madsbuvi
d1aaa74193
Rewrite of tracking logic.
2021-05-20 22:40:48 +02:00
madsbuvi
f4e36f4be5
Merge remote-tracking branch 'remotes/origin/master' into openmw-vr
2021-04-24 21:14:51 +02:00
Andrei Kortunov
33b8233887
Validate GUI scaling and place it to the launcher
2021-04-15 15:18:32 +04:00
madsbuvi
1bee59c2b1
Merge remote-tracking branch 'remotes/origin/master' into openmw-vr
2021-03-26 17:59:23 +01:00
Andrei Kortunov
54daa234bd
Reset watched stats upon reload or new game start
2021-03-19 11:56:14 +04:00
AnyOldName3
ba74fbf30e
Fix MyGUI log
...
Also actually print an error to the regular log when the MyGUI log can't
be opened so we notice if we kill it again in under five years.
2021-03-15 22:35:13 +00:00
glassmancody.info
6255b0492b
Resolve crashes on exit with visible MyGUI widgets
2021-03-13 15:43:46 -08:00
madsbuvi
9cfd71d601
Disable system level gamma management while in VR mode.
2021-03-11 19:09:17 +01:00
Andrei Kortunov
482f04c836
Use correct mCursorActive flag initial value
2021-03-07 12:08:43 +04:00
madsbuvi
d598923421
Merge remote-tracking branch 'remotes/origin/master' into openmw-vr
2021-03-02 14:32:34 +01:00
elsid
8ab5fd9b40
Fix frame rate limit
...
Measure time at the computation end but before sleep. This allows to adjust
sleep interval for the next frame in case sleep is not precise due to syscall
overhead or too low timer resolution.
Remove old frame limiting mechanism.
2021-02-12 00:03:11 +01:00
madsbuvi
c0772807d2
Menu transition video now visible.
...
Videos no longer upside down.
Scene no longer visible during loading screens.
2021-01-21 14:19:29 +01:00
madsbuvi
018e790ec0
Unite all viewer traversals.
2021-01-17 12:12:14 +01:00
madsbuvi
a9cea565f9
Proper handling of cull flags
2021-01-01 11:50:18 +01:00
Mads Buvik Sandvei
1b193deeac
Misc new stereo integration fixes.
2020-12-16 21:00:21 +01:00
Mads Buvik Sandvei
85033bb647
Merge remote-tracking branch 'remotes/origin/master' into openxr_vr
2020-12-06 15:14:53 +01:00
Mads Buvik Sandvei
b710fa5a75
Another attempt at fixing the pipelines via mygui3.2 compatibility. This time by injecting inheritance of layers to inject the setPick function.
2020-12-01 21:36:46 +01:00
Mads Buvik Sandvei
f7ceee7a5e
Revert "Drop MyGUI 3.4 requirement. Manage layer and widget focus manually."
...
This reverts commit 259330ab14
.
2020-11-30 22:52:56 +01:00
Andrei Kortunov
8084a336b5
Replace zeroes and nulls by nullptrs
2020-11-29 11:14:07 +04:00
Mads Buvik Sandvei
259330ab14
Drop MyGUI 3.4 requirement. Manage layer and widget focus manually.
2020-11-27 21:47:20 +01:00
Mads Buvik Sandvei
3e581571f4
QWERTY implementation of a virtual keyboard.
2020-11-14 19:20:36 +01:00
Mads Buvik Sandvei
c1e6b05555
Wrote a meta menu for accessibility on VR controllers with few keys.
2020-10-27 20:45:41 +01:00
Mads Buvik Sandvei
4c4fc0c69a
Refactoring. Moved changes to MWRender::Camera into a new subclass MWVR::VRCamera. Moved head tracking code to VRCamera.
2020-10-21 21:34:47 +02:00
Mads Buvik Sandvei
c9e761eb88
Merge remote-tracking branch 'remotes/origin/master' into openxr_vr
2020-07-21 13:58:52 +02:00
Andrei Kortunov
db8f0ad6fd
Do not use outdated references when moving objects to new cells (bug #5387 )
2020-07-11 17:24:20 +04:00
Bret Curtis
0c2fea8254
Merge pull request #2932 from elsid/replace_open_threads
...
Replace OpenThreads by std types
2020-07-04 13:11:23 +02:00
Andrei Kortunov
27f1a3376c
Add a separate stats watcher for GUI
2020-07-01 15:55:44 +04:00
Mads Buvik Sandvei
461258cb4b
Reverted renaming of video player's gui layer
2020-06-28 13:01:58 +02:00
Mads Buvik Sandvei
58d73e14e6
Merge branch 'master' of https://gitlab.com/madsbuvi/openmw.git into openxr_vr
...
# Conflicts:
# apps/openmw/mwbase/environment.cpp
# apps/openmw/mwbase/environment.hpp
# apps/openmw/mwbase/world.hpp
# apps/openmw/mwgui/windowmanagerimp.cpp
# apps/openmw/mwinput/inputmanagerimp.hpp
# apps/openmw/mwrender/animation.cpp
# apps/openmw/mwrender/camera.cpp
# apps/openmw/mwrender/camera.hpp
# apps/openmw/mwrender/renderingmanager.cpp
# apps/openmw/mwrender/renderingmanager.hpp
2020-06-28 11:59:07 +02:00
elsid
40ad87bc4d
Replace OpenThreads by std types
2020-06-25 22:16:09 +02:00
bzzt lost a hitlab login
0b4226f3e2
ico effieciency
...
Signed-off-by: Bret Curtis <psi29a@gmail.com>
2020-06-13 00:22:28 +02:00
Mads Buvik Sandvei
7f3930c312
Override bow animations to give all races consistent aim
2020-06-08 23:54:24 +02:00
Mads Buvik Sandvei
9bd676f5be
Some bugfixes, more experimenting with timing of frame sync calls.
2020-06-07 20:02:03 +02:00
Andrei Kortunov
396afe79f1
Move font loading to the FontLoader
2020-05-28 23:18:31 +04:00
Andrei Kortunov
2ff04b4e73
Move TextColours initialization to the TextColours itself
2020-05-26 18:35:16 +04:00
Andrei Kortunov
dcfc4cc5dd
Rename onFrame() to update() to make WindowManager consistent with other managers
2020-05-26 18:35:16 +04:00
Andrei Kortunov
000e44a18e
Move data from WindowManager to CharacterCreation to simplify API
2020-05-26 18:35:13 +04:00
Mads Buvik Sandvei
cbbc82f053
Merge branch 'master' of https://gitlab.com/madsbuvi/openmw.git into openxr_vr
...
# Conflicts:
# CMakeLists.txt
# apps/openmw/engine.cpp
# apps/openmw/mwgui/windowmanagerimp.cpp
# apps/openmw/mwinput/inputmanagerimp.cpp
# apps/openmw/mwinput/inputmanagerimp.hpp
# apps/openmw/mwphysics/physicssystem.cpp
# apps/openmw/mwrender/water.cpp
# apps/openmw/mwrender/water.hpp
# apps/openmw/mwworld/worldimp.cpp
2020-05-17 23:47:28 +02:00
Mads Buvik Sandvei
5fba3b17e7
Changed logic for updating GUI tracking
2020-05-17 23:17:30 +02:00
Mads Buvik Sandvei
6474d703ae
GUI fixes. Animation fixes, i now understand movement accumulation better and was able to clean up some of the hacks with a better result. Lockpicks and probes now work. Haptics. Ready to be playtested.
2020-05-17 16:25:51 +02:00
Andrei Kortunov
e827d9c04f
Disable physics profiler, if Bullet was compiled without profiling support
2020-05-15 12:48:41 +04:00
Mads Buvik Sandvei
6f9c405afd
Tentatively completed VR GUI
2020-05-12 22:13:01 +02:00
Andrei Kortunov
f990150c49
Move video wrapper to the WindowsManager
2020-05-09 11:27:02 +04:00
Mads Buvik Sandvei
57e48cfc03
Separate rendering of window menus. It's still awkward. Needs polishing.
2020-05-01 21:37:01 +02:00
bzzt
dc33eeadf1
tightscenebound is uncessary after water bbfix
2020-04-27 08:42:46 +02:00
Bret Curtis
8a8107e837
as it says; revert vismask and uncomplicate openmw
2020-04-20 20:57:38 +02:00
Andrei Kortunov
e444766901
Use enums for blockers IDs instead of strings
2020-04-05 19:14:23 +04:00
Andrei Kortunov
2254256db9
Pause both audio and video playback when the game is minimized (feature #4944 )
2020-04-04 22:54:51 +04:00
Andrei Kortunov
3d6fd2818f
Support for per-type sound blockers
2020-04-04 22:54:51 +04:00
Andrei Kortunov
d222435774
Do not disable a mouse cursor until it moved every time when you exit a GUI mode
2020-04-02 22:39:00 +04:00