Bret Curtis
975597bac9
Merge pull request #1766 from rhtucker/master
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Started migrating installation guide from the wiki.
2018-06-19 13:44:06 +02:00
rhtucker
fe86e7ffc7
Fixed inconsistent use of "since"
2018-06-18 12:49:48 -07:00
Ryan Tucker
7e23e6586b
Put together most of the informal guide on contributing to documentation.
2018-06-16 17:10:35 -07:00
Ryan Tucker
c5f5984c09
Started migrating installation guide from the wiki.
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Fixed a bunch of errors that popped up on my local build.
2018-06-16 14:44:49 -07:00
Andrei Kortunov
0d3f535590
Warn about mod conflicts
2018-06-12 08:57:24 +04:00
Andrei Kortunov
fea34bd73f
Added support for per-group animation files
2018-06-08 17:04:15 +04:00
Andrei Kortunov
02f1f71221
Use link to OpenMW Wiki page instead of direct NifSkope page
2018-06-07 18:48:49 +04:00
scrawl
c610b8acc8
Merge pull request #1649
2018-04-02 17:37:31 +00:00
scrawl
9e176aba9f
Merge pull request #1652
2018-04-02 17:29:40 +00:00
scrawl
80a8ef6d49
Merge pull request #1661
2018-04-02 17:18:39 +00:00
Capostrophic
baaf65bc2c
Add vanilla enchanted weaponry behavior option, on by default ( fixes #4136 )
2018-03-31 11:46:23 +03:00
Simon
9193ff4d15
Reworded one of the descriptions
2018-03-28 13:59:05 +02:00
Capostrophic
2d119e834a
Add vanilla absorb attribute behavior option, on by default ( Fixes #4135 )
2018-03-27 14:27:23 +03:00
Harald H
d3b623b5d3
http to https for supported urls ( #1625 )
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* http to https for supported urls
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http tp https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* some url fixes
* http to https
2018-03-08 21:23:24 +01:00
scrawl
9e9c278527
Merge pull request #1597
2018-02-27 23:48:45 +00:00
scrawl
dd3d3f5a8b
Merge pull request #1610
2018-02-24 16:41:02 +00:00
Capostrophic
46377fa348
Update [Windows] documentation
2018-02-24 12:25:11 +03:00
scrawl
ea028a2076
Improve settings documentation
2018-02-22 18:50:07 +00:00
Daniel Vukelich
104495a9a4
Set default number of quicksaves to 1
2018-02-13 21:05:24 -05:00
scrawl
123f7b83d5
Make the CompositeMapRenderer use available time and add related setting
2018-02-13 00:40:41 +00:00
Daniel Vukelich
97924d97c7
Add the option for multiple quicksave slots
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With more than 1 quicksave slot, slots will be created each time you
quicksave until the maximum number (configured in settings) of
quicksaves has been reached. After that, the oldest quicksave slot will
be replaced each time you quicksave. Saves are numbered sequentially,
unless the maximum number of slots is 1, in which case it is not numbered.
2018-01-12 20:09:39 -05:00
Miloslav Číž
a73ab39fdd
Update refraction scaling docs
2018-01-01 13:42:16 +01:00
Miloslav Číž
3b741dc4b7
Revert "Add slider for refraction size in settings window"
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This reverts commit ee40b41285
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2018-01-01 13:28:14 +01:00
Miloslav Číž
ee40b41285
Add slider for refraction size in settings window
2017-12-09 14:03:56 +01:00
Miloslav Číž
d13fc06baf
Add basic refraction scale documentation
2017-12-09 12:52:28 +01:00
David Walley
d2b5f7dea5
Update differences.rst
2017-09-16 15:04:15 +01:00
David Walley
7e83caab11
Manual modding - extend mod installation instructions ( #1448 )
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Add section on .bsa files
Extend plugins to include .esm files
Fix typo propper->proper.
2017-09-13 11:11:01 +00:00
Thunderforge
10fff499a2
Adding that Reflect Actors can be toggled in the video panel
2017-09-02 19:02:55 -05:00
Hristos N. Triantafillou
663f3088d1
Use "Remove Branch" instead of "Remove" in normals tutorial
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* Pherim over at nexusmods advised me that using "Remove" leaves stranded references at the end of the file, and that the proper way to fully remove the unwanted `NiTextureEffect` block is to use "Remove Branch". This commit clarifies that in the normal map conversion tutorial.
2017-08-24 19:50:53 -05:00
Andrei Kortunov
dd919b9f2c
Do not allow to loot fighting actors during death animation (bug #3528 )
2017-08-07 09:55:50 +04:00
scrawl
20606a2aff
Add 'prediction time' setting for cell/terrain pre-loading
2017-07-19 16:44:37 +02:00
Andrei Kortunov
f4a187a9c2
Move a setting to show enchanting success chance from GUI to Game section
2017-06-03 23:03:24 +04:00
Andrei Kortunov
9a1ba1e559
Show success chance when self-enchanting (Feature #3492 )
2017-06-03 14:39:15 +04:00
Andrei Kortunov
f17badb3cd
Makes cells cache size configurable
2017-05-25 13:09:40 +04:00
Ryan Tucker
d555c21c28
Converted all settings files to semantic linefeeds.
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Corrected default segments in Windows settings.
Removed all default declarations in the prose of the setting descriptions except where clarification or additional information was also provided.
Some minor, but not thorough grammar corrections.
2017-05-14 22:04:20 -07:00
Andrei Kortunov
6c1e3a0618
Merged from upstream master
2017-04-21 08:48:22 +04:00
Ryan Tucker
29cf296be5
Added all settings that are in settings.cfg but were not yet documented.
2017-04-19 22:28:18 -07:00
Andrei Kortunov
f0f1df3a96
Properly clear inventory
2017-04-19 20:54:09 +04:00
Andrei Kortunov
8581d68b8e
Updated documentation for windows settings
2017-04-14 22:46:24 +04:00
Andrei Kortunov
00e06095c1
Updated documentation for new weapon tooltips options
2017-04-14 21:49:15 +04:00
scrawl
aed4cbaf29
Update settings documentation
2017-03-14 21:28:57 +01:00
scrawl
8f79fa3d72
Add resource statistics panel opened with F4
2017-02-22 14:28:45 +01:00
Bret Curtis
d4ea85a4c6
reorganization and added mwgui
2017-02-16 13:19:22 +01:00