MiroslavR
ee8f88fc42
Reset health modifier when actor dies ( Fixes #2330 )
10 years ago
scrawl
7e33471edb
Fix code duplication
10 years ago
scrawl
bdcc3a4036
Add missing swish sound for thrown weapons
10 years ago
scrawl
2346c3528d
Remove NpcStats::mProfit and store it in the script instead
...
Also use the Profit label when the "minimumProfit" script variable exists, rather than hardcoding to NPCs.
10 years ago
scrawl
b9acf437fd
Remove friendly hits from the save file
...
The vanilla engine does not store friendly hits in the save file. Since there's no other mechanism that ever resets the friendly hits (at least not to my knowledge) this should be regarded a feature rather than a bug.
10 years ago
scrawl
431f540791
ESSImport: fix NPC factions
10 years ago
scrawl
f35c9b7a69
Clang warning fixes (thanks hemite)
10 years ago
scrawl
d34c8526f6
Enchanted arrows should not be added to victim ( Fixes #2306 )
10 years ago
scrawl
67491c7164
Fix leveled item argument issue ( Fixes #2302 )
10 years ago
scrawl
c883a73d30
Several warning fixes
10 years ago
scrawl
378e91545d
Fix Tribunal/BM summon effects not working
10 years ago
scrawl
69676906ae
Don't clear known spells when reading from the savegame
...
This is needed because the .ess format doesn't include the racial spells in the player's spell list.
10 years ago
scrawl
eede2c8e55
ESSImport: convert breath meter and skill increases
10 years ago
scrawl
14aacf9a72
Add comment
10 years ago
scrawl
1869d37cfc
Remove unused mLastDrowningHit
10 years ago
scrawl
bf915d929a
Update idle voices according to research
10 years ago
scrawl
a3c861b7fa
Idle voice fix
10 years ago
scrawl
2ac4a74a34
Fix running AI for dead actors
10 years ago
scrawl
fafc14d5a0
Add proper air movement mechanics ( Fixes #2077 )
10 years ago
scrawl
4ed3e7bbb7
Enchanting code cleanup
10 years ago
scrawl
de23ad5c8d
Change dynamic_cast to static_cast to make coverity happy
10 years ago
scrawl
cda2eea906
Enchanting: use fEnchantmentConstantDurationMult and fEffectCostMult
10 years ago
scrawl
871d59de6c
Reduce Idle voice chance ( Fixes #1964 )
10 years ago
scrawl
c3f3f8b3d0
Use only Cell records for saving progress bar ( Fixes #2259 )
10 years ago
scrawl
b108fbe986
Remove incorrect implementation of fGreetDistanceReset
...
This can't be right. A reset distance of 512 is smaller than the maximum greeting distance for certain NPCs, which would then say greetings non-stop.
10 years ago
Marc Zinnschlag
289a912817
Merge remote-tracking branch 'scrawl/master'
10 years ago
dteviot
458b82c308
Centralized "fish can't attack non-swimmer" logic.
10 years ago
scrawl
579f5d232f
Move interactive messageBox to separate function
10 years ago
dteviot
7fe2f86d06
Slaughter fish attacks when player only knee deep in water ( Fixes #2076 )
10 years ago
Marc Zinnschlag
38a413a483
Merge remote-tracking branch 'scrawl/master'
10 years ago
scrawl
13c5bd5cc2
Enchanting: fix skill-based cast cost bonus being applied twice
10 years ago
scrawl
ef1b0a191b
Revert "Enchanting: fix inverted self-enchant success chance"
...
It wasn't inverted to begin with. The author of this commit is an idiot.
10 years ago
scrawl
a17252eab3
Remove unused checkWaypoint function
...
It was an almost exact copy of the checkPathCompleted function anyway.
10 years ago
scrawl
4d9100091d
Reduce default pathing arrival tolerance to 32 units ( Fixes #1605 )
10 years ago
scrawl
992b87ea44
Reset existing summons when the spell is re-casted ( Fixes #2135 )
10 years ago
scrawl
f267497c03
Allow separate summoned creature instances for each spell ID ( Fixes #2194 )
10 years ago
Marc Zinnschlag
31f6ccdf4d
Merge remote-tracking branch 'internecine/bug2031'
10 years ago
Internecine
e1fdcb608e
Fixed incorrect index
10 years ago
scrawl
708dbc2518
Crime fix
10 years ago
scrawl
c343a5c803
stopCombat fix
10 years ago
scrawl
5e7e40aac9
Fix being able to switch weapons while knocked out
10 years ago
scrawl
d56906acf7
Fix the creature position glitch
10 years ago
scrawl
92e4a0669c
Fix for AiWander state loading
10 years ago
scrawl
559ddbb480
Quick fix for Ai fast-forward crash in exteriors ( Fixes #2241 )
10 years ago
Internecine
a7a3ab0c78
Fixed instant negative dynamic stat changes being applied as positive
10 years ago
scrawl
dc1c52bda7
Add some todo comments
10 years ago
scrawl
e0d083f702
Add hand-to-hand combat mechanics for bipedal creatures
...
You can now have a fistfight with vivec, if you so desire.
10 years ago
scrawl
70d3bfc6ed
Fix idle animation not restarting immediately for creatures
10 years ago
scrawl
01652bbcc5
Store original actor position in AiWander package ( Fixes #2200 )
10 years ago
scrawl
99ae0f901b
Implement AiTravel fast-forward ( Fixes #1125 )
10 years ago