psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								abc77075b9 
								
							 
						 
						
							
							
								
								Merge branch 'doc-formattopics' into 'master'  
							
							... 
							
							
							
							Follow up to MR 126 - make it more obvious for end users how to set colors
See merge request OpenMW/openmw!234  
							
						 
						
							2020-06-24 11:26:22 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								6d4d53fc7c 
								
							 
						 
						
							
							
								
								Add a setting to the launcher to enable/disable the dialogue topic  
							
							... 
							
							
							
							formatting stuff. 
							
						 
						
							2020-06-22 23:21:03 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								b4c699348f 
								
							 
						 
						
							
							
								
								Improved strafe movement  
							
							
							
						 
						
							2020-06-22 15:22:34 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								d3bd67d747 
								
							 
						 
						
							
							
								
								Advanced third person camera.  
							
							
							
						 
						
							2020-06-22 15:22:34 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								ae27ad6bcd 
								
							 
						 
						
							
							
								
								Follow up to MR 126  
							
							... 
							
							
							
							Fill settings-default.cfg with default values as RGBA values are not intuitive for end users.
Add a boolean setting to enable the formatting (disabled by default). 
							
						 
						
							2020-06-22 04:31:12 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								0d70318304 
								
							 
						 
						
							
							
								
								Merge branch 'launcher-search-datafiles-tab' into 'master'  
							
							... 
							
							
							
							Add a search function to the "Datafiles" tab of the OpenMW launcher
See merge request OpenMW/openmw!191  
							
						 
						
							2020-06-21 14:45:31 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Cédric Mocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								6e397e4008 
								
							 
						 
						
							
							
								
								Add a search function to the "Datafiles" tab of the OpenMW launcher  
							
							
							
						 
						
							2020-06-21 14:45:30 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								981184109e 
								
							 
						 
						
							
							
								
								Merge branch 'formattopics' into 'master'  
							
							... 
							
							
							
							Change color of keywords in the dialogue window (#2159 )
See merge request OpenMW/openmw!126  
							
						 
						
							2020-06-21 07:58:02 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c944acf26b 
								
							 
						 
						
							
							
								
								Merge pull request  #2913  from akortunov/warnfix  
							
							... 
							
							
							
							Get rid of ECLD and dependencies 
							
						 
						
							2020-06-17 15:00:57 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								d1a3cc98ff 
								
							 
						 
						
							
							
								
								Get rid of ECLD and dependencies  
							
							
							
						 
						
							2020-06-17 13:09:16 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								50d692a097 
								
							 
						 
						
							
							
								
								Merge pull request  #2914  from akortunov/master  
							
							... 
							
							
							
							Fix typos in shaders 
							
						 
						
							2020-06-17 10:14:52 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								9bc0e9b4b7 
								
							 
						 
						
							
							
								
								Fix typos in shaders  
							
							
							
						 
						
							2020-06-17 10:13:52 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								66b5cf9f1d 
								
							 
						 
						
							
							
								
								Merge branch 'master' into 'near_far_mode_in_launcher'  
							
							... 
							
							
							
							# Conflicts:
#   files/settings-default.cfg 
							
						 
						
							2020-06-16 23:05:07 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								6f8eefcb16 
								
							 
						 
						
							
							
								
								Switching object paging active grid default option to false for now until the light limit problem is resolved.  
							
							
							
						 
						
							2020-06-16 17:53:09 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								0dc7715c35 
								
							 
						 
						
							
							
								
								Merge branch 'object_paging_retry' into 'master'  
							
							... 
							
							
							
							Object Paging
See merge request OpenMW/openmw!209  
							
						 
						
							2020-06-16 08:21:54 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								f30cb9f8bc 
								
							 
						 
						
							
							
								
								Calculate viewNormal only when needed  
							
							
							
						 
						
							2020-06-15 12:57:37 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt lost a hitlab login 
								
							 
						 
						
							
							
							
							
								
							
							
								c7fda6d280 
								
							 
						 
						
							
							
								
								activegrid paging = 2xfps  
							
							... 
							
							
							
							Signed-off-by: Bret Curtis <psi29a@gmail.com> 
							
						 
						
							2020-06-13 00:22:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt lost a hitlab login 
								
							 
						 
						
							
							
							
							
								
							
							
								4dccabeb83 
								
							 
						 
						
							
							
								
								fix analyzation not taking instancecount in account + settings calibration  
							
							... 
							
							
							
							Signed-off-by: Bret Curtis <psi29a@gmail.com> 
							
						 
						
							2020-06-13 00:22:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt lost a hitlab login 
								
							 
						 
						
							
							
							
							
								
							
							
								77b92aee9c 
								
							 
						 
						
							
							
								
								fix shadowsglitch by bounds overflow  
							
							... 
							
							
							
							Signed-off-by: Bret Curtis <psi29a@gmail.com> 
							
						 
						
							2020-06-13 00:22:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt lost a hitlab login 
								
							 
						 
						
							
							
							
							
								
							
							
								00e56ae862 
								
							 
						 
						
							
							
								
								batch debug colours  
							
							... 
							
							
							
							Signed-off-by: Bret Curtis <psi29a@gmail.com> 
							
						 
						
							2020-06-13 00:22:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt lost a hitlab login 
								
							 
						 
						
							
							
							
							
								
							
							
								8a624e5a71 
								
							 
						 
						
							
							
								
								minsize based on mergedecision solves partial culling  
							
							... 
							
							
							
							Signed-off-by: Bret Curtis <psi29a@gmail.com> 
							
						 
						
							2020-06-13 00:22:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt lost a hitlab login 
								
							 
						 
						
							
							
							
							
								
							
							
								ce505a9bb3 
								
							 
						 
						
							
							
								
								crashfix + optimiziation  
							
							... 
							
							
							
							Signed-off-by: Bret Curtis <psi29a@gmail.com> 
							
						 
						
							2020-06-13 00:22:27 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								d684f1a78f 
								
							 
						 
						
							
							
								
								terrainbased objectpaging  
							
							... 
							
							
							
							Signed-off-by: Bret Curtis <psi29a@gmail.com> 
							
						 
						
							2020-06-13 00:22:27 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								91514aed5d 
								
							 
						 
						
							
							
								
								Don't deliberately do redundant assignments  
							
							
							
						 
						
							2020-06-09 22:08:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								1c50d25853 
								
							 
						 
						
							
							
								
								Minor shader fixes  
							
							... 
							
							
							
							Don't initialize uniform bool to false explicitly
Attempt not to calculate specular lighting if the material specular color is black 
							
						 
						
							2020-06-09 15:27:38 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								58d78fb126 
								
							 
						 
						
							
							
								
								Always pass the vertex color to the fragment shader  
							
							
							
						 
						
							2020-05-12 18:28:07 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								c0b322b264 
								
							 
						 
						
							
							
								
								Improve color mode handling in shaders  
							
							
							
						 
						
							2020-05-09 16:15:10 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								b72720f357 
								
							 
						 
						
							
							
								
								Merge branch 'shadow-transparency-rework' into 'master'  
							
							... 
							
							
							
							Only alpha-test shadows when necessary
See merge request OpenMW/openmw!170  
							
						 
						
							2020-05-08 21:32:16 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								aaa8990006 
								
							 
						 
						
							
							
								
								Merge pull request  #2799  from Capostrophic/simplewaterfog  
							
							... 
							
							
							
							Fix simple water with radial fog enabled 
							
						 
						
							2020-05-08 20:48:04 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Sisah 
								
							 
						 
						
							
							
							
							
								
							
							
								b19f53aab6 
								
							 
						 
						
							
							
								
								Fix parallax and specular for android  
							
							
							
						 
						
							2020-05-08 15:55:22 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								947f3cf13c 
								
							 
						 
						
							
							
								
								Optionally change color of keywords in the dialogue window based on the  
							
							... 
							
							
							
							next answer:
- if the answer was already heard, apply "color topic exhaused" setting
- if the answer was never heard, and the current actor is specified in
the dialog, apply "color topic specific"
- otherwise, do nothing special 
							
						 
						
							2020-05-02 01:42:05 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b150d681a9 
								
							 
						 
						
							
							
								
								Update same navmesh tile with limited frequency  
							
							
							
						 
						
							2020-05-01 18:05:58 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								5f0f2f0f16 
								
							 
						 
						
							
							
								
								rename to better reflect what is going on per AnyOldName3 comment; added none option  
							
							
							
						 
						
							2020-05-01 00:34:31 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								aca223f6c8 
								
							 
						 
						
							
							
								
								fix unrelated rst issue; rename to bounds  
							
							
							
						 
						
							2020-04-30 17:41:26 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								980525cba4 
								
							 
						 
						
							
							
								
								better said  
							
							
							
						 
						
							2020-04-29 17:08:12 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								ae729a1ac7 
								
							 
						 
						
							
							
								
								add ability to set the type of near far method to be used in shadow calculation; default to bounding volumes; cleaned up code while there and re-ordered items  
							
							
							
						 
						
							2020-04-29 16:36:48 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								3ba77b933a 
								
							 
						 
						
							
							
								
								"compute tight scene bounds" reset back to true until it is decided how best to handle this in settings  
							
							
							
						 
						
							2020-04-27 08:45:52 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								dc33eeadf1 
								
							 
						 
						
							
							
								
								tightscenebound is uncessary after water bbfix  
							
							
							
						 
						
							2020-04-27 08:42:46 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								688e804548 
								
							 
						 
						
							
							
								
								Fix simple water with radial fog enabled  
							
							
							
						 
						
							2020-04-24 13:52:53 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								53b9b41159 
								
							 
						 
						
							
							
								
								Rely on existing alpha test for non-blended shadow casting  
							
							
							
						 
						
							2020-04-21 18:18:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								bbf6b4e517 
								
							 
						 
						
							
							
								
								Don't radialize underwater fog  
							
							
							
						 
						
							2020-04-18 12:30:59 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								36d82abafd 
								
							 
						 
						
							
							
								
								Make book layer have lower priority than the layer for other GUI windows  
							
							
							
						 
						
							2020-04-13 21:09:06 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								12044a607b 
								
							 
						 
						
							
							
								
								Only alpha-test shadows when necessary  
							
							... 
							
							
							
							Previously we always discarded shadow map fragments if the alpha channel of the output would have been low, but there were some (modded) assets that have non-one alpha but have testing or blending disabled so end up opaque anyway. This lets the shadows of those objects match. 
							
						 
						
							2020-04-10 15:45:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b243ee6f74 
								
							 
						 
						
							
							
								
								Merge pull request  #2744  from OpenMW/debian_appstream  
							
							... 
							
							
							
							add launchable type 
							
						 
						
							2020-04-05 10:05:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								e63325ebff 
								
							 
						 
						
							
							
								
								Support for camera rotation via gyroscope on Android (feature  #5311 )  
							
							
							
						 
						
							2020-04-01 19:57:04 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								deac2abc0f 
								
							 
						 
						
							
							
								
								add launchable type; rename files to be conform to freedesktop.org and debian standards  
							
							
							
						 
						
							2020-03-27 08:12:06 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								9d254aefb3 
								
							 
						 
						
							
							
								
								Merge pull request  #2731  from Capostrophic/gender  
							
							... 
							
							
							
							Fix Gender column filtering (bug #4601 ) 
							
						 
						
							2020-03-23 17:27:41 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								18bfc6f2c5 
								
							 
						 
						
							
							
								
								Fix Gender column filtering (bug  #4601 ) and correct filter descs  
							
							
							
						 
						
							2020-03-22 22:09:38 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									James Moore 
								
							 
						 
						
							
							
							
							
								
							
							
								a37bdfd492 
								
							 
						 
						
							
							
								
								Implement a refresh button on data files page  
							
							
							
						 
						
							2020-03-21 19:35:20 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								e1b5dd97b8 
								
							 
						 
						
							
							
								
								Add a filter in the alchemy window.  
							
							... 
							
							
							
							A button allow to switch between ingredient name and magic effect.
Switching reset the filter.
The default filter can be set in the layout file.
The player can show only ingredients whose either name or effect
match the filter
Only effect that are known to the player (via alchemy skill) are
taken into account 
							
						 
						
							2020-03-20 06:35:57 +01:00