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30 commits

Author SHA1 Message Date
David Cernat
e0234dc362 Merge pull request #183 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	CMakeLists.txt
2017-03-13 18:20:07 +02:00
MiroslavR
af1fe64408 GetSoundPlaying called on an equipped item now also looks for sounds played by the equipping actor (Fixes #3781) 2017-03-07 19:00:09 +01:00
Koncord
690211ad99 [General] Extract BaseEvent & BasePlayer from packets to functions
Move Send and Read functions to BasePacket
2017-03-06 18:40:07 +08:00
David Cernat
a58601fb2b [Client] Delineate tes3mp-only code more clearly, part 1 2017-02-26 16:59:53 +02:00
David Cernat
ed2176c984 [Client] Reuse 1 BaseEvent over and over instead of creating new ones 2017-02-23 09:19:09 +02:00
David Cernat
e703dd42aa [Client] Rename LocalEvent into WorldEvent 2017-02-06 17:40:32 +02:00
Koncord
f78c749981 [Client] Use "NULL" instead "nullptr"
nullptr keyword introduced in C++11
2017-02-01 15:58:29 +08:00
David Cernat
703f253712 [Client] Delete new LocalEvents after sending them 2017-01-31 09:48:37 +02:00
David Cernat
9f1e491a75 [General] Make WorldEvents store information about multiple objects 2017-01-28 12:34:45 +02:00
David Cernat
624b85347a [Client] Create LocalEvent class and use it instead of WorldEvent 2017-01-27 20:57:47 +02:00
Koncord
536715cf46 Cleanup tes3mp headers 2016-12-16 16:59:15 +08:00
David Cernat
ae39daf76a Add and implement ID_MUSIC_PLAY 2016-11-20 22:54:49 +02:00
scrawl
67bd6cd708 Remove empty line at the beginning of files
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
2015-08-18 23:06:12 +02:00
scrawl
855fe33c59 Add vanilla-compatible range limiting for playloopsound (Fixes #244, Fixes #1342) 2014-12-08 23:58:20 +01:00
Alex
de1f423bd7 initial move of script opcodes and registerExtensions functions to components/compiler 2013-08-06 20:38:41 -04:00
Chris Robinson
14e0c182f3 Allow specifying the sound type to playSound and playSound3D 2013-07-18 21:50:11 -07:00
Chris Robinson
7b2c3e6cd3 Pass a proper PlayMode enum to playSound and playSound3D 2012-12-18 06:01:21 -08:00
scrawl
6ad08dfd33 added settings for crosshair & subtitles 2012-08-29 11:15:17 +02:00
Marc Zinnschlag
6bd48d12af Issue #107: SoundManager is accessed only through the interface class from now on 2012-08-09 14:33:21 +02:00
Marc Zinnschlag
4c39fefd1e Issue #107: World is accessed only through the interface class from now on; some include cleanup 2012-07-03 12:30:50 +02:00
Marc Zinnschlag
35f478071e Issue #255: deleted the old environment class and using the new one instead 2012-04-23 15:27:03 +02:00
Chris Robinson
977e7ac9a3 Remove the Play_Single flag. It's not correct. 2012-03-31 07:41:26 -07:00
Chris Robinson
ae308b9b5f Use a set of flags instead of separate booleans 2012-03-31 07:31:55 -07:00
Marc Zinnschlag
2ffe1206a6 merged opcode classes that came in explicit and implicit variants 2010-12-31 19:09:25 +01:00
Nicolay Korslund
7516e4ca53 Added music playing as a test 2010-08-12 17:58:29 +02:00
Nicolay Korslund
8067d62800 Decoupled SoundManager from Interpreter::Context 2010-08-12 16:29:22 +02:00
Marc Zinnschlag
c9a6335918 replaced flat Type_Data stack with a union 2010-07-14 15:28:55 +02:00
Marc Zinnschlag
8134c5b760 integrated CellStore pointer into Ptr class 2010-07-10 13:19:04 +02:00
Marc Zinnschlag
7f48c64efe implemented sound related script instructions and functions with explicit references 2010-07-10 12:24:41 +02:00
Marc Zinnschlag
31b4d83fac moved sound extensions from mwsound to mwscript (reduces coupling between openmw components) 2010-07-10 11:48:05 +02:00
Renamed from apps/openmw/mwsound/extensions.cpp (Browse further)