Commit Graph

1500 Commits (c63ab673e1f1a09862d500400cb4cc3713dbc46e)

Author SHA1 Message Date
MiroslavR ee8f88fc42 Reset health modifier when actor dies (Fixes #2330) 10 years ago
scrawl 7e33471edb Fix code duplication 10 years ago
scrawl bdcc3a4036 Add missing swish sound for thrown weapons 10 years ago
scrawl 2346c3528d Remove NpcStats::mProfit and store it in the script instead
Also use the Profit label when the "minimumProfit" script variable exists, rather than hardcoding to NPCs.
10 years ago
scrawl b9acf437fd Remove friendly hits from the save file
The vanilla engine does not store friendly hits in the save file. Since there's no other mechanism that ever resets the friendly hits (at least not to my knowledge) this should be regarded a feature rather than a bug.
10 years ago
scrawl 431f540791 ESSImport: fix NPC factions 10 years ago
scrawl f35c9b7a69 Clang warning fixes (thanks hemite) 10 years ago
scrawl d34c8526f6 Enchanted arrows should not be added to victim (Fixes #2306) 10 years ago
scrawl 67491c7164 Fix leveled item argument issue (Fixes #2302) 10 years ago
scrawl c883a73d30 Several warning fixes 10 years ago
scrawl 378e91545d Fix Tribunal/BM summon effects not working 10 years ago
scrawl 69676906ae Don't clear known spells when reading from the savegame
This is needed because the .ess format doesn't include the racial spells in the player's spell list.
10 years ago
scrawl eede2c8e55 ESSImport: convert breath meter and skill increases 10 years ago
scrawl 14aacf9a72 Add comment 10 years ago
scrawl 1869d37cfc Remove unused mLastDrowningHit 10 years ago
scrawl bf915d929a Update idle voices according to research 10 years ago
scrawl a3c861b7fa Idle voice fix 10 years ago
scrawl 2ac4a74a34 Fix running AI for dead actors 10 years ago
scrawl fafc14d5a0 Add proper air movement mechanics (Fixes #2077) 10 years ago
scrawl 4ed3e7bbb7 Enchanting code cleanup 10 years ago
scrawl de23ad5c8d Change dynamic_cast to static_cast to make coverity happy 10 years ago
scrawl cda2eea906 Enchanting: use fEnchantmentConstantDurationMult and fEffectCostMult 10 years ago
scrawl 871d59de6c Reduce Idle voice chance (Fixes #1964) 10 years ago
scrawl c3f3f8b3d0 Use only Cell records for saving progress bar (Fixes #2259) 10 years ago
scrawl b108fbe986 Remove incorrect implementation of fGreetDistanceReset
This can't be right. A reset distance of 512 is smaller than the maximum greeting distance for certain NPCs, which would then say greetings non-stop.
10 years ago
Marc Zinnschlag 289a912817 Merge remote-tracking branch 'scrawl/master' 10 years ago
dteviot 458b82c308 Centralized "fish can't attack non-swimmer" logic. 10 years ago
scrawl 579f5d232f Move interactive messageBox to separate function 10 years ago
dteviot 7fe2f86d06 Slaughter fish attacks when player only knee deep in water (Fixes #2076) 10 years ago
Marc Zinnschlag 38a413a483 Merge remote-tracking branch 'scrawl/master' 10 years ago
scrawl 13c5bd5cc2 Enchanting: fix skill-based cast cost bonus being applied twice 10 years ago
scrawl ef1b0a191b Revert "Enchanting: fix inverted self-enchant success chance"
It wasn't inverted to begin with. The author of this commit is an idiot.
10 years ago
scrawl a17252eab3 Remove unused checkWaypoint function
It was an almost exact copy of the checkPathCompleted function anyway.
10 years ago
scrawl 4d9100091d Reduce default pathing arrival tolerance to 32 units (Fixes #1605) 10 years ago
scrawl 992b87ea44 Reset existing summons when the spell is re-casted (Fixes #2135) 10 years ago
scrawl f267497c03 Allow separate summoned creature instances for each spell ID (Fixes #2194) 10 years ago
Marc Zinnschlag 31f6ccdf4d Merge remote-tracking branch 'internecine/bug2031' 10 years ago
Internecine e1fdcb608e Fixed incorrect index 10 years ago
scrawl 708dbc2518 Crime fix 10 years ago
scrawl c343a5c803 stopCombat fix 10 years ago
scrawl 5e7e40aac9 Fix being able to switch weapons while knocked out 10 years ago
scrawl d56906acf7 Fix the creature position glitch 10 years ago
scrawl 92e4a0669c Fix for AiWander state loading 10 years ago
scrawl 559ddbb480 Quick fix for Ai fast-forward crash in exteriors (Fixes #2241) 10 years ago
Internecine a7a3ab0c78 Fixed instant negative dynamic stat changes being applied as positive 10 years ago
scrawl dc1c52bda7 Add some todo comments 10 years ago
scrawl e0d083f702 Add hand-to-hand combat mechanics for bipedal creatures
You can now have a fistfight with vivec, if you so desire.
10 years ago
scrawl 70d3bfc6ed Fix idle animation not restarting immediately for creatures 10 years ago
scrawl 01652bbcc5 Store original actor position in AiWander package (Fixes #2200) 10 years ago
scrawl 99ae0f901b Implement AiTravel fast-forward (Fixes #1125) 10 years ago