Commit Graph

13456 Commits (c9d9461d3e84b60024d0800bd23413c41f82ee73)

Author SHA1 Message Date
Allofich 4f08084e79 Make stationary actors return to position on load
Also makes wandering actors resume their previous destination when an interrupting combat or pursuit ends.

(Fixes #3656)
8 years ago
Allofich 028762a7dc Make guards that are attacked try to arrest player
(Fixes #3706)
8 years ago
scrawl cd1821c464 Merge pull request #1322 from Siimacore/wizardthreadfix
Stopping the thread in the wizard that prevented it to stop correctly
8 years ago
scrawl 53264f34b3 Merge pull request #1321 from akortunov/spellpriority
Use mRange to check spell range instead of mArea.
8 years ago
Allofich 42402976e3 Fixes for building in MSVC 8 years ago
Siimacore 6af470ff03 Stopping the thread in the wizard that prevented it to stop correctly 8 years ago
Andrei Kortunov 87939bf3b1 Use mRange to check spell range instead of mArea. 8 years ago
scrawl f7969fb178 Merge pull request #1317 from Siimacore/master
Correcting https://bugs.openmw.org/issues/3906
8 years ago
scrawl dd3f612e88 Merge pull request #1316 from akortunov/doorfix
Doors usage improvements
8 years ago
scrawl 80eb2ea35d Merge pull request #1313 from akortunov/spellpriority
Make combat AI to do not cast target spells under water
8 years ago
scrawl 6d90f5a9a5 Merge pull request #1312 from akortunov/guifixes
Split greeting from topic response
8 years ago
Andrei Kortunov e9d0bf7c12 Added missed return statement 8 years ago
Andrei Kortunov 9fdfb2a83f Spell priority: make AI do not cast target spells when enemy is under water 8 years ago
Siimacore b0abed00e5 Correcting https://bugs.openmw.org/issues/3906 8 years ago
Andrei Kortunov cab51d26cc Doors: small key search optimizations 8 years ago
Andrei Kortunov 188424d5d3 Allow AI to use keys to open doors 8 years ago
Bret Curtis dbf149f9b2 gcd is not available in msvc until 2017.3 P2, back to boost::math::gcd for now 8 years ago
Andrei Kortunov 4600f24e27 Playing sound when AI is opening a door 8 years ago
Bret Curtis c781d1f8ed purge unnecessary imports
add fstream back

add fstream back

add fstream back

add fstream back

add fstream back

add fstream back

add fstream back
8 years ago
Bret Curtis d799954ca0 replace and purge boost::math::gcd and other non-used headers 8 years ago
Bret Curtis 154d7cffa2 replace and purge boost::function 8 years ago
Bret Curtis d48b829b45 replace and purge boost::lexical_cast 8 years ago
Bret Curtis 98752a9702 replace boost::bind 8 years ago
Bret Curtis b7c27e5e96 remove boost/tuple 8 years ago
Bret Curtis d97aa9152b remove more unused imports, including boost headers 8 years ago
Bret Curtis 39185e6f8c purge the rest of boost::shared and any other boost related things that no longer are required
put boost system back in, clean others up

revert Qt

add back boost fstream
8 years ago
Bret Curtis d785344fad purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 8 years ago
Bret Curtis 07f75e1104 replace boost::shared_ptr in extern and components 8 years ago
Bret Curtis c8b67221d7 use nullptr instead of NULL 8 years ago
Ewan Higgs 38a2de3c51 convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 8 years ago
Andrei Kortunov 3190f28710 Spell priority: make AI do not cast target spells under water 8 years ago
Andrei Kortunov 4bb9622c21 Handle greetings differently from responses 8 years ago
scrawl 59eb0aba7d Merge pull request #1310 from akortunov/guifixes
Removed empty space before dialogue entry (bug #3892)
8 years ago
Andrei Kortunov c2962ced90 Removed empty space before dialogue entry (bug #3892) 8 years ago
scrawl 172cc65be9 Merge pull request #1308 from akortunov/spellpriority
Spell priority: dispel usage improvements
8 years ago
Andrei Kortunov 00402b7154 Removed unused variable 8 years ago
scrawl 70e02f4c28 Merge pull request #1306 from Nialsy/master
Fixed quickload with menus open
8 years ago
Andrei Kortunov f4a187a9c2 Move a setting to show enchanting success chance from GUI to Game section 8 years ago
Andrei Kortunov 9a1ba1e559 Show success chance when self-enchanting (Feature #3492) 8 years ago
Andrei Kortunov 42f3c73c75 Spell priority: dispel usage improvements 8 years ago
Nicholas f6f07f5497 clear mGoToJail flag on load 8 years ago
scrawl 9fd0d54a35 Merge pull request #1289 from akortunov/newrepair
Improved repair and recharge widgets
8 years ago
Andrei Kortunov f6c3d4935e Spell priority: feather and burden 8 years ago
Andrei Kortunov 10d4cb15ad Improved repair widget 8 years ago
Andrei Kortunov 1164c3f16e Improved recharge widget 8 years ago
Andrei Kortunov 6c21e4ed31 Spell priority: ignore some effects useless in battle 8 years ago
scrawl 2638327593 Merge pull request #1303 from akortunov/guifixes
Character generation layout fixes
8 years ago
scrawl a1661af864 Merge pull request #1301 from akortunov/tooltips
Tooltips layout fixes
8 years ago
Andrei Kortunov 46c8842808 Fixed enchant points calculations formula 8 years ago
Andrei Kortunov f17badb3cd Makes cells cache size configurable 8 years ago
scrawl f9cdc2da94 Merge pull request #1293 from akortunov/spellpriority
aicombataction.cpp: implement some spell priority TODO's
8 years ago
MiroslavR 98daf4f043 Merge pull request #1296 from akortunov/jumpfatiguefix
Fixed jump fatigue loss formula (bug #3843)
8 years ago
scrawl 8cd8eab9dd Merge pull request #1294 from akortunov/constenchantfix
Swap enchant type when purge selected soulgem (bug #3878)
8 years ago
Andrei Kortunov 4f41c44cd6 Swap enchant type when clean selected soulgem widget (fixes #3878) 8 years ago
Marc Zinnschlag 6906e35ac0 Merge remote-tracking branch 'origin/master' 8 years ago
PlutonicOverkill 5ec97811d8 Don't switch pages when right-clicking on list 8 years ago
PlutonicOverkill 7281e8b888 Remove C++11 features 8 years ago
PlutonicOverkill cd75c5618c Move context menu code to PageBase 8 years ago
PlutonicOverkill 16f8341de3 Prevent context menu appearing for modifier settings 8 years ago
PlutonicOverkill c2f427f48d Prevent context menu appearing when right-clicking shortcut setting 8 years ago
PlutonicOverkill 646ff72cdc Add a more elegant way of showing the context menu 8 years ago
PlutonicOverkill bd9f657603 Show context menu when user clicks on empty space 8 years ago
PlutonicOverkill 30af92f575 Fix pointer initialisation bug 8 years ago
PlutonicOverkill 4879405097 Add reset context menu for key binding pages 8 years ago
PlutonicOverkill 3545cfa00a Rewrite feature to reset options to default 8 years ago
Allofich 315ad54b29 Don't make NPCs or player speak while underwater
(Fixes #3851)
8 years ago
Andrei Kortunov de14e9811d Fixed Travis CI build 8 years ago
PlutonicOverkill f30d1a3075 Revert everything 8 years ago
scrawl 48c764a580 Update test 8 years ago
scrawl 813af876f6 Use a partial binary search in isReservedName (Fixes #3835) 8 years ago
scrawl 109bc3cb59 Merge pull request #1281 from akortunov/purgefix
Make InventoryStore::purgeEffect() purge all effects with argument ID instead only first
8 years ago
scrawl 796d2c59ca Merge pull request #1282 from MiroslavR/noenv_player_vo
Do not apply underwater effects to player's voice
8 years ago
PlutonicOverkill a9760ec805 Fix indenting 8 years ago
PlutonicOverkill d8a711f89f Fix tabs 8 years ago
PlutonicOverkill 477af73ad6 Missed another one 8 years ago
PlutonicOverkill 418aeb65f1 Remove unneeded dependencies 8 years ago
PlutonicOverkill 5fca37d0c8 Forgot to remove debugging code 8 years ago
PlutonicOverkill dff3828710 Keep the settings page in sync with the real settings 8 years ago
PlutonicOverkill 64879c03e4 Add option to reset settings to default 8 years ago
Marc Zinnschlag a2e863e7dd Merge remote-tracking branch 'origin/master' 8 years ago
Andrei Kortunov 4d927439ca Spell priority: item wearing check when disintegrate weapon/armor 8 years ago
Andrei Kortunov d598809ac6 Spell priority: check spell resistance, check if actor is already has a non-magnitude effect 8 years ago
PlutonicOverkill 829560719e Make name highlighting more consistent and only for variable names 8 years ago
Andrei Kortunov 1520a4d7db Levelup menu layout fixes 8 years ago
Andrei Kortunov 26ec467df0 Tooltips: faction, magic effects layout fixes 8 years ago
Andrei Kortunov 987677db75 Tooltips: dynamic stats, birthsign and hand-to-hand layout fixes 8 years ago
MiroslavR d24bcbac15 Do not apply underwater effects to player's voice (Fixes #3850) 8 years ago
Andrei Kortunov 6331cc6ab9 Tooltips: level, race, class, specialization layout fixes 8 years ago
scrawl 9f1527b7da Merge pull request #1272 from akortunov/guifixes
Service menus layout fixes
8 years ago
PlutonicOverkill 95f60d2bb3 Merge branch 'master' into mark-variable 8 years ago
PlutonicOverkill cbb2b8b119 Add setting so feature can be turned off 8 years ago
PlutonicOverkill a8e7628e83 Enable highlighting when cursor is placed over a name (script editor) 8 years ago
Marc Zinnschlag 7919c4d672 Merge remote-tracking branch 'plutonicoverkill/master' 8 years ago
PlutonicOverkill e685de0f84 Fix script editor undo/redo context menu actions 8 years ago
PlutonicOverkill 6063d8e31b Fix existing context menu in script editor 8 years ago
Andrei Kortunov f484ef8ffb Fixed jump fatigue loss formula (fixes #3843) 8 years ago
Andrei Kortunov bba822c014 Purge all effects with same ID instead only first (fixes #3839) 8 years ago
Marc Zinnschlag 61e6b0d03c improved ScriptErrorTable handling of script errors that don't have line/column associated with them (also avoiding a segfault) 8 years ago
PlutonicOverkill 3d1e640388 Add setting to change keyboard shortcut and fix another crash 8 years ago
PlutonicOverkill 1f699552f7 Fix infinite recursion bug in uncommentSelection() 8 years ago