scrawl
03c0b84edd
Update AUTHORS.md
2016-05-29 14:59:46 +02:00
scrawl
733a9684ed
Merge pull request #947 from Allofich/master
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AI package fixes
2016-05-29 14:56:20 +02:00
scrawl
c60688a5e3
Merge pull request #942 from kpp/find_freetype
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Find freetype
2016-05-29 14:54:33 +02:00
Allofich
bce66c629a
Change editor-placed AI packages to cycle
2016-05-29 17:34:40 +09:00
Roman Proskuryakov
63ca8b73fc
fix: use Freetype in FindMYGUI instead of FREETYPE
2016-05-29 03:33:06 +03:00
scrawl
496cb85b01
Do not cancel Ai packages when on loading ( Fixes #3409 )
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This piece of code was an attempt to fix up save games made before commit d3b76b7006
, but ended up introducing a new bug.
2016-05-28 20:27:05 +02:00
Aesylwinn
90620081c7
Fix handling of deleted pathgrids.
2016-05-27 13:15:35 -04:00
Aesylwinn
bded4f86f0
Remove connection number check
2016-05-27 13:13:49 -04:00
scrawl
d487007167
Remove debug code
2016-05-27 17:43:36 +02:00
scrawl
e396e6f2ea
Adjust the eye level for line of sight checks ( Fixes #3407 )
2016-05-27 17:42:17 +02:00
Aesylwinn
ded8862e9d
Insert nested rows after selected row, or at start if none selected.
2016-05-26 22:44:02 -04:00
Aesylwinn
d0ef95a1e1
Make adjustments to pathgrid modification code.
2016-05-26 22:13:47 -04:00
Aesylwinn
564d0db68c
Move pathgrid abstraction handling to save code.
2016-05-26 22:11:27 -04:00
Aesylwinn
239727531f
Revert "Fix data corruption issues."
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This reverts commit 6199663bd8
.
2016-05-25 22:53:17 -04:00
Aesylwinn
9a567b3712
Revert "Fix editor undo for nested data."
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This reverts commit 774e1497b6
.
2016-05-25 22:52:41 -04:00
Aesylwinn
ec90da731c
Redo slight change to pathgrid editing controls, lost in revert
2016-05-25 22:52:02 -04:00
Aesylwinn
bb81e89c08
Revert "Cleanup and slight change to pathgrid editing controls."
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This reverts commit cc4655e9c7
.
2016-05-25 22:48:43 -04:00
scrawl
a2153a6213
Remove outdated comment
2016-05-25 21:41:05 +02:00
scrawl
5d4f58c828
Fix being unable to activate objects when scripts are disabled
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The if statement was a leftover of the previous activate implementation and is no longer needed.
2016-05-25 21:37:56 +02:00
scrawl
4743030d4b
Merge pull request #946 from makson96/patch-1
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Include FindPkgMacros to use make_library_set
2016-05-25 17:13:58 +02:00
makson96
56548b384d
Include FindPkgMacros to use make_library_set
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In CMakList.txt there is make_library_set and macro for it is defined in FindPkgMacros, so FindPkgMacros needs to be imported to avoid Error: Unknown CMake command "make_library_set".
2016-05-25 00:41:36 +02:00
Aesylwinn
cc4655e9c7
Cleanup and slight change to pathgrid editing controls.
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Now that there is a drag indicator, it is easy to tell if an
operation is active or not.
2016-05-24 18:19:05 -04:00
Aesylwinn
5eaaed05fc
Improve mouse pick culling.
2016-05-24 17:31:00 -04:00
scrawl
3f1df4caa6
Don't auto-equip ammunition ( Fixes #3401 )
2016-05-24 13:21:43 +02:00
Aesylwinn
18897348d7
Fix weapon values not being properly set in editor.
2016-05-24 01:12:46 -04:00
Aesylwinn
774e1497b6
Fix editor undo for nested data.
2016-05-23 15:51:36 -04:00
Aesylwinn
6199663bd8
Fix data corruption issues.
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- Point connection count not being set
- Nested undo not restoring table (for pathgrid scene editing, editor
nested undo is still broken)
2016-05-21 18:59:43 -04:00
Aesylwinn
799ed300ea
Use cell coordinates class, fix undo description.
2016-05-21 14:36:07 -04:00
scrawl
703dba902b
Set the shader path in OpenCS
2016-05-20 00:40:59 +02:00
Aesylwinn
b86250036c
Add ability to add pathgrids.
2016-05-19 18:33:15 -04:00
scrawl
44dd67ee0f
Fix a potential crash for lights without a model that have "off by default" flag set
2016-05-19 22:35:25 +02:00
scrawl
a9561f738a
Move RemoveParticlesVisitor to animation.cpp
2016-05-19 22:35:17 +02:00
scrawl
0efbdb25ee
Improve const-correctness in Animation
2016-05-19 22:30:14 +02:00
scrawl
3749821809
Choose a random death animation for actors that start the game as dead ( Fixes #3397 )
2016-05-19 21:40:05 +02:00
Aesylwinn
1781aaaa27
Drag indicator.
2016-05-18 12:17:26 -04:00
Aesylwinn
e8e915bcde
Share selection functionality with instance editing mode.
2016-05-18 10:46:25 -04:00
Aesylwinn
ae0d2c3b9c
Refactor edit mode. Remove essentially duplicate function.
2016-05-17 21:24:16 -04:00
Aesylwinn
13c2161b27
Fix memory leak, remove empty if statement, change dynamic_cast
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to static_cast
2016-05-17 16:14:23 -04:00
Aesylwinn
5a7ebab694
Fix forward declaration.
2016-05-16 23:06:36 -04:00
Aesylwinn
9d02286592
Remove unused forward declaration.
2016-05-16 22:17:03 -04:00
Aesylwinn
a3363bc098
Fix and simplify pathgrid update handling, only recreate geometry
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once per frame, and a few naming changes.
2016-05-16 21:06:55 -04:00
Aesylwinn
d2d22e2f23
Clamp node positions in exterior cells.
2016-05-16 19:03:40 -04:00
Aesylwinn
cd3b96b3e8
Change interaction mask back to original and place required masks in
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PathgridMode.
2016-05-16 17:59:52 -04:00
Aesylwinn
aea2380c2b
Add raytrace to dragCompleted. Implement node drag connection,
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node and edge removal, and some fixes.
2016-05-16 17:25:02 -04:00
Aesylwinn
6fbc10dbba
Add ability to get cell, pathgrid, and ability to add nodes.
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Also missing include.
2016-05-16 17:20:07 -04:00
Aesylwinn
9f7c8d559c
Add focus requirement for context menu.
2016-05-16 17:16:15 -04:00
Aesylwinn
f0bbe2c633
Add context menu for pathgrid editor.
2016-05-16 17:06:40 -04:00
Aesylwinn
8b6cb73369
Add ability to invert selection.
2016-05-16 17:03:00 -04:00
Aesylwinn
55656d68ef
Cleanup, put duplicated code in function
2016-05-16 17:00:58 -04:00
Aesylwinn
da6a742beb
Add control description to tooltip.
2016-05-16 16:50:02 -04:00