scrawl
|
fc8e5dde3b
|
Fix crash when OSG_STEREO is enabled
|
2015-06-08 03:26:36 +02:00 |
|
scrawl
|
347c9b57b8
|
Copy constructor signature fix
|
2015-06-08 01:59:42 +02:00 |
|
scrawl
|
10457c1b28
|
Include fix
|
2015-06-08 01:14:26 +02:00 |
|
scrawl
|
5edf457ab7
|
Build fix
|
2015-06-08 01:13:23 +02:00 |
|
scrawl
|
9c9b83f8e2
|
Changes to compile with osg-svn 3.3.8
|
2015-06-07 23:51:54 +02:00 |
|
scrawl
|
ab626ca7b9
|
Improve MyGUI widget creation performance
|
2015-06-07 18:57:26 +02:00 |
|
scrawl
|
e66e9916db
|
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/model/doc/document.cpp
apps/opencs/model/doc/document.hpp
|
2015-06-07 15:23:54 +02:00 |
|
scrawl
|
0a411cbd7c
|
Enable particle lighting
|
2015-06-07 04:41:55 +02:00 |
|
scrawl
|
68e322f969
|
Restore data directory verbose output that got lost
|
2015-06-07 01:47:19 +02:00 |
|
cc9cii
|
a439f49c4d
|
Fix loop where there was a potential for double entry.
|
2015-06-07 07:38:52 +10:00 |
|
cc9cii
|
4902c66792
|
Allow space characters in front of comments.
|
2015-06-07 07:21:15 +10:00 |
|
cc9cii
|
15fe5d88e2
|
Allow comments (lines starting with # character) and blank lines in openmw.cfg. Should resolve Feature #2535.
- controlled via a checkbox in launcher settings
|
2015-06-06 20:35:55 +10:00 |
|
scrawl
|
0afc03b6b7
|
Build fix
|
2015-06-05 16:56:38 +02:00 |
|
scrawl
|
d8d43f94b9
|
Fix a typo
|
2015-06-05 02:06:13 +02:00 |
|
scrawl
|
e23775e338
|
Fix -Woverloaded-virtual clang warnings
|
2015-06-04 20:31:28 +02:00 |
|
scrawl
|
231b217664
|
Build fix for MyGUI 3.2.1
|
2015-06-04 17:13:42 +02:00 |
|
scrawl
|
e046119487
|
Fix for unnecessary terrain texture coordinate arrays
|
2015-06-04 16:15:26 +02:00 |
|
scrawl
|
4bb3cbf0fb
|
Remove last remains of Ogre
|
2015-06-03 23:04:35 +02:00 |
|
scrawl
|
b70383d127
|
Remove last remains of Ogre math
|
2015-06-03 21:37:21 +02:00 |
|
scrawl
|
2eec0caca0
|
Remove dependency on Ogre::StringConverter
|
2015-06-03 19:59:54 +02:00 |
|
scrawl
|
0cc9b1bb40
|
Remove dependency on OgrePlatform.h
|
2015-06-03 18:49:52 +02:00 |
|
scrawl
|
dd23981eab
|
Font workaround for older MyGUI versions, works with 3.2.2 now
|
2015-06-03 18:00:45 +02:00 |
|
scrawl
|
bd0233ce68
|
Error handling improvement
|
2015-06-03 18:00:34 +02:00 |
|
scrawl
|
e642f20a65
|
Restore screenshot key functionality
|
2015-06-03 17:25:18 +02:00 |
|
scrawl
|
974fda5bde
|
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
extern/sdl4ogre/sdlwindowhelper.cpp
|
2015-06-03 03:18:29 +02:00 |
|
scrawl
|
cd47dff196
|
Minor cleanup
|
2015-06-03 03:03:16 +02:00 |
|
scrawl
|
b978153edb
|
Enable VBO sharing for terrain geometry
|
2015-06-03 02:24:09 +02:00 |
|
scrawl
|
5666e02546
|
Fix for dark terrain in some cases
|
2015-06-03 02:22:04 +02:00 |
|
scrawl
|
cdd0623009
|
Terrain rendering
|
2015-06-03 01:35:41 +02:00 |
|
scrawl
|
10f938ff87
|
Add comment
|
2015-06-03 01:18:03 +02:00 |
|
scrawl
|
5a7f2a4f1f
|
Restore light attenuation settings
|
2015-06-02 17:02:56 +02:00 |
|
scrawl
|
01944c33f5
|
Basic water rendering
|
2015-06-02 16:35:35 +02:00 |
|
Marc Zinnschlag
|
67f04e0ba1
|
Merge remote-tracking branch 'origin/master'
|
2015-06-02 14:44:27 +02:00 |
|
Marc Zinnschlag
|
ee2763f2d4
|
Allow 5th parameter for PlaceAtMe (numeric value, ignored) (Fixes #2591)
|
2015-06-02 14:43:38 +02:00 |
|
Stanislav Bas
|
6cb221f8d0
|
Some minor changes to MWList
|
2015-06-02 11:55:09 +03:00 |
|
Stanislav Bas
|
959fe3eb87
|
Reset the scrollbar position in the topic list when DialogueWindow is closed
|
2015-06-01 23:49:40 +03:00 |
|
Stanislav Bas
|
5350ce59ef
|
MWList doesn't scroll to the very bottom when it's shown for first time
|
2015-06-01 22:42:41 +03:00 |
|
scrawl
|
de8e5f0db1
|
Restore projectiles
|
2015-06-01 21:41:13 +02:00 |
|
scrawl
|
c85764b654
|
Wireframe mode
|
2015-06-01 17:02:44 +02:00 |
|
scrawl
|
7f9f9a32d2
|
InitWorldSpaceParticles fix
|
2015-06-01 16:29:42 +02:00 |
|
scrawl
|
b0b55e2037
|
Delete niftest as it's currently broken
|
2015-06-01 02:48:15 +02:00 |
|
Stanislav Bas
|
5dc6cdeb99
|
Scroll to the top of the topic list when dialog is started
|
2015-06-01 01:14:11 +03:00 |
|
scrawl
|
a066b24303
|
Restore WeaponAnimation
|
2015-05-31 01:07:43 +02:00 |
|
Marc Zinnschlag
|
d7cd4203ad
|
Merge remote-tracking branch 'k1ll/mingw'
|
2015-05-30 11:39:53 +02:00 |
|
scrawl
|
0f8f19958a
|
NifLoader: Fix empty StateSets being created in some cases
|
2015-05-30 04:26:00 +02:00 |
|
scrawl
|
fd50be0fb8
|
Restore various gameplay
|
2015-05-30 01:00:24 +02:00 |
|
scrawl
|
6231cd8557
|
RigGeometry clone fix
|
2015-05-30 00:59:34 +02:00 |
|
scrawl
|
a56d0e9cc3
|
ControllerVisitor fix
|
2015-05-29 23:39:52 +02:00 |
|
scrawl
|
668d365ef9
|
MorphGeometry copy fix
|
2015-05-29 21:47:43 +02:00 |
|
scrawl
|
261ed1f4e5
|
Revert "Enable culling for particle emitters & programs"
This reverts commit 8b206e0aed .
|
2015-05-29 20:31:26 +02:00 |
|
scrawl
|
1cdb440b77
|
glReadPixels *is* available on OpenGL ES
|
2015-05-28 17:23:06 +02:00 |
|
scrawl
|
9ee63dc3f4
|
Change stats viewer key to f3
|
2015-05-28 16:28:48 +02:00 |
|
scrawl
|
025a1a7866
|
Restore savegame screenshot display
|
2015-05-28 02:34:38 +02:00 |
|
scrawl
|
fe439e53ff
|
Bullet include cleanup
|
2015-05-27 22:32:11 +02:00 |
|
cc9cii
|
5fd107a95c
|
Fix crash with array out of bounds when refNum index is incorrect.
|
2015-05-27 10:19:26 +10:00 |
|
scrawl
|
723beb1cac
|
Move IncrementalCompileOperation to SceneManager
|
2015-05-26 20:20:18 +02:00 |
|
scrawl
|
5de24552a8
|
Leak fix
|
2015-05-26 19:12:29 +02:00 |
|
scrawl
|
3dcb167066
|
Map rendering
|
2015-05-26 16:40:44 +02:00 |
|
scrawl
|
da24e298ee
|
Fix -Wreorder warnings
|
2015-05-23 22:44:00 +02:00 |
|
scrawl
|
22f01b1232
|
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/launcher/graphicspage.cpp
apps/opencs/editor.cpp
apps/opencs/model/doc/document.cpp
apps/opencs/view/render/cell.cpp
apps/opencs/view/render/mousestate.cpp
apps/opencs/view/render/textoverlay.cpp
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwgui/inventorywindow.cpp
apps/openmw/mwgui/loadingscreen.cpp
apps/openmw/mwgui/mapwindow.cpp
apps/openmw/mwgui/pickpocketitemmodel.cpp
apps/openmw/mwgui/waitdialog.cpp
apps/openmw/mwmechanics/combat.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwrender/globalmap.cpp
apps/openmw/mwworld/physicssystem.cpp
apps/openmw/mwworld/refdata.cpp
apps/openmw/mwworld/scene.cpp
apps/openmw/mwworld/worldimp.cpp
components/sdlutil/sdlinputwrapper.cpp
extern/shiny/Main/Factory.cpp
extern/shiny/Main/MaterialInstance.cpp
extern/shiny/Main/Platform.cpp
extern/shiny/Main/ShaderSet.cpp
|
2015-05-23 20:33:44 +02:00 |
|
Rohit Nirmal
|
396fba7fa9
|
Silence -Wreorder warnings, and remove -Wno-reorder.
|
2015-05-21 22:46:44 -05:00 |
|
scrawl
|
7882c3d7f0
|
Fix incorrect rotation for meshes with BoneOffset
|
2015-05-20 04:09:21 +02:00 |
|
scrawl
|
8d033f0558
|
Fix UpdateRigBounds not being copied properly
|
2015-05-20 03:12:42 +02:00 |
|
scrawl
|
8b768f4377
|
Minor fix for behaviour with non-existing LightManager
|
2015-05-18 21:06:42 +02:00 |
|
scrawl
|
314c1161ae
|
Minor addition to reading display
|
2015-05-18 21:05:17 +02:00 |
|
scrawl
|
99eb78fc19
|
Fix $DISPLAY not being accounted for in cursor decompression context
|
2015-05-17 22:16:14 +02:00 |
|
scrawl
|
737c2114dc
|
Change viewer stats keybinding to F9
|
2015-05-15 19:43:48 +02:00 |
|
scrawl
|
49df07ea7f
|
Implement UI scaling factor
|
2015-05-15 00:41:21 +02:00 |
|
scrawl
|
24bb2e152c
|
Apply texture filter setting changes
|
2015-05-14 21:42:04 +02:00 |
|
scrawl
|
5442bf23a6
|
Apply video mode & gamma setting changes
|
2015-05-14 20:31:16 +02:00 |
|
scrawl
|
b6cb73e6e8
|
Fix deep copying of controllers
This fixes the cell loading crash.
|
2015-05-14 15:07:58 +02:00 |
|
scrawl
|
a18663c8b3
|
Improve MyGUI texture updates
|
2015-05-14 01:26:10 +02:00 |
|
scrawl
|
5dd1b2ae86
|
Readded HW cursor rotation
|
2015-05-14 01:06:33 +02:00 |
|
scrawl
|
c775cbbbaa
|
Silence an annoying message
|
2015-05-14 00:40:51 +02:00 |
|
scrawl
|
9ea416b852
|
Readded HW cursor manager (no image rotation yet)
|
2015-05-13 18:56:14 +02:00 |
|
scrawl
|
39fb46601a
|
Readded input & event handling
|
2015-05-13 16:50:47 +02:00 |
|
scrawl
|
298b3ed2ef
|
Create the GraphicsWindowSDL2 directly
|
2015-05-13 15:08:47 +02:00 |
|
scrawl
|
0498e6e5f0
|
Readded window icon
|
2015-05-13 15:03:21 +02:00 |
|
cc9cii
|
7f12fc4770
|
Fix for Bug #2544. Add a default mNpdtType to ESM::Npc::blank().
|
2015-05-13 13:39:04 +10:00 |
|
scrawl
|
375b736e74
|
Use SDL to create the window
No input nor event loop handling yet, so the window will "stop responding" after a few seconds.
Thanks to KittyCat for the GraphicsWindowSDL2 code.
|
2015-05-13 02:53:09 +02:00 |
|
scrawl
|
82316105de
|
BulletShapeManager kf loading fix
|
2015-05-12 16:49:53 +02:00 |
|
scrawl
|
65f0195c71
|
Readded animated collision shape support
|
2015-05-12 16:26:11 +02:00 |
|
scrawl
|
47758c11cd
|
Readded collision objects and movement physics
|
2015-05-12 03:02:15 +02:00 |
|
Marc Zinnschlag
|
107bf818e7
|
Revert "Use btScaledBvhTriangleMeshShape, bump required bullet version to 2.83"
This reverts commit 27751db99a .
Conflicts:
libs/openengine/bullet/physic.cpp
|
2015-05-10 13:35:21 +02:00 |
|
scrawl
|
c31b416ba1
|
Move physicssystem to a new mwphysics module
|
2015-05-10 01:09:00 +02:00 |
|
scrawl
|
fe15f31f3e
|
Remove strings.h wrapper
|
2015-05-10 00:36:04 +02:00 |
|
scrawl
|
c843cfc8e2
|
Physics stub in preparation for rewrite
|
2015-05-10 00:28:51 +02:00 |
|
scrawl
|
48ffeab191
|
Remove old BulletShapeManager
|
2015-05-09 01:06:55 +02:00 |
|
scrawl
|
0da1e0e905
|
Add comment
|
2015-05-09 00:17:08 +02:00 |
|
scrawl
|
d432a3ed08
|
Fix MyGUI rendering not taking DataVariance of textures into account
|
2015-05-09 00:13:22 +02:00 |
|
scrawl
|
af7cbb2e3b
|
Leak fix
|
2015-05-08 17:52:35 +02:00 |
|
scrawl
|
483dc9de45
|
Stop viewer threading before changing MyGUI textures
|
2015-05-07 23:17:47 +02:00 |
|
scrawl
|
604580d75d
|
Move toMatrix to Nif::Node
|
2015-05-07 21:17:15 +02:00 |
|
scrawl
|
f760aebc92
|
Disable MyGUI VBOs due to crashes (will look into proper fix)
|
2015-05-05 17:55:38 +02:00 |
|
Marc Zinnschlag
|
0c27869089
|
Merge remote-tracking branch 'scrawl/bullet283'
|
2015-05-05 10:52:18 +02:00 |
|
scrawl
|
100d6e5fff
|
Render MyGUI in background thread, i.e. refactor to get rid of DYNAMIC DataVariance
|
2015-05-05 02:38:59 +02:00 |
|
scrawl
|
ee60df1e27
|
Split MyGUI rendering into Update, Cull and Draw stages
|
2015-05-04 22:17:28 +02:00 |
|
scrawl
|
27751db99a
|
Use btScaledBvhTriangleMeshShape, bump required bullet version to 2.83
|
2015-05-04 16:23:33 +02:00 |
|
dteviot
|
b0c4be2316
|
Multi-select + context menu. (Fixes #2480)
Content selector, added multi-select + context menu to allow check/uncheck the multi-selected items.
|
2015-05-04 14:52:47 +12:00 |
|
scrawl
|
e1f4a7f647
|
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwgui/mainmenu.cpp
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwrender/animation.cpp
apps/openmw/mwrender/debugging.cpp
apps/openmw/mwrender/npcanimation.cpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/sky.cpp
components/nif/nifkey.hpp
components/nif/nifstream.hpp
components/nifbullet/bulletnifloader.cpp
components/nifogre/ogrenifloader.hpp
libs/openengine/bullet/physic.cpp
libs/openengine/gui/manager.cpp
|
2015-05-04 02:41:50 +02:00 |
|
scrawl
|
a37a83eaea
|
Use interleaved vertex data in MyGUI render manager, avoiding redundant copies
|
2015-05-03 22:15:53 +02:00 |
|
scrawl
|
5a759f8b0d
|
GUI cleanup fix
|
2015-05-03 18:35:29 +02:00 |
|
scrawl
|
140e67036c
|
Flip non-dds textures vertically
Fixes the up-side down loading screens.
|
2015-05-03 17:10:50 +02:00 |
|
Marc Zinnschlag
|
83a7eea2a9
|
Merge remote-tracking branch 'scrawl/master'
|
2015-05-03 09:54:32 +02:00 |
|
scrawl
|
1a5407af98
|
Reduce texture memory usage in OpenMW
|
2015-05-02 19:36:36 +02:00 |
|
scrawl
|
dc9b27acfe
|
Create manual GUI textures
|
2015-05-02 18:06:54 +02:00 |
|
scrawl
|
1b78acc2c0
|
Remove manual allocation for images
|
2015-05-02 18:06:17 +02:00 |
|
scrawl
|
cac288d5be
|
Remove OgreInit
|
2015-05-01 21:49:36 +02:00 |
|
scrawl
|
d9d84bd7b2
|
Remove bullet raycasting shapes, to be replaced with OSG ray casts
|
2015-05-01 21:43:21 +02:00 |
|
scrawl
|
82c4d01b37
|
Add back resource handling workarounds to the gui code
|
2015-05-01 18:37:24 +02:00 |
|
scrawl
|
9f74be8fcb
|
Add back the custom MyGUI log facility for utf8 paths on windows
|
2015-05-01 02:04:24 +02:00 |
|
scrawl
|
6afb0e43ef
|
Port FontLoader - requires MyGUI patch from https://github.com/MyGUI/mygui/pull/69
|
2015-05-01 01:44:21 +02:00 |
|
scrawl
|
a59940a2c7
|
Move MyGUI platform to components
|
2015-05-01 01:44:21 +02:00 |
|
scrawl
|
15bdb7db01
|
transformBoundingSphere optimization
|
2015-05-01 01:44:21 +02:00 |
|
scrawl
|
a98dc78cc5
|
Bounds fix
|
2015-04-30 15:46:16 +02:00 |
|
scrawl
|
83c6ba97c0
|
Disable skinning updates for actors beyond the AI processing distance
|
2015-04-30 00:10:24 +02:00 |
|
k1ll
|
8e094d6fa5
|
Add static bullet to components
|
2015-04-29 18:31:29 +02:00 |
|
k1ll
|
b194af4ab2
|
Add static qt to components
|
2015-04-29 18:31:29 +02:00 |
|
k1ll
|
a230050ec8
|
Boost tr1 unordered map does not work with mingw
|
2015-04-29 18:31:29 +02:00 |
|
k1ll
|
00b7712a59
|
Fix shlwapi include case and add the lib for linking when building for windows
|
2015-04-29 18:31:28 +02:00 |
|
Marc Zinnschlag
|
ba57a648db
|
Merge remote-tracking branch 'rohit-n/reorder'
|
2015-04-29 12:09:55 +02:00 |
|
Marc Zinnschlag
|
607a16eb01
|
removed leftover ignoreRefNum argument
|
2015-04-29 12:09:30 +02:00 |
|
Rohit Nirmal
|
997347b01e
|
Silence -Wreorder warnings.
|
2015-04-28 18:48:02 -05:00 |
|
Marc Zinnschlag
|
f1c0847897
|
Merge remote-tracking branch 'cc9cii/moveref'
|
2015-04-28 14:07:18 +02:00 |
|
Marc Zinnschlag
|
e69687b0f2
|
silenced a warning (potentially unintialised variable)
|
2015-04-28 14:06:52 +02:00 |
|
scrawl
|
63b69db617
|
Port skeleton based bounding boxes to the new skinning system
Not sure if going to keep this, there's a noticable performance impact.
|
2015-04-27 15:41:34 +02:00 |
|
cc9cii
|
7673be6d0f
|
Loading of moved refs complete.
|
2015-04-26 12:18:23 +10:00 |
|
scrawl
|
b4a06bd78d
|
Improve skinning performance
|
2015-04-25 19:32:07 +02:00 |
|
cc9cii
|
e668b35b02
|
Fix typo.
|
2015-04-25 17:51:31 +10:00 |
|
cc9cii
|
dcce59f76c
|
Pass MovedCellRef info to RefCollection. Still has debugging code.
|
2015-04-25 17:20:02 +10:00 |
|
cc9cii
|
acb800b8f9
|
Resolve merge issues and fix typos.
|
2015-04-25 09:39:37 +10:00 |
|
scrawl
|
372a54bbc7
|
Dead code removal
|
2015-04-25 01:28:01 +02:00 |
|
cc9cii
|
f1a58994c6
|
Merge branch 'master' into moveref
Conflicts:
apps/opencs/model/world/columns.hpp
apps/opencs/model/world/commands.cpp
apps/opencs/model/world/commands.hpp
apps/opencs/model/world/ref.cpp
apps/opencs/view/world/dialoguesubview.cpp
apps/opencs/view/world/dialoguesubview.hpp
apps/opencs/view/world/util.cpp
components/esm/cellref.hpp
|
2015-04-25 06:52:53 +10:00 |
|
scrawl
|
09742d5b95
|
Animation playback works, no movement accumulation yet
|
2015-04-23 20:41:31 +02:00 |
|
scrawl
|
6fada6acf8
|
Remove tests for no longer existing code
|
2015-04-23 20:02:18 +02:00 |
|
scrawl
|
12f3198f68
|
Node name lookups should be case insensitive
Concerns "AttachLight", "BoneOffset" and equipment part attachment points, that are all case insensitive in vanilla MW.
|
2015-04-23 17:15:30 +02:00 |
|
scrawl
|
cd7808fc11
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Cleanup in preparation for animation port
Scrapped previous idea for multiple animation sources, better approach incoming.
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2015-04-22 23:16:08 +02:00 |
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scrawl
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148c041a43
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Nif loader cleanup - forcing a skeleton is no longer needed
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2015-04-22 19:16:49 +02:00 |
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scrawl
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1a19cd3607
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Some cleanup
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2015-04-22 19:08:56 +02:00 |
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scrawl
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8c810e3620
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Move rng to components
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2015-04-22 17:58:55 +02:00 |
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scrawl
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04accb7652
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Add LightController
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2015-04-22 17:37:39 +02:00 |
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scrawl
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5fbcf8a859
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Mesh filtering fix
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2015-04-22 16:59:23 +02:00 |
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scrawl
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a254877abe
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Clone fix
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2015-04-21 22:53:28 +02:00 |
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scrawl
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28643660d3
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Change triangle indices to unsigned
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2015-04-21 20:56:16 +02:00 |
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scrawl
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102eadf91c
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Add some comments
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2015-04-21 20:42:50 +02:00 |
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scrawl
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10644544ab
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Dead code removal
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2015-04-21 20:31:20 +02:00 |
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scrawl
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eaa4316ff8
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Move skinning code to SceneUtil
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2015-04-21 20:30:48 +02:00 |
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scrawl
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9246a668b9
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Skeleton update fix
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2015-04-21 20:22:32 +02:00 |
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scrawl
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bd88758962
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Use the new skinning system in OpenMW
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2015-04-21 18:54:03 +02:00 |
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scrawl
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111e3eb6db
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Slightly improve bounding box for skinned meshes
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2015-04-21 18:29:28 +02:00 |
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