Koncord
2ef1e26233
[Client] Fix ID_PLAYER_POSITION spam
8 years ago
Koncord
3905e0dae9
[General] Get rid direction.rot again
8 years ago
Koncord
5f30dfd5db
[Client] Get rid direction.rot
8 years ago
David Cernat
8c785fb22c
[Client] Send ObjectDelete packets when summoned creatures despawn
8 years ago
David Cernat
0bed33e39e
[Client] Reset player fatigue when being resurrected
...
This way, players killed by strong hand-to-hand attacks will no longer be forced to lie on the ground when resurrected.
8 years ago
David Cernat
75a60a4700
[Client] Update debug in CellStore
8 years ago
David Cernat
d0a0b6ffa4
[General] Add basic integrity checks to all Actor and World packets
8 years ago
David Cernat
e042673779
[Client] Fix error when trying to delete player markers that don't exist
8 years ago
David Cernat
cf41956cad
[Client] Prevent framerate drops caused by invalid rotation values
8 years ago
David Cernat
41de1876a3
Merge pull request #223 from OpenMW/master
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Add OpenMW commits up to 31 May 2017
8 years ago
scrawl
9fd0d54a35
Merge pull request #1289 from akortunov/newrepair
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Improved repair and recharge widgets
8 years ago
scrawl
4a9a741905
Merge pull request #1304 from akortunov/spellpriority
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Combat AI: spell priority fixes
8 years ago
Andrei Kortunov
f6c3d4935e
Spell priority: feather and burden
8 years ago
Andrei Kortunov
10d4cb15ad
Improved repair widget
8 years ago
Andrei Kortunov
1164c3f16e
Improved recharge widget
8 years ago
Andrei Kortunov
6c21e4ed31
Spell priority: ignore some effects useless in battle
8 years ago
scrawl
2638327593
Merge pull request #1303 from akortunov/guifixes
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Character generation layout fixes
8 years ago
David Cernat
d8cd57a8be
[Client] Make topic sync work with localized versions of the game
8 years ago
David Cernat
34a452d775
[Client] Fix logic for initialization and updating of player markers
...
Additionally, disable the Ptrs of players who move to cells that don't exist for us instead of placing them in ToddTest.
8 years ago
David Cernat
a353a21280
[General] Fix code style inconsistencies
8 years ago
David Cernat
97bf0252a4
[Client] Disable collision for actors loaded as dead from server
8 years ago
David Cernat
906b263a2d
[Client] Update topics in current dialogue screen when receiving PlayerTopic packets
8 years ago
David Cernat
461ab790e2
[Client] Correctly disable auto-equipping for DedicatedPlayers & DedicatedActors
8 years ago
Andrei Kortunov
2b28d1a6d2
Select specialization menu layout fix
8 years ago
David Cernat
068a45be87
[General] Synchronize player & NPC rotation animations
8 years ago
David Cernat
f4cdedd8cb
[General] Synchronize summoned creatures
8 years ago
David Cernat
1c6e359fe9
[Client] Set and clear hitAttemptActorId for DedicatedPlayers
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This allows a DedicatedPlayer's follower NPCs to target enemies attacking the DedicatedPlayer.
8 years ago
David Cernat
4e5c8873e0
[General] Use ObjectSpawn instead of ObjectPlace for actors
8 years ago
David Cernat
c211d53190
[General] Use only direction.pos in ActorPosition, as advised by Koncord
8 years ago
David Cernat
0cce9908be
Merge pull request #222 from OpenMW/master
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Add OpenMW commits up to 29 May 2017
8 years ago
David Cernat
27148ce9eb
[General] Add placeholders for 12 new packets, to be implemented soon
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Additionally, make it slightly clearer who created which previously existing packets.
8 years ago
scrawl
a1661af864
Merge pull request #1301 from akortunov/tooltips
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Tooltips layout fixes
8 years ago
scrawl
7f5b88bbc6
Merge pull request #1300 from akortunov/enchantformula
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Fixed enchant points calculations formula
8 years ago
scrawl
d39da2b755
Merge pull request #1302 from hasufell/master
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Fix build with osg >= 3.5.6
8 years ago
Julian Ospald
5d85fa9220
Fix build with osg >= 3.5.6
8 years ago
Koncord
b3b7003313
[Server] Add "--no-logs" option
8 years ago
Koncord
dbb636ac90
[Server] Parse program options
8 years ago
Koncord
c4686ec578
[Server] Remove debug line
8 years ago
Koncord
cc7efc6e37
[Server] Use first 10 characters of CommitHash for humans
8 years ago
Koncord
80925736c0
[Server] Add commit hash to the rules
8 years ago
Koncord
565889ccbc
[Client] Add commit hash to password
8 years ago
Koncord
bc3612dfe9
[Server] Add commit hash to password
8 years ago
Koncord
f7473e3379
[General] Fix copy-posty bug
8 years ago
David Cernat
9fe5b4a305
[General] Remove debug line from ActorAnimFlags
8 years ago
Koncord
8478fed98a
[General] Simplify Actor packets.
8 years ago
Koncord
f6fba70a4e
[General] Use compression for Position packets
8 years ago
Koncord
4934be18f0
[General] Add compression flag to RW methods
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Advantages: and 2 bytes per float value, using huffman algorithm for structures and strings.
Disadvantages: bad for performance and precision for float/double variables.
8 years ago
Koncord
6a472de1c0
[Browser] Remove servers before updating server list
8 years ago
David Cernat
b0c1aafc5a
[Client] Use a 10 times higher maximum distance for linear interpolation
8 years ago
David Cernat
ea2a060c67
[Client] Sync actor movements from interiors to exteriors & vice versa
8 years ago