Mads Buvik Sandvei
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e0bc56dcf7
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Single pass shadow update
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2020-07-26 13:12:36 +02:00 |
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Mads Buvik Sandvei
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a15188d3bc
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Wait on a separate thread
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2020-07-26 13:12:05 +02:00 |
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Mads Buvik Sandvei
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9e16e592e8
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steady clock prediction was not quite right
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2020-07-25 12:28:52 +02:00 |
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Mads Buvik Sandvei
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cea73ead09
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Merge remote-tracking branch 'remotes/origin/shared_shadow_maps' into openxr_vr
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2020-07-25 12:27:12 +02:00 |
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Mads Buvik Sandvei
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14977f79e2
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Merge fixes
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2020-07-22 20:01:56 +02:00 |
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Mads Buvik Sandvei
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1023ef6e49
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Merge remote-tracking branch 'remotes/origin/master' into openxr_vr
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2020-07-22 18:56:25 +02:00 |
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Mads Buvik Sandvei
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fc75c902f6
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Slight refactoring
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2020-07-22 18:23:54 +02:00 |
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Mads Buvik Sandvei
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d923c3f77a
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shareable shadow maps
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2020-07-22 14:37:43 +02:00 |
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Mads Buvik Sandvei
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40e9b970b9
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cmake versioning
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2020-07-22 14:13:15 +02:00 |
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Mads Buvik Sandvei
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cdb8505f1d
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Use FetchContent feature of CMake to include openxr dependency instead of the old way.
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2020-07-21 20:47:13 +02:00 |
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elsid
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49b78ef463
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Merge branch 'preview_mode2' into 'master'
Improved preview and vanity mode
See merge request OpenMW/openmw!261
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2020-07-21 17:46:23 +00:00 |
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Mads Buvik Sandvei
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01b7e9da25
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Merge branch 'openxr_vr' of https://gitlab.com/madsbuvi/openmw into openxr_vr
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2020-07-21 14:36:26 +02:00 |
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Mads Buvik Sandvei
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b5675b7525
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Configuration option for oculus prediction time workaround
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2020-07-21 14:36:11 +02:00 |
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Mads Buvik Sandvei
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c9e761eb88
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Merge remote-tracking branch 'remotes/origin/master' into openxr_vr
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2020-07-21 13:58:52 +02:00 |
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Mads Buvik Sandvei
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1753c4d7c0
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Update README.md
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2020-07-21 11:38:28 +00:00 |
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Mads Buvik Sandvei
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5e729a0e82
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Improved XR event processing logic. Particularly, handling session stop/start in a more predictable, less crashy manner. Added disabling of rendering when XR session is not running.
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2020-07-21 12:28:39 +02:00 |
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Mads Buvik Sandvei
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2a4bdfedc1
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Add CI option for VR build in before script.
Slight cmake refactoring.
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2020-07-20 20:41:31 +02:00 |
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Mads Buvik Sandvei
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21aac5d610
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Merge branch 'vr_single_pass_shadows' into 'openxr_vr'
Vr single pass shadows
See merge request madsbuvi/openmw!1
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2020-07-20 13:03:48 +00:00 |
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Mads Buvik Sandvei
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e0b51af395
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Sharing shadow maps across eyes.
Does not yet expand frustum.
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2020-07-20 13:03:48 +00:00 |
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Petr Mikheev
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62c8ea373b
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Fix not completely correct camera transition when switching from 1st person to 3rd person if armed.
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2020-07-19 22:12:17 +02:00 |
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Petr Mikheev
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d78b227670
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Fix inverted preview rotation when using controller
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2020-07-19 18:21:40 +02:00 |
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Petr Mikheev
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2e6aa155a3
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New settings 'preview if stand still' and 'deferred preview rotation'.
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2020-07-19 18:21:40 +02:00 |
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Petr Mikheev
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9f850b6ffc
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Move deferred rotation logic from renderingmanager.cpp to camera.cpp
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2020-07-19 18:21:40 +02:00 |
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Petr Mikheev
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63cab4052d
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Refactoring in mwrender::Camera. enum for normal/preview/vanity mode.
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2020-07-19 18:21:40 +02:00 |
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Petr Mikheev
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8ac7ffc32b
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Remove 'separate preview camera' and make the new behavior the default one.
Also minor refactoring in camera.cpp
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2020-07-17 22:59:44 +02:00 |
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Petr Mikheev
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4d206d2c67
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Improved preview mode
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2020-07-17 20:35:52 +02:00 |
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elsid
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c3b581131d
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Merge branch 'third_person_fix' into 'master'
Minor fixes for 'view over shoulder'
See merge request OpenMW/openmw!265
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2020-07-17 18:11:35 +00:00 |
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psi29a
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f824965fca
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Merge branch 'camera_smooth_zoom_out' into 'master'
Camera can pull out after clearing obstruction instead of instant snapback.
See merge request OpenMW/openmw!264
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2020-07-17 16:22:09 +00:00 |
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Petr Mikheev
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8ac143c983
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Camera can pull out after clearing obstruction instead of instant snapback.
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2020-07-17 10:19:46 +02:00 |
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Petr Mikheev
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68148f5ec7
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1. Skip smooth camera transition after changing cell; 2. Fix 'zoom out when move' for extremely high speed;
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2020-07-16 22:21:50 +02:00 |
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Mads Buvik Sandvei
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b7bda3544b
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MyGUI version guard.
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2020-07-16 12:31:57 +02:00 |
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Bret Curtis
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a890c951bc
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Merge pull request #2966 from elsid/sound_init
Refactor sound initialization
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2020-07-16 09:06:34 +02:00 |
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Mads Buvik Sandvei
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f451bf2a35
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typo
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2020-07-15 23:25:22 +02:00 |
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Mads Buvik Sandvei
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47b7837d7c
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Make use of the layer depth extension
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2020-07-15 23:17:16 +02:00 |
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elsid
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9240833bda
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Init sound by a single object
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2020-07-15 19:46:34 +02:00 |
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Bret Curtis
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a83b32074f
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Update CHANGELOG.md
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2020-07-14 22:22:52 +02:00 |
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Bret Curtis
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74c67218e4
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Merge pull request #2968 from elsid/fix_flee_cliff_racers
Adjust actor rotation when flee by axis x (bug #5531)
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2020-07-14 17:04:04 +02:00 |
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AnyOldName3
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7ea1eac115
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Merge branch 'yet-another-windows-shared-runner-attempt' into 'master'
[Review pls] Try enabling Windows Shared Runners again.
See merge request OpenMW/openmw!249
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2020-07-14 14:38:05 +00:00 |
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Bret Curtis
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e98ae3262e
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Merge pull request #2969 from akortunov/scripts
Resume failed scripts execution after game reload
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2020-07-14 10:44:58 +02:00 |
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Andrei Kortunov
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b05d071e69
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Resume failed scripts execution after game reload (feature #5524)
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2020-07-14 10:53:01 +04:00 |
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AnyOldName3
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cd4ab320d8
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Don't bother trying to set a PowerShell array from YAML
Just set a string and split it in the script.
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2020-07-13 22:34:58 +01:00 |
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AnyOldName3
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000b52fc05
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Swap quotes around
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2020-07-13 22:03:48 +01:00 |
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elsid
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b7c1c52439
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Adjust actor rotation when flee by axis x
Otherwise Cliff Racers can go underwater.
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2020-07-13 20:08:37 +02:00 |
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AnyOldName3
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1720e2e1fd
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CI kick
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2020-07-13 18:47:42 +01:00 |
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AnyOldName3
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a03fd03302
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YAML wants lots of quotes
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2020-07-13 18:04:25 +01:00 |
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AnyOldName3
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a43766bbc8
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Try removing bashism reliance
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2020-07-13 18:02:05 +01:00 |
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AnyOldName3
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5549ddab97
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Split CS into separate jobs so build time is less tight.
Now we have twelve Windows jobs. Yay!
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2020-07-13 17:08:46 +01:00 |
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AnyOldName3
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6a8e736bd2
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Revert "Time commands"
This reverts commit c132646b97 .
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2020-07-13 16:53:23 +01:00 |
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Mads Buvik Sandvei
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bb16d66e02
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Merge branch 'openxr_vr' of https://gitlab.com/madsbuvi/openmw.git into openxr_vr
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2020-07-13 14:56:30 +02:00 |
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Mads Buvik Sandvei
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658b5033e6
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OpenXR build and distribution (windows)
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2020-07-13 14:55:04 +02:00 |
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