Commit Graph

23904 Commits (d49f1d9111a610b45fe7fe9b741dfa9e34336727)
 

Author SHA1 Message Date
Mads Buvik Sandvei d49f1d9111 Update README.md 5 years ago
Mads Buvik Sandvei 40e9b970b9 cmake versioning 5 years ago
Mads Buvik Sandvei cdb8505f1d Use FetchContent feature of CMake to include openxr dependency instead of the old way. 5 years ago
Mads Buvik Sandvei 01b7e9da25 Merge branch 'openxr_vr' of https://gitlab.com/madsbuvi/openmw into openxr_vr 5 years ago
Mads Buvik Sandvei b5675b7525 Configuration option for oculus prediction time workaround 5 years ago
Mads Buvik Sandvei c9e761eb88 Merge remote-tracking branch 'remotes/origin/master' into openxr_vr 5 years ago
Mads Buvik Sandvei 1753c4d7c0 Update README.md 5 years ago
Mads Buvik Sandvei 5e729a0e82 Improved XR event processing logic. Particularly, handling session stop/start in a more predictable, less crashy manner. Added disabling of rendering when XR session is not running. 5 years ago
Mads Buvik Sandvei 2a4bdfedc1 Add CI option for VR build in before script.
Slight cmake refactoring.
5 years ago
Mads Buvik Sandvei 21aac5d610 Merge branch 'vr_single_pass_shadows' into 'openxr_vr'
Vr single pass shadows

See merge request madsbuvi/openmw!1
5 years ago
Mads Buvik Sandvei e0b51af395 Sharing shadow maps across eyes.
Does not yet expand frustum.
5 years ago
elsid c3b581131d Merge branch 'third_person_fix' into 'master'
Minor fixes for 'view over shoulder'

See merge request OpenMW/openmw!265
5 years ago
psi29a f824965fca Merge branch 'camera_smooth_zoom_out' into 'master'
Camera can pull out after clearing obstruction instead of instant snapback.

See merge request OpenMW/openmw!264
5 years ago
Petr Mikheev 8ac143c983 Camera can pull out after clearing obstruction instead of instant snapback. 5 years ago
Petr Mikheev 68148f5ec7 1. Skip smooth camera transition after changing cell; 2. Fix 'zoom out when move' for extremely high speed; 5 years ago
Mads Buvik Sandvei b7bda3544b MyGUI version guard. 5 years ago
Bret Curtis a890c951bc
Merge pull request #2966 from elsid/sound_init
Refactor sound initialization
5 years ago
Mads Buvik Sandvei f451bf2a35 typo 5 years ago
Mads Buvik Sandvei 47b7837d7c Make use of the layer depth extension 5 years ago
elsid 9240833bda
Init sound by a single object 5 years ago
Bret Curtis a83b32074f
Update CHANGELOG.md 5 years ago
Bret Curtis 74c67218e4
Merge pull request #2968 from elsid/fix_flee_cliff_racers
Adjust actor rotation when flee by axis x (bug #5531)
5 years ago
AnyOldName3 7ea1eac115 Merge branch 'yet-another-windows-shared-runner-attempt' into 'master'
[Review pls] Try enabling Windows Shared Runners again.

See merge request OpenMW/openmw!249
5 years ago
Bret Curtis e98ae3262e
Merge pull request #2969 from akortunov/scripts
Resume failed scripts execution after game reload
5 years ago
Andrei Kortunov b05d071e69 Resume failed scripts execution after game reload (feature #5524) 5 years ago
AnyOldName3 cd4ab320d8 Don't bother trying to set a PowerShell array from YAML
Just set a string and split it in the script.
5 years ago
AnyOldName3 000b52fc05 Swap quotes around 5 years ago
elsid b7c1c52439
Adjust actor rotation when flee by axis x
Otherwise Cliff Racers can go underwater.
5 years ago
AnyOldName3 1720e2e1fd CI kick 5 years ago
AnyOldName3 a03fd03302 YAML wants lots of quotes 5 years ago
AnyOldName3 a43766bbc8 Try removing bashism reliance 5 years ago
AnyOldName3 5549ddab97 Split CS into separate jobs so build time is less tight.
Now we have twelve Windows jobs. Yay!
5 years ago
AnyOldName3 6a8e736bd2 Revert "Time commands"
This reverts commit c132646b97.
5 years ago
Mads Buvik Sandvei bb16d66e02 Merge branch 'openxr_vr' of https://gitlab.com/madsbuvi/openmw.git into openxr_vr 5 years ago
Mads Buvik Sandvei 658b5033e6 OpenXR build and distribution (windows) 5 years ago
elsid bcd526b706 Merge branch 'third_person_new' into 'master'
Further improvements of "view over shoulder"

See merge request OpenMW/openmw!237
5 years ago
AnyOldName3 c132646b97 Time commands 5 years ago
AnyOldName3 0d1fb31358 Revert "Revert "Build the CS again.""
Maybe the reduced cache makes it fit.

This reverts commit 20859bbc50.
5 years ago
AnyOldName3 7676a36b32 Time a build with the reduced cache 5 years ago
Bret Curtis a5da59e840
Merge pull request #2967 from Capostrophic/casesensitivity
Fix search filter unicode character case sensitivity
5 years ago
Petr Mikheev 383fa3d3ab Make 'zoom out when move' configurable. 5 years ago
Petr Mikheev 173c1fdabb Make transition in 'auto switch shoulder' smoother. 5 years ago
Petr Mikheev 51173ebcf5 Refactoring. Move all code related to 'view over shoulder' to a separate file. 5 years ago
Petr Mikheev 5bdf61a886 Slightly pulls camera away when the character moves 5 years ago
Petr Mikheev ef03f2c033 Auto switch shoulder 5 years ago
Petr Mikheev 5675d6ce81 Generalize calculation of focal point offset for 3rd person camera.
When player swim, the view slowly switches from "over shoulder" to "above head".
New functions to switch shoulder.
5 years ago
Capostrophic 65ac0c86b8 Fix search filter unicode character case sensitivity 5 years ago
AnyOldName3 5934a9d145 Actualy build the reduced cache.
It looks like cache is only invalidated if new files are added, not old ones removed.
5 years ago
AnyOldName3 6f3e87ce69 Cache less stuff to avoid duplicate entries.
This might make everything faster if we're network-bound.
5 years ago
AnyOldName3 20859bbc50 Revert "Build the CS again."
There wasn't enough time.

This reverts commit 22c5c7a96e.
5 years ago