scrawl
4fff2e2e34
Refactor exitCurrentGuiMode
2017-09-24 19:08:13 +02:00
scrawl
84657271c7
Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
2017-09-24 19:08:12 +02:00
scrawl
01391b7eed
Rename WindowBase's open/close to onOpen/onClose
2017-09-24 19:08:12 +02:00
scrawl
e23775e338
Fix -Woverloaded-virtual clang warnings
2015-06-04 20:31:28 +02:00
scrawl
4b704f665f
Reduce includes, move DragAndDrop to separate file
2015-01-10 01:21:17 +01:00
scrawl
715d357f24
Use a controller to move Drag&Drop widget with the mouse cursor
2014-08-01 17:14:35 +02:00
scrawl
f2799ea1d9
Reset item model when reference is reset ( Fixes #1628 )
...
This caused crashes when the window was resized after the reference no longer exists (e.g. when a savegame is loaded)
2014-07-12 18:53:22 +02:00
Digmaster
e3e51324a4
Esc button exits all non-modal GUI windows
2014-05-26 23:13:37 -04:00
slothlife
f33559fead
Fixes for MSVC warnings, less overall changes
...
Kept some fixes from the first round of review. Found out that several
targets weren't being built with the same basic warnings disabled.
Disabled a few warnings for external libraries specifically, rather than
applying them to all targets.
2014-05-14 20:12:52 -05:00
scrawl
d01f89b153
Rewrite some awful code
2014-01-11 00:24:21 +01:00
scrawl
780bf5a2cd
Implement pickpocket detection. Play a voiced dialogue entry when detected.
2014-01-07 03:01:33 +01:00
scrawl
0c4a963132
Container UI rewrite
2013-05-11 18:38:27 +02:00
Britt Mathis
6128b9276f
Removed non-essential includes from all MWGui header files.
2013-04-11 00:21:56 -04:00
Britt Mathis
f7383905b7
Finally eliminated calls to MWBase::WindowManager in constructors
2013-04-10 14:46:21 -04:00
Britt Mathis
ce9bc6d9ba
MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions
2013-04-10 00:32:05 -04:00
scrawl
b0199c703c
Companion UI
2013-03-31 13:13:46 +02:00
scrawl
c0b0227e8a
enchanting
2013-03-16 19:00:14 +01:00
scrawl
0ee0dbdb97
Added "dispose corpse" button, added stealing (all items visible and no penalty yet)
2013-03-07 14:00:13 +01:00
greye
2057f5619e
move ESMStore to MWWorld
2012-11-05 17:18:01 +04:00
Marc Zinnschlag
6534c2a55a
Issue #107 : WindowManager is accessed only through the interface class from now on
2012-08-12 18:11:09 +02:00
scrawl
30461438f6
still left: spell success formula
2012-05-29 12:35:03 +02:00
scrawl
f1d3978897
Issue #290 : Auto-Close MW-reference related GUI windows
2012-05-27 01:14:33 +02:00
scrawl
6eb15f7680
auto-select the alchemy tools with highest quality
2012-05-25 15:24:33 +02:00
scrawl
c004f5d570
adjust the "total cost"/"total sold" value when trading items, added some checks with respective user notifications
2012-05-18 22:06:25 +02:00
scrawl
db49e2c046
bought/sold items now use a separate ContainerStore, this fixes a stacking issue among other things
2012-05-18 20:53:24 +02:00
scrawl
fb47681fbd
fix a bug, some cleanup
2012-05-18 17:58:33 +02:00
scrawl
50a8eb05d9
transfering items between player and merchant works and shows a red frame for bought/sold items.
2012-05-18 17:27:55 +02:00
scrawl
e2400ca7b2
only show items in the trade window that the NPC actually trades (services enum)
2012-05-18 15:51:33 +02:00
scrawl
41efea4c1d
in the trade window, don't show items that the merchant has equipped.
2012-05-17 21:56:16 +02:00
scrawl
c5185cf2e4
drop item on avatar from external container bugfix
2012-05-17 12:09:53 +02:00
scrawl
477f1b42ab
fixed another item dropping bug
2012-05-15 23:28:04 +02:00
scrawl
3f4ce32727
implemented player encumbrance bar
2012-05-15 22:45:46 +02:00
scrawl
175623bf22
change the drag&drop to not use a seperate containerstore
2012-05-15 21:44:57 +02:00
scrawl
71de10cb7e
equipping items works, but only if you have more than one of the item that you're equipping
2012-05-15 20:33:34 +02:00
scrawl
ab6336b745
using items via the inventory is now possible by dragging them on the avatar (only implemented for books right now)
2012-05-15 18:05:53 +02:00
scrawl
7fbee0d488
use MyGUI::InputManager instead of MWInputManager to detect ctrl/shift
2012-05-15 13:00:26 +02:00
scrawl
24a0fecd37
implemented item count selection dialog
2012-05-15 12:51:51 +02:00
scrawl
320cc7d020
implemented ctrl and shift-keys for item drag&drop (take all, take 1)
2012-05-15 11:02:50 +02:00
scrawl
d3e162ec83
dropping items works
2012-05-14 17:41:17 +02:00
scrawl
f31853d30b
mouse wheel works when mouse is over an item
2012-05-13 01:27:17 +02:00
scrawl
78b06d0ebf
inventory window pinning
2012-05-12 22:44:12 +02:00
scrawl
0114bf948c
revised filters
2012-05-12 21:28:04 +02:00
scrawl
fd18c95c5f
implemented filters (no gui yet)
2012-05-12 20:35:50 +02:00
scrawl
d64fccec6f
display the item count in the tooltip
2012-05-12 13:46:03 +02:00
scrawl
ed6ff0a94a
cleanup 3
2012-05-12 13:12:37 +02:00
scrawl
3a6fde5039
cleanup 2
2012-05-11 16:58:07 +02:00
scrawl
a1b86acc38
Merge branch 'master' into inventoryGUI
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwgui/window_manager.cpp
apps/openmw/mwgui/window_manager.hpp
files/mygui/core.xml
2012-05-11 16:41:27 +02:00
scrawl
007a202deb
cleanup 1
2012-05-11 16:34:36 +02:00
scrawl
2d3cc014c9
Merge branch 'inventoryGUI' of https://github.com/gugus/openmw into inventoryGUI
...
Conflicts:
apps/openmw/mwgui/container.cpp
apps/openmw/mwgui/container.hpp
2012-05-11 16:27:24 +02:00
gugus
cfb7aa4343
Drag and drop works. There is a bug with item count when doing d&d. Clean-up time :p
2012-05-11 12:50:30 +02:00