scrawl
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dc1f788cff
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Use osg::PI over M_PI
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2016-12-21 16:49:37 +01:00 |
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scrawl
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5297d7b5be
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Merge pull request #1137 from nikolaykasyanov/osx-structure
[macOS] Move all resources files inside application bundles (fixes #3566)
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2016-11-25 02:51:32 +01:00 |
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Nikolay Kasyanov
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db69342b5d
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[macOS] Move all configs & resources into app bundles
Fixes #3566 (https://bugs.openmw.org/issues/3566).
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2016-11-23 22:32:54 +01:00 |
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Phillip Andrews
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c18fc113e5
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Changed missing library dependencies to simple fix
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2016-11-14 00:01:22 -06:00 |
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Phillip Andrews
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aeaedbc57a
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Moved install commands to target-specific cmakelists so that all configurations work.
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2016-11-13 22:49:01 -06:00 |
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Phillip Andrews
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59eba1dede
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Changed tabs to spaces, oops
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2016-11-13 16:59:36 -06:00 |
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Phillip Andrews
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1861302dbd
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Include various libraries for Visual Studio environment
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2016-11-13 14:27:59 -06:00 |
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MiroslavR
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e80636f0ca
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Improve performance of repairing/recharging (Fixes #2493)
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2016-11-06 11:01:46 +01:00 |
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Nikolay Kasyanov
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3adf4cb97f
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Link OpenMW with libz on macOS
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2016-11-05 12:18:22 +01:00 |
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Nikolay Kasyanov
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0115a3a874
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Revert "Link OpenMW with libz on macOS"
This reverts commit 0c4dd05118 .
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2016-11-05 12:11:04 +01:00 |
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Nikolay Kasyanov
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0c4dd05118
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Link OpenMW with libz on macOS
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2016-11-05 12:09:47 +01:00 |
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MiroslavR
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11565b5966
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Make actors with non-portable lights in inventory glow (Closes #2042, #3338)
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2016-10-08 23:17:12 +02:00 |
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scrawl
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50bcb65ee0
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Move USED_OSG_PLUGINS to the top of the CMakeLists to be used by all platforms
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2016-10-08 19:20:24 +02:00 |
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scrawl
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a44ba0e461
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Merge pull request #966 from kpp/find_mygui
Find mygui
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2016-08-15 16:36:48 +02:00 |
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Roman Proskuryakov
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4cffdb67d8
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Uses case-sensitive MyGUI_* variables
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2016-08-15 15:59:02 +03:00 |
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MiroslavR
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dc0bc5b68c
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Implement Face instruction (Feature #1424)
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2016-07-09 02:16:47 +02:00 |
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Roman Proskuryakov
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28c63aea72
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Uses FindTinyXML to find package
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2016-06-12 21:40:02 +03:00 |
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scrawl
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2ee414abe4
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Merge pull request #943 from kpp/find_bullet
Find bullet
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2016-06-05 16:02:34 +02:00 |
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Ben Shealy
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5085afa3d7
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Moved mechanics code from MWGui::TradeWindow to MWMechanics::Trading
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2016-06-04 12:28:47 -04:00 |
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Roman Proskuryakov
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3bcd23022a
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Rewrites FindBullet using LibFindMacros handling version properly
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2016-05-31 07:18:37 +03:00 |
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Roman Proskuryakov
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da59ef0f67
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Rewrites FindFFmpeg using LibFindMacros handling components properly
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2016-05-10 12:43:54 +03:00 |
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scrawl
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6f9ca0f68f
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Add basic cell preloader class
Not properly in use yet, but seems to be working.
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2016-02-07 00:14:13 +01:00 |
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scrawl
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1905f0bf2d
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Add support for placing BodyParts in a cell (Bug #3118)
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2016-01-02 01:30:06 +01:00 |
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scrawl
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5e99a3eda6
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Rename CellStore Functor to Visitor
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2015-12-06 18:13:04 +01:00 |
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sandstranger
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238a5824be
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add custom new variable fot Qt
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2015-12-03 08:54:14 +03:00 |
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sandstranger
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b0b3192520
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delete bad symbol
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2015-12-02 22:50:54 +03:00 |
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sandstranger
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bd5057aa3c
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enable opengl es1
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2015-12-02 22:40:04 +03:00 |
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scrawl
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f962ce0bbe
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Don't link against unnecessary OSG libraries
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2015-11-29 19:56:43 +01:00 |
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Chris Robinson
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e2beefd8b5
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Store info calculated from the ESM::Sound record
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2015-11-25 04:24:22 -08:00 |
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scrawl
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0220e82259
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Remove unused SOUND_INPUT_INCLUDES cmake variable.
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2015-11-14 17:17:22 +01:00 |
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Alexander "Ace" Olofsson
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d2a4175804
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Add FFMPEG to include path for OpenMW
I'm a bit confused; `mwsound/ffmpeg_decoder.hpp/cpp` requires FFMPEG headers to compile, how did this work in the first place?
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2015-11-14 16:02:42 +01:00 |
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Bret Curtis
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3ea3d07d44
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really purge libav
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2015-11-12 16:39:29 +01:00 |
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Alexander "Ace" Olofsson
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7d4125d97f
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Fixes for building with unity build
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2015-09-24 15:21:42 +02:00 |
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scrawl
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89d9323c2b
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Document RenderBin numbers in a common header to keep them organised
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2015-09-21 17:20:08 +02:00 |
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dteviot
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541d7fb4fb
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Fixed assorted issues
* destructor is virtual
* renamed class to Actor
* corrected indentation of case statement
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2015-08-25 18:19:16 +12:00 |
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dteviot
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bb54bbd273
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Pulled duplicated functions into common base class
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2015-08-24 19:54:02 +12:00 |
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dteviot
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77a1d947cc
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extracted MWMechanics::getPlayer()
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2015-08-21 21:12:39 +12:00 |
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dteviot
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942a987d52
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centralize the world/cell coordinate conversion logic.
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2015-08-16 18:55:02 +12:00 |
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scrawl
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3da8f6e62e
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Water ripples
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2015-06-16 20:36:48 +02:00 |
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scrawl
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f70250a296
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Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
apps/launcher/CMakeLists.txt
apps/opencs/CMakeLists.txt
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/CMakeLists.txt
components/CMakeLists.txt
extern/osg-ffmpeg-videoplayer/CMakeLists.txt
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2015-06-13 21:11:24 +02:00 |
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scrawl
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cf95d3fc35
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Refactor cmake scripts, reducing the amount of find_package(Boost)
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2015-06-12 01:45:19 +02:00 |
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scrawl
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93656aa6cf
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Add a header missing from CMakeLists
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2015-06-04 20:10:07 +02:00 |
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scrawl
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4bb3cbf0fb
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Remove last remains of Ogre
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2015-06-03 23:04:35 +02:00 |
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scrawl
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41cce5240f
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Delete remaining files that won't be of any use
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2015-06-03 03:29:21 +02:00 |
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scrawl
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cdd0623009
|
Terrain rendering
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2015-06-03 01:35:41 +02:00 |
|
scrawl
|
5a7f2a4f1f
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Restore light attenuation settings
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2015-06-02 17:02:56 +02:00 |
|
scrawl
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01944c33f5
|
Basic water rendering
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2015-06-02 16:35:35 +02:00 |
|
scrawl
|
de8e5f0db1
|
Restore projectiles
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2015-06-01 21:41:13 +02:00 |
|
scrawl
|
ed4863ad7d
|
Restore ranged weapon aiming
|
2015-05-31 18:53:16 +02:00 |
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scrawl
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a066b24303
|
Restore WeaponAnimation
|
2015-05-31 01:07:43 +02:00 |
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