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25203 commits

Author SHA1 Message Date
Andrei Kortunov
ac347810ca Fix uninitialized field in the mouse event 2021-04-14 08:36:17 +04:00
Andrei Kortunov
bce6effe95 Fix uninitialized variables in the LightManager 2021-04-14 08:20:23 +04:00
Andrei Kortunov
e309f75938 Join variables declaration and usage 2021-04-14 08:07:56 +04:00
Andrei Kortunov
5f6f2c15b1 An another attempt to suppress Coverity warning about mkstemp 2021-04-14 08:07:43 +04:00
Andrei Kortunov
388573cf60 Fix uninitialized fields in the essimporter 2021-04-14 08:07:08 +04:00
Andrei Kortunov
696cf9ab05 Extend variables range to avoid integer overflow 2021-04-14 08:06:22 +04:00
psi29a
fcb3fffb9a Merge branch 'fix_find_path_freeze' into 'master'
Fix freezes in pathfinding (#5954)

See merge request OpenMW/openmw!740
2021-04-13 23:03:06 +00:00
elsid
0fae6d9a0a
Add walk and swim flags when corresponding speed is positive
This allows to avoid finding path over area that will should have infinite
cost (area_cost = area_cost_factor / area_speed).
2021-04-13 23:27:18 +02:00
elsid
3c4a9069ae
Do not use infinite area cost
Division by zero causes float value to be infinite. When infinite cost is
multiplied by zero distance the result is NaN. After this pathfinding algorithm
state is broken.
2021-04-13 23:27:18 +02:00
psi29a
a77e1f1812 Merge branch 'coverity_upload' into 'master'
`cd` into the build directly to upload coverity logs

See merge request OpenMW/openmw!739
2021-04-13 20:26:17 +00:00
jvoisin
c6fa75c4ac cd into the build directly to upload coverity logs 2021-04-13 22:03:47 +02:00
psi29a
f1cfdafd4d Merge branch 'why_are_the_christmas_lights_still_up' into 'master'
Remove 8 light limit and add configurable lighting enhancements

See merge request OpenMW/openmw!618
2021-04-13 19:15:08 +00:00
glassmancody.info
531a6e1979 Code review fixes, remove implicit GLSL casts 2021-04-13 11:09:54 -07:00
glassmancody.info
582f7b52cf Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up 2021-04-13 11:09:52 -07:00
glassmancody.info
92033bca64 Fixed error in calculating viewspace sun dir, minor cleanup 2021-04-13 11:09:49 -07:00
glassmancody.info
9e80091aff clear up force shaders and make it less convoluted 2021-04-13 11:09:49 -07:00
glassmancody.info
8ce65232ff fix race condition with sun uniform 2021-04-13 11:09:49 -07:00
glassmancody.info
b7adb9d088 use true default settings 2021-04-13 11:09:49 -07:00
glassmancody.info
d4e7d25d14 Make life not suck for whoever wants to edit lighting shaders 2021-04-13 11:09:49 -07:00
glassmancody.info
eecb9886a9 Shader cleanup, fix indicies 2021-04-13 11:09:49 -07:00
glassmancody.info
16f80ec6f3 Update settings when using fallback 2021-04-13 11:09:49 -07:00
glassmancody.info
4ba473b684 Finalize settings, torch fix 2021-04-13 11:09:49 -07:00
glassmancody.info
71c30a31df in-game settings, some require restart 2021-04-13 11:09:49 -07:00
glassmancody.info
3d713e8602 Fix incorrect minimum ambient 2021-04-13 11:09:49 -07:00
glassmancody.info
280fd2b162 Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up 2021-04-13 11:09:35 -07:00
glassmancody.info
71f7f30c0b Don't break NV shaders 2021-04-13 11:09:35 -07:00
glassmancody.info
157717693a Changelog entry 2021-04-13 11:09:35 -07:00
glassmancody.info
d195602a9d Switch to shared layout, some rewording 2021-04-13 11:09:35 -07:00
glassmancody.info
cc31e1eea1 Ambient luminance threshold setting 2021-04-13 11:09:35 -07:00
glassmancody.info
690995988b More formatting, OpenCS cells are unbroken 2021-04-13 11:09:35 -07:00
glassmancody.info
142c6d2993 Enable groundcover lighting for non FFP 2021-04-13 11:09:35 -07:00
glassmancody.info
08b5681284 Missed redundant formatting changes 2021-04-13 11:09:35 -07:00
glassmancody.info
328ec85757 Code review cleanup, add setting documentation 2021-04-13 11:09:35 -07:00
glassmancody.info
24454a1698 Switch to integer, uint not reliable in GLSL 120 2021-04-13 11:09:35 -07:00
glassmancody.info
ec27e60284 Cutoff conditional in light shader 2021-04-13 11:09:35 -07:00
glassmancody.info
05a5cee132 Brighter point lights and light fade 2021-04-13 11:09:35 -07:00
glassmancody.info
7370acdf54 Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up 2021-04-13 11:09:19 -07:00
glassmancody.info
43ac32921c Rewrite, support different lighting methods 2021-04-13 11:09:19 -07:00
glassmancody.info
9d9074c244 Add shared UBO 2021-04-13 11:07:48 -07:00
glassmancody.info
c5ea966f24 Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up 2021-04-13 11:06:16 -07:00
glassmancody.info
dda735c54a initial commit 2021-04-13 11:06:16 -07:00
psi29a
0a6ef9c1bd Merge branch 'swim_when_follow' into 'master'
Allow actors to find path over water surface (#5943)

See merge request OpenMW/openmw!731
2021-04-13 07:19:54 +00:00
psi29a
e40f0e1912 Merge branch 'coverity_openmw_only' into 'master'
Only build openmw in coverity

See merge request OpenMW/openmw!738
2021-04-13 06:56:18 +00:00
jvoisin
ccb62ad8b0 Only build openmw in coverity 2021-04-12 20:23:23 +02:00
jvoisin
c10273675e Massively increase coverity's timeout 2021-04-12 17:14:07 +02:00
psi29a
d917d4d7cd Merge branch 'macos_cache_stats' into 'master'
Print ccache stats for macOS builds

See merge request OpenMW/openmw!736
2021-04-12 14:35:59 +00:00
elsid
663ad5e192
Print ccache stats for macOS builds 2021-04-12 16:08:15 +02:00
elsid
539b46aaf0
Use different cache keys for different macOS builds 2021-04-12 16:07:59 +02:00
psi29a
457cbd6160 Merge branch 'path' into 'master'
Fix the path for the coverity build

See merge request OpenMW/openmw!735
2021-04-12 12:17:29 +00:00
jvoisin
1e955fb2e7 Fix the path for the coverity build 2021-04-12 14:01:22 +02:00