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658 commits

Author SHA1 Message Date
Koncord
1f1cbf53f9 [Client] Mark trivial destructor as default, remove "virtual" keyword
Mark constructor as explicit
2018-01-19 15:56:01 +08:00
Koncord
b63bf258ff [Client] Remove "virtual" keyword for getLocalActor & getDedicatedActor 2018-01-19 15:52:05 +08:00
Koncord
c2578918f2 [Client] Do not copy strings in getLocalActor and getDedicatedActor 2018-01-19 15:50:44 +08:00
Koncord
e2e197d84a [Client] Fix getting element of shared_ptr by reference 2018-01-19 15:45:20 +08:00
Koncord
f1e2bc01f6 [General] Use floats instead of doubles for enchantmentCharge 2018-01-19 15:41:29 +08:00
David Cernat
a037193e79 Merge pull request #372 from TES3MP/0.6.2 while resolving conflicts
Conflicts:
	apps/openmw-mp/Script/Functions/Actors.cpp
	apps/openmw-mp/Script/Functions/Actors.hpp
	apps/openmw-mp/Script/Functions/Items.cpp
	apps/openmw-mp/Script/Functions/Items.hpp
	apps/openmw-mp/Script/Functions/World.cpp
	apps/openmw-mp/Script/Functions/World.hpp
	apps/openmw/mwmp/WorldEvent.cpp
	components/openmw-mp/Packets/Player/PacketPlayerEquipment.cpp
	components/openmw-mp/Version.hpp
2018-01-18 13:40:13 +02:00
David Cernat
5894ffae7d [Client] Ignore dynamic object placements or spawns in packets 2018-01-17 11:01:31 +02:00
David Cernat
bce3d0eb4c [Client] Use more descriptive message for version mismatch 2018-01-17 08:10:49 +02:00
David Cernat
92060bd6b6
Merge pull request #370 from TES3MP/0.6.2
Add 0.6.2 commits up to 10 Jan 2018
2018-01-10 03:51:07 +02:00
David Cernat
09548d05f7 [Client] Ignore cell changes that move actors to where they already are 2018-01-08 01:37:01 +02:00
David Cernat
4a9a628a0f [Client] When getting an actor, make sure their cell is initialized 2018-01-07 02:35:30 +02:00
David Cernat
0cc86c04d1 [Client] Print plugin discrepancies, not just plugin lists side by side 2018-01-06 05:39:25 +02:00
Kyle Cooley
ba4d2bd5fe Merge remote-tracking branch 'origin/master' into LibIssues 2018-01-05 17:35:47 -05:00
David Cernat
b6a7377692 Merge pull request #366 from TES3MP/0.6.2 while resolving conflicts, 2nd try
Conflicts:
	apps/openmw-mp/Networking.cpp
	apps/openmw-mp/Script/Functions/Miscellaneous.cpp
	apps/openmw-mp/Script/Functions/Miscellaneous.hpp
	apps/openmw/mwmp/GUI/GUIChat.cpp
2018-01-05 21:24:14 +02:00
Kyle Cooley
fcd4d8b842 Fix build for gcc-5.4.0 2018-01-04 21:41:00 -05:00
Koncord
35922e4898 [General] Change "enum ACTOR_ACTION" to "enum class Action" 2018-01-05 09:40:11 +08:00
David Cernat
a639d3494a [Client] Fix use of DedicatedPlayers as targets for ConsoleCommand 2018-01-05 01:24:15 +02:00
David Cernat
502df7d9c1 [Client] Clean up GUIChat slightly 2018-01-05 00:03:05 +02:00
Koncord
c4949ac5d9 [General] Change regular enums to enum class 2018-01-02 12:44:53 +08:00
Koncord
5777759aae [General] Change enum QuickKey::QUICKKEY_TYPE to enum class 2018-01-02 11:52:38 +08:00
David Cernat
51a92bcf8f [Client] Fix build 2018-01-01 13:10:57 +02:00
David Cernat
09958681cd Merge pull request #363 from TES3MP/0.6.2 while resolving conflicts, 2nd try 2018-01-01 12:04:25 +02:00
David Cernat
db0e0d376e [Client] Use new code to set the console's Ptrs from server scripts
Previously, reusing the console's object selection code made it so using the same Ptr twice in a row was akin to clicking on the same object twice in the console window, i.e. the object was deselected the second time around. Additionally, that same code was setting key focus to the hidden console window, preventing players from moving until they activated another window (such as their inventory or chat window).
2017-12-26 15:04:28 +02:00
David Cernat
5fd9079b26 [Client] Stop drag and drop when setting player inventory 2017-12-25 05:41:13 +02:00
David Cernat
40e70ebf9c [Client] Fix key focus for chat window 2017-12-25 05:08:36 +02:00
David Cernat
bed96e5a3d [Client] Remove check of GM_RestBed GUI mode that no longer exists 2017-12-25 03:26:28 +02:00
David Cernat
cac2c6c1e8 Merge pull request #360 from TES3MP/0.6.1-openmw-updates while resolving conflicts 2017-12-25 02:25:01 +02:00
David Cernat
993081ba1e [General] Add enchantmentCharge to worldObjects and items 2017-12-23 13:16:38 +02:00
David Cernat
fef6bddc68 [Client] Fix typo related to drag and dropping 2017-12-16 23:19:54 +02:00
David Cernat
535fba0cb3 [Client] Finish drag and drops when arrested or teleported by server 2017-12-16 07:21:02 +02:00
Koncord
077a3d06b3 [General] Change type of BasePlayer::resurrectType to ResurrectType 2017-12-10 12:01:04 +08:00
Koncord
ecbe0127b0 [Client] Remove unused variable 2017-12-10 09:57:18 +08:00
Koncord
fd721143e2 [Client] Implement weather packet 2017-12-10 09:56:55 +08:00
Koncord
25b7095396 [Client] Share WeatherManager to the mwmp::Main class 2017-12-10 09:53:36 +08:00
Koncord
f11473da87 [Client] Remove WorldEvent::addObject(), use move semantics 2017-12-09 15:05:47 +08:00
Koncord
7748e582a8 [Client] Mark derived processor classes as final 2017-12-09 10:18:17 +08:00
David Cernat
ad61d88cb1 [General] Fix typos and use consistent style for recent additions 2017-12-08 18:02:23 +02:00
Koncord
051f65a4d5 [Client] Make channel buttons blinking on new messages 2017-12-08 22:53:22 +08:00
Koncord
7eecbfd08e [Client] Fix saving channel history 2017-12-08 22:36:16 +08:00
Koncord
aa183e6844 [General] Introduce chat channels 2017-12-08 07:43:29 +08:00
David Cernat
e97c9f72a2 [General] Rework getting/clearing of skill modifiers as with attributes 2017-12-04 15:06:27 +02:00
Koncord
cd03d59056 [Client] Fix invalid read (memcheck warning) 2017-12-04 16:25:57 +08:00
David Cernat
fc5e883160 [General] Rework PlayerStatsDynamic packets so they are of minimal size 2017-12-02 18:29:30 +02:00
David Cernat
047ad40b96 [Client] Clear FortifyAttribute effects when server sets modifier to 0 2017-12-02 09:22:36 +02:00
David Cernat
ef6dc61797 [Client] Send PlayerAttribute packets when attribute modifiers change 2017-11-30 23:03:34 +02:00
David Cernat
d1ad0c91f8 [General] Rework PlayerEquipment packets so they are of minimal size
Moreover, rename BaseNetCreature's equipedItems into equipmentItems.
2017-11-30 12:31:54 +02:00
David Cernat
c9c363ebef [General] Allow GameSettings to set bed & wilderness resting separately 2017-11-30 12:18:15 +02:00
David Cernat
bd9e8bd10f [General] Simplify storing of attribute and skill index changes 2017-11-29 16:55:51 +02:00
Koncord
e44fcdc0b3 [General] Cleanup Player packets 2017-11-28 21:38:45 +08:00
David Cernat
3508a16836 [General] Use GameSettings packet to set ability to rest and wait 2017-11-27 07:39:02 +02:00