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478 commits

Author SHA1 Message Date
Koncord
31adb5d715 [Server] Allow timers callbacks to restart timers 2017-05-08 05:48:04 +08:00
David Cernat
de49f5f175 [General] Add and use isActor bool for WorldObject 2017-05-07 03:07:09 +03:00
David Cernat
9d2c5c3502 [General] Simplify structure of BaseEvent 2017-05-06 21:57:29 +03:00
Koncord
250c199188 [Server] Fill query information about plugins 2017-05-07 02:52:28 +08:00
Koncord
87c172186e [Server] Add and implement PushPlugin method to MasterClient 2017-05-07 02:51:57 +08:00
Koncord
873da495b1 [Server] Trigger 'update' when added new rules in MasterClient 2017-05-07 02:51:25 +08:00
Koncord
f2b8a939ef [Server] Add postInit method and move getPluginListSample in to it 2017-05-07 02:49:58 +08:00
Koncord
26445355e6 [Server] Fix initialization of mclient 2017-05-07 02:17:15 +08:00
Koncord
a4a77ddeff [Server] Add SetRuleString and SetRuleValue to script API 2017-05-07 02:17:15 +08:00
Koncord
a0b71eda23 [Server] FIx deadlock 2017-05-07 02:17:15 +08:00
Koncord
c2ce2f2ce7 [Server] Use MasterServer update rate from config 2017-05-07 02:17:15 +08:00
Koncord
32284787de [Server] Add OnServerPostInit callback 2017-05-07 01:42:01 +08:00
David Cernat
4d81455020 [General] Rework and simplify death reasons so they work with NPCs 2017-05-05 22:16:31 +03:00
David Cernat
06f3c07116 [Server] Only read Actor packets from players who are still authorities 2017-05-05 06:13:34 +03:00
David Cernat
e01cadad23 [Server] Send ActorAuthority packets to all players who loaded the cell 2017-05-03 04:45:55 +03:00
David Cernat
63dd2d9246 [General] Remove code related to ActorAuthority packets that is not used 2017-05-03 04:43:59 +03:00
David Cernat
c3c04bbfc3 [General] Make coding style consistent 2017-05-02 22:47:58 +03:00
Koncord
bda9a76d29 [Server] Send server plugin list to client 2017-05-02 23:33:50 +08:00
Koncord
f00c4dc107 [Server] Improve preload logic for parsing plugin lists 2017-05-02 20:21:08 +08:00
Koncord
5ddad6a4c6 [Server] Implement getPluginListSample() 2017-05-02 20:21:08 +08:00
Koncord
b223d0fa1e [Server] Register new callback 2017-05-02 20:21:08 +08:00
David Cernat
377aa9b6c9 [Server] Refresh cellActorList's count after removing Actors from it 2017-05-02 03:39:00 +03:00
David Cernat
83ba4b62b1 [Server] Remove Actors from a Cell's ActorList when they change cells 2017-05-02 01:39:08 +03:00
David Cernat
4c35c328a9 [Server] Add SendActorPosition() script function 2017-05-01 20:58:40 +03:00
David Cernat
e5e888ac21 [Server] Add script functions for checking what data an Actor has 2017-05-01 20:55:36 +03:00
David Cernat
fafed96bf4 [Server] Store data from ActorPosition in the ActorLists of Cells 2017-05-01 20:42:54 +03:00
Koncord
5517d871c6 [Server] Handle ID_CONNECTION_ATTEMPT_FAILED in MasterClient
And fix log message
2017-05-02 00:24:24 +08:00
Koncord
1ce8c0f9ec [Server] Fix id in log message for ID_PLAYER_CELL_STATE processor 2017-05-02 00:16:54 +08:00
Koncord
6ddab0d323 [Server] Add and implement "look like creature" functions 2017-05-01 21:15:12 +08:00
David Cernat
62d93a09c1 [Server] Add new script callbacks for cells, remove a couple of others
OnPlayerCellState and OnActorStatsDynamic are now removed as callbacks.

The old OnCellUnload is now renamed into OnCellDeletion.

OnCellLoad and a new OnCellUnload relating to a specific player's load/unload are added.
2017-05-01 02:36:13 +03:00
David Cernat
e1ee4a4f49 [Server] Store data from ActorStatsDynamic in the ActorLists of Cells 2017-05-01 00:53:08 +03:00
David Cernat
217894100a [Server] Add ReadCellActorList() script function 2017-05-01 00:49:58 +03:00
David Cernat
a73cbac226 [Server] Store a BaseActorList in every Cell to keep track of Actor data 2017-05-01 00:42:34 +03:00
David Cernat
e8e0090b9b [General] Use new SimpleCreatureStats struct in BaseActor 2017-04-30 18:44:59 +03:00
David Cernat
0e8d115794 [Server] Clean up ActorFunctions by using readActorList pointer
Also rename scriptActorList into writeActorList, and also rename matching methods, for clarity.
2017-04-30 17:12:15 +03:00
David Cernat
b54560a362 [Server] Clean up WorldFunctions by using readEvent pointer
Also rename scriptEvent into writeEvent, along with matching methods, for clarity.
2017-04-30 16:35:56 +03:00
David Cernat
0ba8a407bc [Server] Reuse Cell deletion code in CellController 2017-04-30 04:03:03 +03:00
David Cernat
b62969d3cf [Server] Add OnCellUnload script callback 2017-04-30 03:32:04 +03:00
David Cernat
234510a87f [Server] Split off Cell and CellController into two different files 2017-04-29 23:05:12 +03:00
David Cernat
a2f6d99dfd [Server] Use new CreatureStats in ActorFunctions to fix invalid pointer 2017-04-29 18:20:01 +03:00
David Cernat
6ff9091afd [Server] Add script functions for setting actor dynamic stats 2017-04-29 02:10:14 +03:00
David Cernat
9d7142f684 [Server] Clean up order for StatsFunctions 2017-04-29 01:42:11 +03:00
David Cernat
03c56e01f9 [Server] Add script functions for getting actor dynamic stats 2017-04-29 01:15:19 +03:00
David Cernat
3d6b21942c [Server] Add OnActorStatsDynamic script callback 2017-04-29 00:32:23 +03:00
David Cernat
328b4fb763 [Server] Fix invalid pointers when using ActorFunctions::GetActorCell() 2017-04-28 20:31:02 +03:00
David Cernat
a71dbc7d09 [Server] Add script functions for setting actor cells and positions 2017-04-28 18:44:01 +03:00
David Cernat
9c5eb47e90 [Server] Add and use Utils::getCellFromDescription() 2017-04-28 16:33:58 +03:00
David Cernat
aeab851ed8 [Server] Add script functions for getting actor position coordinates 2017-04-28 00:05:12 +03:00
David Cernat
1ce60fbf30 [Server] Add GetActorCell() script function 2017-04-27 14:59:49 +03:00
Koncord
b677a0455d [Server] Fix MasterClient crashes 2017-04-27 11:41:45 +08:00