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17 commits

Author SHA1 Message Date
scrawl
7e02bb7348 Preload summoned creature models before the spell is cast 2017-02-20 19:58:00 +01:00
Allofich
b1be3596dc Cleanup of #include statements 2016-06-18 10:56:28 +09:00
scrawl
4acfe1a7e4 Move cleanupSummonedCreature to the mechanics manager (Bug #3439) 2016-06-12 02:43:33 +02:00
scrawl
910ad76e29 Remove spell effects when a summoned creature expires (Bug #3439) 2016-06-12 00:41:13 +02:00
scrawl
b7e45b046d When a summoned creature dies, wait for its death animation to complete before removing it (Bug #3439) 2016-06-12 00:40:55 +02:00
scrawl
7485abe5c3 Use safePlaceObject for summoned creature spawning 2016-02-29 17:27:07 +01:00
scrawl
11f00e3aa9 Rename safePlaceObject to placeObject 2016-02-29 17:05:18 +01:00
scrawl
b2add6470b Missing include fix 2015-12-18 02:58:38 +01:00
scrawl
1c8244276d Exception handling improvements (Bug #3090) 2015-12-18 02:36:34 +01:00
scrawl
4bb3cbf0fb Remove last remains of Ogre 2015-06-03 23:04:35 +02:00
scrawl
b70383d127 Remove last remains of Ogre math 2015-06-03 21:37:21 +02:00
scrawl
fd50be0fb8 Restore various gameplay 2015-05-30 01:00:24 +02:00
scrawl
68f93294da Port EffectManager 2015-04-19 17:55:56 +02:00
scrawl
4e69e7cc0f OpenMW compiles and runs w/o render window 2015-04-01 17:02:15 +02:00
cc9cii
efdee19477 Suppress warning about the lack of virtual destructor. 2015-02-16 16:41:53 +11:00
scrawl
378e91545d Fix Tribunal/BM summon effects not working 2015-01-23 15:34:47 +01:00
scrawl
f267497c03 Allow separate summoned creature instances for each spell ID (Fixes #2194) 2015-01-06 16:11:05 +01:00