Allofich
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4f08084e79
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Make stationary actors return to position on load
Also makes wandering actors resume their previous destination when an interrupting combat or pursuit ends.
(Fixes #3656)
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8 years ago |
Allofich
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028762a7dc
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Make guards that are attacked try to arrest player
(Fixes #3706)
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8 years ago |
scrawl
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cd1821c464
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Merge pull request #1322 from Siimacore/wizardthreadfix
Stopping the thread in the wizard that prevented it to stop correctly
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8 years ago |
scrawl
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53264f34b3
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Merge pull request #1321 from akortunov/spellpriority
Use mRange to check spell range instead of mArea.
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8 years ago |
Allofich
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42402976e3
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Fixes for building in MSVC
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8 years ago |
Siimacore
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6af470ff03
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Stopping the thread in the wizard that prevented it to stop correctly
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8 years ago |
Andrei Kortunov
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87939bf3b1
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Use mRange to check spell range instead of mArea.
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8 years ago |
scrawl
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f7969fb178
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Merge pull request #1317 from Siimacore/master
Correcting https://bugs.openmw.org/issues/3906
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8 years ago |
scrawl
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dd3f612e88
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Merge pull request #1316 from akortunov/doorfix
Doors usage improvements
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8 years ago |
scrawl
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80eb2ea35d
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Merge pull request #1313 from akortunov/spellpriority
Make combat AI to do not cast target spells under water
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8 years ago |
scrawl
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6d90f5a9a5
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Merge pull request #1312 from akortunov/guifixes
Split greeting from topic response
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8 years ago |
Andrei Kortunov
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e9d0bf7c12
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Added missed return statement
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8 years ago |
Andrei Kortunov
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9fdfb2a83f
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Spell priority: make AI do not cast target spells when enemy is under water
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8 years ago |
Siimacore
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b0abed00e5
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Correcting https://bugs.openmw.org/issues/3906
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8 years ago |
Andrei Kortunov
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cab51d26cc
|
Doors: small key search optimizations
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8 years ago |
Andrei Kortunov
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188424d5d3
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Allow AI to use keys to open doors
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8 years ago |
Bret Curtis
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dbf149f9b2
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gcd is not available in msvc until 2017.3 P2, back to boost::math::gcd for now
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8 years ago |
Andrei Kortunov
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4600f24e27
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Playing sound when AI is opening a door
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8 years ago |
Bret Curtis
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c781d1f8ed
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purge unnecessary imports
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
add fstream back
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8 years ago |
Bret Curtis
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d799954ca0
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replace and purge boost::math::gcd and other non-used headers
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8 years ago |
Bret Curtis
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154d7cffa2
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replace and purge boost::function
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8 years ago |
Bret Curtis
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d48b829b45
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replace and purge boost::lexical_cast
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8 years ago |
Bret Curtis
|
98752a9702
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replace boost::bind
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8 years ago |
Bret Curtis
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b7c27e5e96
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remove boost/tuple
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8 years ago |
Bret Curtis
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d97aa9152b
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remove more unused imports, including boost headers
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8 years ago |
Bret Curtis
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39185e6f8c
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purge the rest of boost::shared and any other boost related things that no longer are required
put boost system back in, clean others up
revert Qt
add back boost fstream
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8 years ago |
Bret Curtis
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d785344fad
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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8 years ago |
Bret Curtis
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07f75e1104
|
replace boost::shared_ptr in extern and components
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8 years ago |
Bret Curtis
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c8b67221d7
|
use nullptr instead of NULL
|
8 years ago |
Ewan Higgs
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38a2de3c51
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convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
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8 years ago |
Andrei Kortunov
|
3190f28710
|
Spell priority: make AI do not cast target spells under water
|
8 years ago |
Andrei Kortunov
|
4bb9622c21
|
Handle greetings differently from responses
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8 years ago |
scrawl
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59eb0aba7d
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Merge pull request #1310 from akortunov/guifixes
Removed empty space before dialogue entry (bug #3892)
|
8 years ago |
Andrei Kortunov
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c2962ced90
|
Removed empty space before dialogue entry (bug #3892)
|
8 years ago |
scrawl
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172cc65be9
|
Merge pull request #1308 from akortunov/spellpriority
Spell priority: dispel usage improvements
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8 years ago |
Andrei Kortunov
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00402b7154
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Removed unused variable
|
8 years ago |
scrawl
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70e02f4c28
|
Merge pull request #1306 from Nialsy/master
Fixed quickload with menus open
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8 years ago |
Andrei Kortunov
|
f4a187a9c2
|
Move a setting to show enchanting success chance from GUI to Game section
|
8 years ago |
Andrei Kortunov
|
9a1ba1e559
|
Show success chance when self-enchanting (Feature #3492)
|
8 years ago |
Andrei Kortunov
|
42f3c73c75
|
Spell priority: dispel usage improvements
|
8 years ago |
Nicholas
|
f6f07f5497
|
clear mGoToJail flag on load
|
8 years ago |
scrawl
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9fd0d54a35
|
Merge pull request #1289 from akortunov/newrepair
Improved repair and recharge widgets
|
8 years ago |
Andrei Kortunov
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f6c3d4935e
|
Spell priority: feather and burden
|
8 years ago |
Andrei Kortunov
|
10d4cb15ad
|
Improved repair widget
|
8 years ago |
Andrei Kortunov
|
1164c3f16e
|
Improved recharge widget
|
8 years ago |
Andrei Kortunov
|
6c21e4ed31
|
Spell priority: ignore some effects useless in battle
|
8 years ago |
scrawl
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2638327593
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Merge pull request #1303 from akortunov/guifixes
Character generation layout fixes
|
8 years ago |
scrawl
|
a1661af864
|
Merge pull request #1301 from akortunov/tooltips
Tooltips layout fixes
|
8 years ago |
Andrei Kortunov
|
46c8842808
|
Fixed enchant points calculations formula
|
8 years ago |
Andrei Kortunov
|
f17badb3cd
|
Makes cells cache size configurable
|
8 years ago |
scrawl
|
f9cdc2da94
|
Merge pull request #1293 from akortunov/spellpriority
aicombataction.cpp: implement some spell priority TODO's
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8 years ago |
MiroslavR
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98daf4f043
|
Merge pull request #1296 from akortunov/jumpfatiguefix
Fixed jump fatigue loss formula (bug #3843)
|
8 years ago |
scrawl
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8cd8eab9dd
|
Merge pull request #1294 from akortunov/constenchantfix
Swap enchant type when purge selected soulgem (bug #3878)
|
8 years ago |
Andrei Kortunov
|
4f41c44cd6
|
Swap enchant type when clean selected soulgem widget (fixes #3878)
|
8 years ago |
Marc Zinnschlag
|
6906e35ac0
|
Merge remote-tracking branch 'origin/master'
|
8 years ago |
PlutonicOverkill
|
5ec97811d8
|
Don't switch pages when right-clicking on list
|
8 years ago |
PlutonicOverkill
|
7281e8b888
|
Remove C++11 features
|
8 years ago |
PlutonicOverkill
|
cd75c5618c
|
Move context menu code to PageBase
|
8 years ago |
PlutonicOverkill
|
16f8341de3
|
Prevent context menu appearing for modifier settings
|
8 years ago |
PlutonicOverkill
|
c2f427f48d
|
Prevent context menu appearing when right-clicking shortcut setting
|
8 years ago |
PlutonicOverkill
|
646ff72cdc
|
Add a more elegant way of showing the context menu
|
8 years ago |
PlutonicOverkill
|
bd9f657603
|
Show context menu when user clicks on empty space
|
8 years ago |
PlutonicOverkill
|
30af92f575
|
Fix pointer initialisation bug
|
8 years ago |
PlutonicOverkill
|
4879405097
|
Add reset context menu for key binding pages
|
8 years ago |
PlutonicOverkill
|
3545cfa00a
|
Rewrite feature to reset options to default
|
8 years ago |
Allofich
|
315ad54b29
|
Don't make NPCs or player speak while underwater
(Fixes #3851)
|
8 years ago |
Andrei Kortunov
|
de14e9811d
|
Fixed Travis CI build
|
8 years ago |
PlutonicOverkill
|
f30d1a3075
|
Revert everything
|
8 years ago |
scrawl
|
48c764a580
|
Update test
|
8 years ago |
scrawl
|
813af876f6
|
Use a partial binary search in isReservedName (Fixes #3835)
|
8 years ago |
scrawl
|
109bc3cb59
|
Merge pull request #1281 from akortunov/purgefix
Make InventoryStore::purgeEffect() purge all effects with argument ID instead only first
|
8 years ago |
scrawl
|
796d2c59ca
|
Merge pull request #1282 from MiroslavR/noenv_player_vo
Do not apply underwater effects to player's voice
|
8 years ago |
PlutonicOverkill
|
a9760ec805
|
Fix indenting
|
8 years ago |
PlutonicOverkill
|
d8a711f89f
|
Fix tabs
|
8 years ago |
PlutonicOverkill
|
477af73ad6
|
Missed another one
|
8 years ago |
PlutonicOverkill
|
418aeb65f1
|
Remove unneeded dependencies
|
8 years ago |
PlutonicOverkill
|
5fca37d0c8
|
Forgot to remove debugging code
|
8 years ago |
PlutonicOverkill
|
dff3828710
|
Keep the settings page in sync with the real settings
|
8 years ago |
PlutonicOverkill
|
64879c03e4
|
Add option to reset settings to default
|
8 years ago |
Marc Zinnschlag
|
a2e863e7dd
|
Merge remote-tracking branch 'origin/master'
|
8 years ago |
Andrei Kortunov
|
4d927439ca
|
Spell priority: item wearing check when disintegrate weapon/armor
|
8 years ago |
Andrei Kortunov
|
d598809ac6
|
Spell priority: check spell resistance, check if actor is already has a non-magnitude effect
|
8 years ago |
PlutonicOverkill
|
829560719e
|
Make name highlighting more consistent and only for variable names
|
8 years ago |
Andrei Kortunov
|
1520a4d7db
|
Levelup menu layout fixes
|
8 years ago |
Andrei Kortunov
|
26ec467df0
|
Tooltips: faction, magic effects layout fixes
|
8 years ago |
Andrei Kortunov
|
987677db75
|
Tooltips: dynamic stats, birthsign and hand-to-hand layout fixes
|
8 years ago |
MiroslavR
|
d24bcbac15
|
Do not apply underwater effects to player's voice (Fixes #3850)
|
8 years ago |
Andrei Kortunov
|
6331cc6ab9
|
Tooltips: level, race, class, specialization layout fixes
|
8 years ago |
scrawl
|
9f1527b7da
|
Merge pull request #1272 from akortunov/guifixes
Service menus layout fixes
|
8 years ago |
PlutonicOverkill
|
95f60d2bb3
|
Merge branch 'master' into mark-variable
|
8 years ago |
PlutonicOverkill
|
cbb2b8b119
|
Add setting so feature can be turned off
|
8 years ago |
PlutonicOverkill
|
a8e7628e83
|
Enable highlighting when cursor is placed over a name (script editor)
|
8 years ago |
Marc Zinnschlag
|
7919c4d672
|
Merge remote-tracking branch 'plutonicoverkill/master'
|
8 years ago |
PlutonicOverkill
|
e685de0f84
|
Fix script editor undo/redo context menu actions
|
8 years ago |
PlutonicOverkill
|
6063d8e31b
|
Fix existing context menu in script editor
|
8 years ago |
Andrei Kortunov
|
f484ef8ffb
|
Fixed jump fatigue loss formula (fixes #3843)
|
8 years ago |
Andrei Kortunov
|
bba822c014
|
Purge all effects with same ID instead only first (fixes #3839)
|
8 years ago |
Marc Zinnschlag
|
61e6b0d03c
|
improved ScriptErrorTable handling of script errors that don't have line/column associated with them (also avoiding a segfault)
|
8 years ago |
PlutonicOverkill
|
3d1e640388
|
Add setting to change keyboard shortcut and fix another crash
|
8 years ago |
PlutonicOverkill
|
1f699552f7
|
Fix infinite recursion bug in uncommentSelection()
|
8 years ago |