Hristos N. Triantafillou
663f3088d1
Use "Remove Branch" instead of "Remove" in normals tutorial
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* Pherim over at nexusmods advised me that using "Remove" leaves stranded references at the end of the file, and that the proper way to fully remove the unwanted `NiTextureEffect` block is to use "Remove Branch". This commit clarifies that in the normal map conversion tutorial.
7 years ago
Kyle Cooley
a8576d78ad
Change default topic info values
7 years ago
Kyle Cooley
42b948dffe
Fix pathgrid segfault
7 years ago
Marc Zinnschlag
f4110a72cc
Merge remote-tracking branch 'aesylwinn/fixvideotable'
7 years ago
Kyle Cooley
157ecb166c
Fix wrong folder name
7 years ago
scrawl
30665b743d
Merge pull request #1416 from akortunov/guifixes
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Display large journal entries correctly
7 years ago
scrawl
aa95cb3d91
Merge pull request #1406 from Aesylwinn/reloadassets
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Editor: Asset Reloading
7 years ago
scrawl
13ccc73457
Merge pull request #1413 from akortunov/spellpriority
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Combat AI: allow only one summoned creature at time
7 years ago
Andrei Kortunov
0177fe6602
Display large entries in journal correctly
7 years ago
Kyle Cooley
d3d04171f9
Fix seg fault, undo changes BsaArchive
7 years ago
Andrei Kortunov
e799cbdb51
Combat AI: allow only one summoned creature at time
7 years ago
Kyle Cooley
8c4b12a603
VFS changes, one VFS and resource system per document.
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Added ability to reset a VFS::Manager.
Removed ability to rebuild the index for a VFS::Manager.
Moved VFS creation to CSM::Data.
7 years ago
Kyle Cooley
979b0d7211
Code cleanup and more cache clearing
7 years ago
Kyle Cooley
679a284735
Use scoped lock instead of directly locking/unlocking mutex
7 years ago
Kyle Cooley
3b9326d238
Clear terrain cache and reload terrain
7 years ago
Kyle Cooley
d4a722067d
Reload water
7 years ago
Kyle Cooley
b62cb0e2a4
Clear out GPU texture/stateset cache
7 years ago
Kyle Cooley
7914fd5c9c
Re-index BSAs
7 years ago
Kyle Cooley
d7744e8b16
A bit of cleanup
7 years ago
scrawl
c52a579410
Merge pull request #1409 from akortunov/guifixes
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Minor GUI layout fixes
7 years ago
scrawl
2c11ed2454
Merge pull request #1411 from OpenMW/revert-1401-master
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Reverts OpenMW/openmw#1401
7 years ago
scrawl
f0dea8b8e6
Revert "Implement a Fisher-Yates shuffle on background music"
7 years ago
Andrei Kortunov
6ef5d1408f
Disabled transparency for description edit fields
7 years ago
Andrei Kortunov
765f982123
Removed cursor from Favorite Attributes label
7 years ago
Kyle Cooley
5950b26912
Update scene assets
7 years ago
scrawl
dbb8a5c959
Merge pull request #1401 from h313/master
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Implement a Fisher-Yates shuffle on background music
7 years ago
scrawl
d200287b4a
Merge pull request #1403 from akortunov/guifixes
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Get only text from input fields (alternative implementation)
7 years ago
scrawl
dc8b35a3f7
Merge pull request #1407 from AnyOldName3/editorconfig
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Add an EditorConfig file to force compatible editors to use the correct indentation style
7 years ago
scrawl
0ae77ed427
Merge pull request #1408 from AnyOldName3/more-gitignore
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Add VS2017 aps files to gitignore
7 years ago
Kyle Cooley
742bd00ec6
Clear cached resources
7 years ago
Harry
2a85c5f011
Implement a Fisher-Yates shuffle on background music
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This fixes sometimes getting repetitive background music
7 years ago
AnyOldName3
91597af051
Add VS2017 aps files to gitignore
7 years ago
AnyOldName3
f3361ed085
Add an EditorConfig file
7 years ago
Andrei Kortunov
65d05ee1cd
Get only text from clipboard (bug #4025 )
7 years ago
Andrei Kortunov
e0bb9c089b
Revert commit 67d59bead5
(a better
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implementation found)
7 years ago
Kyle Cooley
d31ed83b54
Preliminary asset reloading
7 years ago
scrawl
2611377081
Merge pull request #1350 from akortunov/deathanimationfix
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Do not allow to loot fighting actors during death animation (bug #3528 )
7 years ago
scrawl
f277007b49
Merge pull request #1404 from akortunov/ownedcrosshair
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Owned crosshair feature improvements [discussion]
7 years ago
scrawl
f627db6ae7
Merge pull request #1402 from Capostrophic/knowneffects
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Allow revealing up to 8 magic effects of a potion if the player's Alchemy skill is sufficient and the potion has more than 4 effects
7 years ago
Andrei Kortunov
7c80ddc9de
Owned crosshair improvements (bug #2789 )
7 years ago
Andrei Kortunov
641a6cd842
Added a delay before summoned creature corpse despawning
7 years ago
Capostrophic
6c8c883dc0
Making knownEffect aware that there can be more than 4 potion effects
7 years ago
scrawl
b73ed5ccac
Merge pull request #1391 from akortunov/aifollow
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AiFollow: add a threshold when turning to target
7 years ago
Andrei Kortunov
d8d47f081b
AiFollow: add a threshold when turning to target
7 years ago
scrawl
c231d20413
Merge pull request #1362 from akortunov/spellpriority
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Combat AI: use WhenUsed enchantments [Feedback needed]
7 years ago
scrawl
306b58349e
Merge pull request #1387 from akortunov/movementfix
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Check actual movement for GetPCRunning and GetPCSneaking [Feedback needed]
7 years ago
scrawl
d1161819bf
Merge pull request #1396 from akortunov/dispelfix
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Dispel only effects from spells
7 years ago
scrawl
d8ab6bcd1d
Merge pull request #1398 from akortunov/guifixes
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Get only text from input fields (bug #4025 )
7 years ago
Andrei Kortunov
bc7353f100
Check animation state for GetPCRunning and GetPCSneaking
7 years ago
Andrei Kortunov
67d59bead5
Get only text from input fields (bug #4025 )
7 years ago