Capostrophic
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05d94d35f9
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Make disabled shadow defines map static
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6 years ago |
Andrei Kortunov
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7941fd6780
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Merge branch 'patch-2' into 'master'
Add support for OpenGLES 3.2
See merge request OpenMW/openmw!93
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6 years ago |
Bret Curtis
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e0edecf1f2
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Merge pull request #2341 from Capostrophic/scripting
Allow using functions in non-conditional expressions (bug #3725)
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6 years ago |
Andrei Kortunov
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bd2188a0f8
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Use the logging system for compiler errors
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6 years ago |
Capostrophic
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3d64a46df2
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Allow using functions in non-conditional expressions (bug #3725)
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6 years ago |
Andrei Kortunov
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9059971a69
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Increase required MyGUI version to 3.2.2
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6 years ago |
Alexei Dobrohotov
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53d704fec8
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Merge pull request #2335 from akortunov/guifixes
Allow to shrink tooltip width to its actual text width
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6 years ago |
Andrei Kortunov
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626a05f825
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Merge pull request #2128 from Capostrophic/blood
Support all eight possible blood types (feature #4958)
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6 years ago |
Andrei Kortunov
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7e0bf40dbe
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Allow to shrink tooltip width to its actual text width (bug #3812)
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6 years ago |
Capostrophic
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6cbec4a688
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Stray argument usage corrections
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6 years ago |
terrabyte25
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b29476de58
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Add support for OpenGLES 3.2
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6 years ago |
Capostrophic
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7814bd1b76
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Support eight possible blood types (feature #4958)
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6 years ago |
elsid
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4500f01efd
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Remove unused field
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6 years ago |
Alexei Dobrohotov
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5b8fc5a151
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Merge pull request #2314 from OpenMW/stdc++14
bump from C++11 to C++14
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6 years ago |
Bret Curtis
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f4e113e7c1
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Merge pull request #2277 from akortunov/terrain
Camera-related fixes
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6 years ago |
Bret Curtis
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10643a10f2
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Merge branch 'master' into lighting
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6 years ago |
Alexei Dobrohotov
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d3e6921946
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Merge pull request #2318 from elsid/navmesh_lock_tile
Avoid work duplication for multiple thread async navmesh updater
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6 years ago |
elsid
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c683dc8565
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Lock navmesh tile by thread while processing
To avoid duplicated work on a same tile by different threads.
If tile is locked by another thread, then post job into this thread queue.
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6 years ago |
Capostrophic
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85e99182ce
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Revise light source configuration (bug #4965)
Set up attenuation less awkwardly
Use global attenuation settings for magic light source
Use constant attenuation settings
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6 years ago |
Bret Curtis
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2ab7f903d7
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make use of std::make_unique to test that MSVC2015 can handle that
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6 years ago |
Capostrophic
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b08fed6d83
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Fix NIF printVersion and allow 4.0.0.0 file loading
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6 years ago |
Andrei Kortunov
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14b756a692
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Use a generic logging system for RecastNavigation
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6 years ago |
Bret Curtis
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7808cbbfe8
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Merge pull request #2292 from akortunov/fallback
Make fallback map static to simplify constructors
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6 years ago |
bzzt
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391f6faffb
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Remove unused defaultViewer / defaultViewPoint
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6 years ago |
bzzt
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e908790584
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Inherit the view point from main camera for water RTT cameras
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6 years ago |
Andrei Kortunov
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489e5c6cce
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Store preloaded terrain view in the main thread
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6 years ago |
bzzt
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63ab7345be
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Reuse traversal result for different traversal with same view point
Rename eyePoint to viewPoint to match OSG conventions (eyePoint is the camera position, viewPoint is for LOD handling)
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6 years ago |
Bret Curtis
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a5504f8cc1
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Merge pull request #2297 from Capostrophic/esm
Make sure the record hasn't ended in getHString hack (bug #4938)
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6 years ago |
Capostrophic
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4b6fc5f720
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Make sure the record hasn't ended in getHString hack (bug #4938)
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6 years ago |
Andrei Kortunov
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368d1f9d25
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Merge pull request #2191 from akortunov/viewer
Do not store Viewer reference in the ViewData
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6 years ago |
Andrei Kortunov
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cae456a4aa
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Merge pull request #2294 from Capostrophic/arguments
Ignore extra arguments to PlayLoopSound3D too
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6 years ago |
Capostrophic
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7ef7555c19
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Ignore extra arguments to PlayLoopSound3D too
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6 years ago |
Andrei Kortunov
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a302ec9c65
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Make fallback map static to simplify constructors
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6 years ago |
Capostrophic
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17dce28705
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Improve compiler messages
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6 years ago |
bzzt
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c8d2107b80
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Do not store Viewer reference in the ViewData
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6 years ago |
Bret Curtis
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1e9eac568f
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Merge pull request #2249 from akortunov/cache
Implement generic caching system
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6 years ago |
Bret Curtis
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6cbf1288ff
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Merge pull request #1929 from Capostrophic/elseif
Ignore the rest of the line after else operator (bug #3006)
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6 years ago |
Capostrophic
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cbce1a1b7c
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Ignore the rest of the line after else (bug #3006)
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6 years ago |
Bret Curtis
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8f8bba66d9
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Merge pull request #2178 from Capostrophic/declaration
Ignore extra text after a local variable declaration (bug #4867)
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6 years ago |
Capostrophic
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786f3e5fc3
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Remove unused and unfinished blendmap packing feature
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6 years ago |
Capostrophic
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af47ec7756
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Skip extra text after variable declaration (bug #4867)
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6 years ago |
Bret Curtis
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5e12073b47
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Merge pull request #2272 from akortunov/optimize_terrain
Do not block loading while compiling composite maps
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6 years ago |
Andrei Kortunov
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b466bfee40
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Enable light sources directly to avoid virtual calls
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6 years ago |
Andrei Kortunov
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0e1f5f68b6
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Do not allow different threads to compile the same composite map
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6 years ago |
Andrei Kortunov
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cad45e96ac
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Remove redundant mCompile set - we do not use data from it anyway
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6 years ago |
bzzt
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c2986b3bd7
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Do not block the loading thread while compiling composite maps in the
draw thread
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6 years ago |
Bret Curtis
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26feedfcae
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Merge pull request #2268 from akortunov/scanfix
Fix some issues from the Coverity Scan report
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6 years ago |
Bret Curtis
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19dcbf2b3d
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Merge pull request #2266 from Capostrophic/vsync
Vsync tweaks
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6 years ago |
Andrei Kortunov
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b2fca46206
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Fix a couple of minor issues in shadows
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6 years ago |
Andrei Kortunov
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7995a92672
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Initialize missing variables
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6 years ago |