AnyOldName3
147455626e
Merge OpenMW/master
2017-10-13 21:39:15 +01:00
AnyOldName3
20607bdcd9
Actually add shadow DLL under Windows automatically for real this time
2017-10-13 18:17:49 +01:00
AnyOldName3
c2cd338086
Add shadow DLL under Windows automatically
2017-10-13 18:05:25 +01:00
AnyOldName3
f8fe992dc0
Adjust CMake's run-time resource handling such that the Windows CI script does not have to copy these files
2017-10-11 21:58:55 +01:00
AnyOldName3
f50063402d
Adjust shaders to support shadows
2017-09-21 00:25:48 +01:00
PlutonicOverkill
0eb54fa96a
Remove TOOLSET and XP_TOOLSET
2017-07-22 17:58:04 +12:00
PlutonicOverkill
2d7689b978
Add Visual Studio 2017 support
...
The new VS2017 configuration uses all the same settings as the
VS2015 one, but uses a different generator.
CMake by default looks for Boost libraries based on the compiler
being used, but Boost only has binaries for VS2015, so a hack is
used to make sure it looks for the correct ones.
I don't know what TOOLSET and XP_TOOLSET are for but I left them
just in case.
2017-07-14 12:07:16 +12:00
Alexander "Ace" Olofsson
fd03c76e68
And apparently they're only doing zips now
2017-05-06 09:38:14 +02:00
Alexander "Ace" Olofsson
ae05c37a46
Update Windows CI scripts to use ffmpeg 3.2.4
2017-05-06 09:21:02 +02:00
Alexander "Ace" Olofsson
cda83559aa
Update Bullet to 2.86
2017-02-10 11:37:36 +01:00
Alexander "Ace" Olofsson
123e57a65c
Include the OpenAL32.dll file into builds
2016-09-02 06:57:36 +02:00
Alexander "Ace" Olofsson
bcaf160eab
Add some missing Qt DLLs
2016-08-29 07:07:50 +02:00
Alexander "Ace" Olofsson
c93f7b90c5
Disable the version changing on AppVeyor
...
Apparently it breaks the build detail links on GitHub, not really
acceptable that.
2016-08-29 00:37:20 +02:00
Alexander "Ace" Olofsson
61d9729767
A final bit of script cleanup and caching
2016-08-29 00:29:30 +02:00
Alexander "Ace" Olofsson
6abc3c04bd
One letter wrong, oops
2016-08-28 23:26:02 +02:00
Alexander "Ace" Olofsson
d781846f53
Fix the /bigobj issue and some script cleanup
...
Surprisingly specific problem I must say, 32-bit vs2015 unity builds
2016-08-28 23:23:44 +02:00
Alexander "Ace" Olofsson
bc6aa86b8a
And escaping the printf input
2016-08-28 21:56:53 +02:00
Alexander "Ace" Olofsson
e47f4a9016
Missing STEP variable
2016-08-28 21:54:41 +02:00
Alexander "Ace" Olofsson
83de1f2de9
And use the correct OpenAL version
...
Should really have run these on a clean dir locally, but time
constraints...
2016-08-28 21:52:32 +02:00
Alexander "Ace" Olofsson
81a9258de9
Don't reset the APPVEYOR and CI variables
2016-08-28 21:48:00 +02:00
Alexander "Ace" Olofsson
dd5b6a46f5
Visual Studio 2015 support
2016-08-28 21:42:48 +02:00
Roman Proskuryakov
9d51e1966f
Rename SDL_SDK -> SDL2DIR as it is said in FindSDL2 documentation
2016-08-15 23:55:53 +03:00
Roman Proskuryakov
4cffdb67d8
Uses case-sensitive MyGUI_* variables
2016-08-15 15:59:02 +03:00
AnyOldName3
57640b8161
Improve the MSVC prebuild script to allow compiled binaries to be run directly with no further modification
2016-06-24 01:04:16 +01:00
Roman Proskuryakov
3bcd23022a
Rewrites FindBullet using LibFindMacros handling version properly
2016-05-31 07:18:37 +03:00
Roman Proskuryakov
f23b551bfa
Rename FFMPEG_SDK -> FFMPEG_HOME as it is said in wiki
...
Fix #942
2016-05-30 04:26:31 +03:00
Roman Proskuryakov
4821abc8af
Fixes MSVC CI for FFmpeg
2016-05-10 12:44:10 +03:00
Alexander "Ace" Olofsson
f422fe49f8
Slight improvement to the build setup
2015-12-24 18:27:57 +01:00
Alexander "Ace" Olofsson
c8145a1b91
Let's see if we can't get AppVeyor to work
2015-12-23 19:32:43 +01:00
Alexander "Ace" Olofsson
c226d015ac
AppVeyor doesn't pass the platform env variable?
2015-12-23 18:59:41 +01:00
Alexander "Ace" Olofsson
f3187b17c8
Update OpenAL soft link, get qtbinpatcher to run
2015-12-23 18:38:53 +01:00
Alexander "Ace" Olofsson
4ddb2feebb
Let's try building everything, see how far we get
2015-10-28 17:35:16 +01:00
Alexander "Ace" Olofsson
2e174fd1b5
Readd SDL2 main
2015-09-24 19:59:17 +02:00
Alexander "Ace" Olofsson
33175b44b8
Disable SDL main library
2015-09-24 16:02:03 +02:00
Alexander "Ace" Olofsson
fec08ef73e
Run unity build
2015-09-24 15:29:08 +02:00
Alexander "Ace" Olofsson
90af7060ea
Forgot an echo
2015-07-14 16:26:32 +02:00
Alexander "Ace" Olofsson
27a4af26ab
Cleaning up AppVeyor scripts
2015-07-12 02:41:31 +02:00
Alexander "Ace" Olofsson
a831e89a43
Fix MyGUI include dir, and properly return error codes
2015-07-07 16:21:56 +02:00
Alexander "Ace" Olofsson
f8485211a1
Fix merge issue
2015-07-07 15:54:03 +02:00
Alexander "Ace" Olofsson
0a47104c53
Merge branch 'appveyor' of github.com:ace13/openmw into appveyor
2015-07-07 15:52:23 +02:00
Alexander "Ace" Olofsson
ad47fb7b51
Fix build script
2015-07-07 15:50:40 +02:00
Alexander "Ace" Olofsson
24593d70ad
Merge remote-tracking branch 'upstream/appveyor' into appveyor-osg
2015-07-06 10:49:11 +02:00
Alexander "Ace" Olofsson
331d87d738
Bring over some more OSG changes to the Appveyor scripts, and properly use Qt
2015-06-25 19:19:04 +02:00
Alexander "Ace" Olofsson
b93cba9a69
Push messages properly
2015-06-25 18:16:59 +02:00
Alexander "Ace" Olofsson
9b09c7bbb0
Test the pre-existing Qt 5.4.1 install on Appveyor
2015-06-25 09:02:30 +02:00
Alexander "Ace" Olofsson
a1e29162bd
Bring Ogre pre-build script up to OSG standard
2015-06-24 15:54:00 +02:00
Alexander "Ace" Olofsson
c71bbd02bf
Finish up the OSG build scripts and configuration
...
Sadly it seems like Appveyor can't build OpenMW without timing out yet.
More build-time improvements are in order
2015-06-08 15:49:29 +02:00
Alexander "Ace" Olofsson
4f2cd17119
Let's get some OSG builds going
2015-06-08 02:14:20 +02:00
Alexander "Ace" Olofsson
e49cf2888d
Let's disable everything except OpenMW itself
...
Just to check if it's at all possible to use AppVeyor
2015-06-03 10:15:28 +02:00
Alexander "Ace" Olofsson
3425e9b1d1
And done.
...
Switched to a slight less shallow clone too, for better versioning
2015-06-03 02:34:45 +02:00
Alexander "Ace" Olofsson
108c2719a8
And yet I forgot about msbuild, should work now
2015-06-03 02:04:31 +02:00
Alexander "Ace" Olofsson
20b7c7b46c
Hopefully the last fixes, build should run
2015-06-03 01:41:45 +02:00
Alexander "Ace" Olofsson
ba9b21bc29
Moving dependencies to a better place
2015-06-03 01:18:10 +02:00
Alexander "Ace" Olofsson
0a1454d5ec
Final fixes, moving to Appveyor unstable for boost
2015-06-03 00:51:22 +02:00
Alexander "Ace" Olofsson
6993fbaece
And yet more issues slip past
2015-06-02 23:52:34 +02:00
Alexander "Ace" Olofsson
d7494128a2
More script fixes
2015-06-02 23:50:52 +02:00
Alexander "Ace" Olofsson
956234cde9
Add preliminary appveyor data
2015-06-02 23:11:09 +02:00