madsbuvi
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11a3961d65
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Merge remote-tracking branch 'remotes/origin/directx_swapchains' into openxr_vr_geometryshader_feature_branch
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2021-01-01 19:50:52 +01:00 |
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madsbuvi
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6ed89f9141
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Support for DirectX swapchains.
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2020-12-31 21:08:24 +01:00 |
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Mads Buvik Sandvei
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45656f1d06
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Comments etc
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2020-06-28 11:33:01 +02:00 |
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Mads Buvik Sandvei
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91de6392ca
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More refactoring / cleanup. Code policies.
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2020-06-26 23:02:48 +02:00 |
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Mads Buvik Sandvei
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d405bcc910
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Obsolete struct
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2020-06-25 22:55:31 +02:00 |
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Mads Buvik Sandvei
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e3c460ae35
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Swapchain refactoring. Use of multisampling. Msaa resolve steps for mirror textures.
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2020-06-24 22:22:09 +02:00 |
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Mads Buvik Sandvei
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df45ee1690
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More refactoring/cleanup
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2020-06-24 21:26:11 +02:00 |
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Mads Buvik Sandvei
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31336aba79
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Some refactoring of openxrswapchain
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2020-06-02 22:16:42 +02:00 |
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Mads Buvik Sandvei
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480ce82217
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Fixed performance issues related to xr synchronization as well as osg pipelining. Some code refactoring / cleanup.
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2020-05-24 18:00:42 +02:00 |
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Mads Buvik Sandvei
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57e48cfc03
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Separate rendering of window menus. It's still awkward. Needs polishing.
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2020-05-01 21:37:01 +02:00 |
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Mads Buvik Sandvei
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e948b686e8
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some cleanup
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2020-02-02 17:37:43 +01:00 |
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Mads Buvik Sandvei
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14039e5e25
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Predictions work perfectly with this. Committing that and clean up later.
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2020-02-02 13:12:53 +01:00 |
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Mads Buvik Sandvei
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951879240c
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Simplified render timing by separating rendering from the openxr swapchain, and instead blitting and submitting separately
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2020-01-26 20:06:47 +01:00 |
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Mads Buvik Sandvei
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2accdc4441
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Split view into worldview and menu, for ease of layer management. Basic pose management.
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2020-01-24 00:14:23 +01:00 |
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