Commit Graph

32 Commits (d3b623b5d32e8eba6c135ba62acfe049840040a4)

Author SHA1 Message Date
Miloslav Číž 3dbcda6686 Make use of mEffectAnimationTime for projectile rotation 7 years ago
Miloslav Číž de42aa9d03 Make thrown projectiles rotate 7 years ago
MiroslavR b5f5268ff3 Clean up faraway projectiles 7 years ago
MiroslavR f15de6d3ca ESS-Importer: Convert magic projectiles (Closes #2320) 7 years ago
Chris Robinson 1fe60dd8e2 Replace some shared_ptrs with pointers to deque entries 7 years ago
Bret Curtis 07f75e1104 replace boost::shared_ptr in extern and components 8 years ago
mrohrlach 3b0c791892 Removed bad casts and unnecessary comments 8 years ago
mrohrlach ef5cf76ad8 Implemented retrieval of effect colors for lights, made recommended changes 8 years ago
mrohrlach 49ce80346c Changed methods slightly to ensure non-magic projectiles do not receive lights 8 years ago
Allofich fe3a033642 Use particle textures for spell projectiles 8 years ago
Allofich f8270f6bd5 Consolidations and cleanup for multi-effect spells 8 years ago
Allofich dbd7c038b2 Add loading code for multi-effect projectiles 8 years ago
Allofich f49ebee56a Play sounds for multi-effect projectile 8 years ago
Allofich 37f07f7435 Combine into one multi-effect magic projectile 8 years ago
Allofich 10842462c7 Send lists of models and sounds to launchMagicBolt 8 years ago
scrawl aec8c38461 Move observer_ptr include where it belongs 9 years ago
Tobias Kortkamp 0659687bfb Some fixes for building on FreeBSD 9 years ago
scrawl 553132cb51 Accept a ConstPtr in launchProjectile 9 years ago
scrawl a8938589f6 Magic projectiles rotate during flight 9 years ago
scrawl 3f93af4181 Projectiles interact with the water surface (Fixes #2986) 9 years ago
scrawl 62169a7039 Use a single-precision PositionAttitudeTransform in speed critical places 9 years ago
scrawl 882e359008 Move attackStrength to the CharacterController, where it should have been to begin with
Only relevant for actors in active cells, so doesn't belong in CreatureStats. This change should slightly reduce the game's memory usage.
10 years ago
scrawl 5bc6513e2d Fix projectile hit bug where the incorrect attackStrength would be used if a new attack has been performed in the meantime 10 years ago
scrawl f81c3bcd6d Fix for broken InitWorldSpaceParticles on projectile effects 10 years ago
scrawl de8e5f0db1 Restore projectiles 10 years ago
scrawl 7a3bc69df7 Readded sound listener 10 years ago
scrawl c883a73d30 Several warning fixes 10 years ago
scrawl 11b05c352f Fix exception when casting Bound Gloves spell 11 years ago
scrawl e95483c40f Fix crash for on target spells cast by non-actors (Fixes #1529) 11 years ago
scrawl e266aff561 Savegame: store projectiles 11 years ago
scrawl 9adb990143 Fix potentially unsafe use of MWWorld::Ptr 11 years ago
scrawl e5a21aca53 Refactor projectiles to no longer use MW-objects 11 years ago