Lukasz Gromanowski
cd2789b15a
Revert "Issue #225 : Correction to commit ae98904."
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This reverts commit 0e5c90d3e7
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2012-04-04 21:05:19 +02:00
Lukasz Gromanowski
0e5c90d3e7
Issue #225 : Correction to commit ae98904
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Changed pointer to LandData struct to simple member variable.
2012-04-02 23:50:53 +02:00
Lukasz Gromanowski
ae989040e5
Issue #225 : Fix for memleak when loading terrain.
2012-04-01 21:29:49 +02:00
Marc Zinnschlag
08f8701b33
workaround for tga problem
2012-03-31 17:52:58 +02:00
Marc Zinnschlag
509650d5f3
Merge remote branch 'ace/fs-fix'
2012-03-31 11:37:18 +02:00
Alexander "Ace" Olofsson
3b0dc408ae
Debug-b-gone
2012-03-31 11:29:24 +02:00
Alexander "Ace" Olofsson
06a34b9e0d
Strange problems call for strange solutions.
2012-03-31 10:35:08 +02:00
Alexander "Ace" Olofsson
8e07b7e050
Better (less) debug output
2012-03-31 00:55:47 +02:00
Alexander "Ace" Olofsson
8d9100c77b
Debug output
2012-03-30 23:29:58 +02:00
Alexander "Ace" Olofsson
fc4e4dc336
Case sensitiviy?
2012-03-30 19:05:58 +02:00
Alexander "Ace" Olofsson
8ac9dd8e70
Always use the same type of slashes
2012-03-30 16:59:19 +02:00
Marc Zinnschlag
2d2af4b28a
Merge remote branch 'scrawl/terrain18' into terrain
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Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.hpp
components/esm_store/cell_store.hpp
2012-03-30 15:38:14 +02:00
Alexander "Ace" Olofsson
d2f8539a42
Forgot to remove some old code that didn't do anything
2012-03-30 14:50:39 +02:00
Alexander "Ace" Olofsson
4a9a416d46
Can find files even if no .bsa file exists now
2012-03-30 14:45:32 +02:00
scrawl
d5c49fa036
getWaterLevel use CellStore ; attempted fix for morrowind without tribunal
2012-03-30 10:12:28 +02:00
Alexander "Ace" Olofsson
60b95e7992
Sorting the file lists properly
2012-03-29 22:38:14 +02:00
Alexander "Ace" Olofsson
6acd900577
Better name
2012-03-29 21:36:00 +02:00
Alexander "Ace" Olofsson
c3944d3e1a
Use a normal binary search
2012-03-29 21:27:37 +02:00
Alexander "Ace" Olofsson
ce38876a74
Oops, that could've crashed horribly
2012-03-29 17:31:55 +02:00
scrawl
5a19d4ec45
implement water script functions and save water height in CellStore
2012-03-29 15:50:15 +02:00
Alexander "Ace" Olofsson
71cb85dbc4
Performance enhancment and minor copy-paste fix.
2012-03-29 04:54:33 +02:00
scrawl
42c5d515e6
fixed interior water level
2012-03-29 04:50:40 +02:00
Alexander "Ace" Olofsson
0d163d76ab
Replaced some messy code with some differently messy code, this one at least seems to work
2012-03-29 03:59:24 +02:00
scrawl
8bbb02a1bd
ogre 1.8 fixes
2012-03-28 21:30:59 +02:00
scrawl
6bea08157e
Merge branch 'master' into terrain18
2012-03-28 21:30:15 +02:00
Jacob Essex
ec21ff21cc
Removed memory leak, allocated more on the stack
2012-03-27 13:58:12 +01:00
Jacob Essex
b76b62e5e4
Fixed a crash when there were cells with no data, refactored to remove non mutable data from CellStore
2012-03-27 09:20:22 +01:00
Lukasz Gromanowski
f8afc22f04
Issue #225 : Corrected wrong delete operator introduced by one of previous commit.
2012-03-26 23:16:59 +02:00
Lukasz Gromanowski
2b9845a5b6
Issue #225 : Free memory allocated for sending into HardwareVertexBuffer.
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Free memory allocated for sending into HardwareVertexBuffer in NIFLoader class.
2012-03-26 19:09:55 +02:00
Lukasz Gromanowski
d3b88b9e34
Issue #225 : Added cleanup of allocated memory in BulletNifLoader and BulletShapeLoader.
2012-03-26 19:09:55 +02:00
Marc Zinnschlag
4a2ade2372
Merge remote branch 'kromgart/master' into next
2012-03-24 16:57:06 +01:00
scrawl
99b2b6b648
ogre 1.8 fixes
2012-03-24 14:46:48 +01:00
scrawl
f2a7acb102
Merge branch 'next' into terrain
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Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.cpp
2012-03-24 13:19:17 +01:00
Roman Melnik
e6c55c144c
Fix tabulation/formatting
2012-03-23 22:15:45 +02:00
Roman Melnik
6d33ad248d
Fix memory leak in getIdentity method
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Replace static pointer and new() operator with normal static variable
2012-03-23 22:08:02 +02:00
scrawl
b8f962a68d
Merge branch 'next' into shaders
2012-03-23 10:26:20 +01:00
scrawl
9076401892
Merge branch 'next' into terrain
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Conflicts:
CMakeLists.txt
apps/openmw/CMakeLists.txt
2012-03-22 22:31:49 +01:00
Roman Melnik
ebc49de851
Fix Bug #1 : "Meshes rendered with wrong orientation"
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Discard the tranformation of the root NiNode when loading nif files
(set the 'identity' transformation instead).
After applying the fix test the following types of interiors:
- Dwemer ruins (the bug was common here before the fix)
- Ancestral tombs (the bug was common here before the fix)
- Daedric shrines
- Caves/grottos
- Dunmer strongholds
- Telvanni, imperial, redoran houses/towers/castles
Also checked exteriors (although it is hard to do without terrain
rendering)
2012-03-22 00:39:19 +02:00
Marc Zinnschlag
d9677cb33e
fixed problem with parsing optional string arguments
2012-03-18 14:27:49 +01:00
Marc Zinnschlag
187b8e58d6
fixed handling of optional instruction/function arguments; removed choice workaround
2012-03-17 19:32:44 +01:00
scrawl
3e4cf64a77
Merge branch 'master' into shaders
2012-03-16 20:46:18 +01:00
Michael Papageorgiou
b2c6d52db1
Another file search fix
2012-03-16 09:00:18 +02:00
Alexander "Ace" Olofsson
e8eea03b4c
Fixed a few more non-virtual destructor warnings
2012-03-15 17:40:42 +01:00
Marc Zinnschlag
1c0bf162f2
boost compatibility fix
2012-03-15 16:56:36 +01:00
Marc Zinnschlag
a7211d2a90
Merge remote branch 'werdanith/searchfix'
2012-03-15 16:54:29 +01:00
Michael Papageorgiou
588ac44bc7
Improved matching for the FileListLocator
2012-03-15 17:32:10 +02:00
Marc Zinnschlag
5b378e820d
warning level adjustments and some related fixes
2012-03-15 16:01:41 +01:00
Marc Zinnschlag
3c3fb8d706
Merge remote branch 'werdanith/activationsounds2' into equipment
2012-03-15 14:06:48 +01:00
Michael Papageorgiou
f7c7ed0ac7
Fix regression with locating sound files
2012-03-15 13:56:46 +02:00
Marc Zinnschlag
ff866269ec
Merge remote branch 'corristo/pgrd'
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Removed a warning
Conflicts:
CMakeLists.txt
2012-03-14 16:45:53 +01:00