Bret Curtis
635747d39c
bump libbullet version for gitlab
2019-02-06 14:05:07 +01:00
Bret Curtis
9e8bc29e3b
Merge pull request #2105 from Capostrophic/colorpicker
...
[0.45.0 regression] Editor: Fix color picker oddities
2019-02-06 10:07:21 +01:00
AnyOldName3
9b92943d1a
Don't rely exclusively on a shadow map when out of its depth range
2019-02-05 20:51:56 +00:00
Capostrophic
e47f1ef3e3
Fix some color picker regressions
...
Don't assign invalid color returned when the color picker is closed by Cancel as the new color
Restore "picking finished" signal to make value saving work again
2019-02-05 18:02:47 +03:00
Bret Curtis
ffa3596fe4
Merge pull request #2152 from akortunov/headfix
...
[0.45 regression] Editor: hide hairs when helmet is used
2019-02-05 15:36:34 +01:00
Bret Curtis
d40f11bcb6
Merge pull request #2124 from Capostrophic/animation
...
[0.45.0 regressions] Revert poor animation decisions
2019-02-05 15:36:21 +01:00
Bret Curtis
a573efd30a
Merge pull request #2112 from Capostrophic/collision
...
[0.45.0 regression] Don't re-enable collision body for dead actors
2019-02-05 15:36:06 +01:00
Bret Curtis
af10e329f9
Merge pull request #2157 from akortunov/aifix
...
[0.45 regression] Init target for AI packages from old saves
2019-02-05 15:34:49 +01:00
Bret Curtis
a206f57f75
Merge pull request #2156 from Capostrophic/itemtaken
...
Fix redundant searchPtr call
2019-02-05 12:29:51 +01:00
Bret Curtis
50e379ad18
Merge pull request #2158 from akortunov/vfx
...
[Regression] Remove looping particles from dead actors
2019-02-05 10:17:25 +01:00
Bret Curtis
6fbe5bfc97
Merge pull request #2155 from OpenMW/fix-macos-ci
...
Fix macOS CI
2019-02-05 09:08:19 +01:00
Andrei Kortunov
6eb77e215b
Remove looping particles from dead actors
2019-02-05 11:02:25 +04:00
Andrei Kortunov
573b3f4f1d
Init target for AI packages from old saves
2019-02-05 08:03:31 +04:00
Capostrophic
650cd47255
Fix redundant searchPtr call
2019-02-05 01:04:54 +03:00
Nikolay Kasyanov
cdbd3a9c09
Fix macOS CI
...
It looks like Homebrew has deprecated some syntax making CMake formula invalid, now a for of the formula is used.
2019-02-04 21:32:54 +01:00
Capostrophic
a584aa25ab
Don't re-enable collision object for dead actors
2019-02-04 22:13:30 +03:00
Bret Curtis
bc1fbd5400
Merge pull request #2088 from akortunov/faction_table
...
Editor: Implement faction ranks table
2019-02-04 14:51:07 +01:00
Bret Curtis
f4313c02e1
Merge pull request #2153 from akortunov/glowing_windows
...
Native glowing windows support
2019-02-04 14:50:13 +01:00
Bret Curtis
038a4c46c2
Merge pull request #2154 from akortunov/animfix
...
Do not check if additional animation sources are supported for every animation object
2019-02-04 14:49:08 +01:00
Bret Curtis
538a2b97e7
Merge pull request #2125 from akortunov/skinning
...
Share RigGeometry node data
2019-02-04 14:48:33 +01:00
Andrei Kortunov
60c9806d62
Share RigGeometry node data
2019-02-03 13:09:49 +04:00
Azdul
7940317e42
Make sure that proper operator function is used for char[N] argument
2019-02-03 09:32:32 +01:00
Andrei Kortunov
57d8df1a05
Do not check if additional animation sources are supported for every animation object
2019-02-03 11:27:48 +04:00
Andrei Kortunov
9e4a339ad3
Daytime node switch support (feature #4836 )
2019-02-02 10:50:15 +04:00
AnyOldName3
15547750ba
Correct behaviour of use front face culling setting to not use back face culling either when disabled.
2019-02-01 00:29:13 +00:00
AnyOldName3
cfe921fb82
Remove uneeded includes.
2019-01-31 20:12:42 +00:00
AnyOldName3
2761a38562
Prettify shadow define map setup.
2019-01-31 20:12:17 +00:00
AnyOldName3
abe9ba736e
Add line breaks to make settings more readable.
2019-01-31 15:00:04 +00:00
AnyOldName3
57e10e26b2
Make variable name less confusing
2019-01-31 14:58:57 +00:00
AnyOldName3
a24b8ec3d2
Fix enable/disable mixup.
2019-01-31 14:57:56 +00:00
AnyOldName3
556c9a3382
Add normal-offset shadow mapping to remove shadow acne (flicker)
2019-01-30 22:28:00 +00:00
Bret Curtis
9f716b9ed8
Merge pull request #2151 from Capostrophic/normalmaps
...
Account for inverted tangents on normal-mapped objects (bug #3733 )
2019-01-30 13:52:59 +01:00
Bret Curtis
a12f7702ad
Merge pull request #2149 from akortunov/doc
...
Update fonts setup guide
2019-01-30 10:35:52 +01:00
Bret Curtis
4f938492e5
Merge pull request #2150 from akortunov/vfx
...
Update magic effects VFX immediately after effects update
2019-01-30 10:25:41 +01:00
Andrei Kortunov
11c17ad9d5
Hide hairs when replace the Head bodypart by item's one in the editor
2019-01-30 10:18:48 +04:00
Capostrophic
731f91759e
Account for inverted tangents on normal-mapped objects (bug #3733 )
2019-01-30 02:03:26 +03:00
Andrei Kortunov
dc3a17f1f6
Update magic effects VFX immediately after effects update (bug #4828 )
2019-01-29 22:52:40 +04:00
Bret Curtis
650ac65510
Merge pull request #2142 from Capostrophic/soundgen
...
Add creature-with-the-same-model soundgen fallback (bug #4813 )
2019-01-29 16:34:46 +01:00
Capostrophic
5c889f7359
Add creature-with-the-same-model soundgen fallback (bug #4813 )
...
Creatures will use sounds of the first creature that has the same model in the record store when possible.
2019-01-29 16:29:47 +03:00
Andrei Kortunov
bfafac28f5
Update fonts setup guide
2019-01-29 10:59:14 +04:00
Bret Curtis
e748abde7d
Merge pull request #2147 from akortunov/uvcontroller
...
Apply UVControllers only for given UV Set
2019-01-28 10:20:43 +01:00
Bret Curtis
4f0847b63e
Merge pull request #2148 from akortunov/switchnode
...
Improve switchable nodes handling
2019-01-28 09:38:14 +01:00
Andrei Kortunov
03b71d3c30
Improve switchable nodes handling by optimizer
2019-01-27 15:19:48 +04:00
Andrei Kortunov
87598f9419
Fill Switch and LOD nodes names
2019-01-27 15:18:57 +04:00
Capostrophic
b33016d89f
Allow creatures to play Attack voiceover
2019-01-26 17:05:33 +03:00
Capostrophic
cec55119ca
Move idle dialogue playback from AiWander (bug #4594 )
2019-01-26 16:36:48 +03:00
Andrei Kortunov
b2126c2b6b
Apply UVControllers only for given UV Set (bug #4827 )
2019-01-26 14:53:33 +04:00
Bret Curtis
f405b1e247
Merge pull request #2143 from akortunov/optimize
...
Optimize HUD update
2019-01-25 20:55:19 +01:00
Bret Curtis
f68194c11d
Merge pull request #2144 from Capostrophic/absorption
...
Don't apply effects when spell absorption is successful (bug #4820 )
2019-01-25 20:52:46 +01:00
Andrei Kortunov
8580a58ba0
Optimize HUD update (do not do unnecessary work)
2019-01-25 21:15:29 +04:00