elsid
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7fbc696d44
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Change angle direction by rolling dice to avoid rotating door
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2019-09-29 13:44:06 +02:00 |
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Allofich
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b1be3596dc
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Cleanup of #include statements
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2016-06-18 10:56:28 +09:00 |
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scrawl
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d3b76b7006
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Don't stack Ai packages (Fixes #3101, Fixes #3080, Fixes #2697)
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2016-02-02 22:20:56 +01:00 |
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scrawl
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51c77c5045
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Accept a ConstPtr in getDoorState
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2015-12-19 16:15:45 +01:00 |
|
scrawl
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59db9664ba
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Pass the CharacterController to AiPackage::execute
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2015-06-26 17:47:04 +02:00 |
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terrorfisch
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0871d45790
|
Draft how to move temporary package state to CharacterController.
Example for a few values shown in AiWander.
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2014-10-08 10:58:52 +02:00 |
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scrawl
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a54ac579a5
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Savegame: Store AiSequence
|
2014-06-13 02:26:52 +02:00 |
|
scrawl
|
039398c8ae
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Basic RefData and CellRef change tracking
Wrapped item charge handling in getItemHealth function
|
2014-05-25 14:30:07 +02:00 |
|
scrawl
|
37b9d2fb0c
|
Fix a wrong use of reference that causes potential crash
|
2014-05-15 09:54:10 +02:00 |
|
Thomas
|
2425d2c2ab
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Added stuck mitigation for AiAvoidDoor
|
2014-05-14 13:38:10 -04:00 |
|
Thomas
|
58bf7624be
|
Made code a bit more efficient
|
2014-05-13 21:52:05 -04:00 |
|
Thomas
|
ee36ace00b
|
Undid some code clean up changes, and changed how some includes work
|
2014-05-13 13:43:50 -04:00 |
|
Thomas
|
598221a8e7
|
Forgot some files
|
2014-05-13 13:07:27 -04:00 |
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