSpells class so that it can handle lasting effects from potions too 12 years ago
Marc Zinnschlag 9f1919a230 Issue #256: added active spell management (completely untested) 12 years ago