scrawl
e13eb625d3
New water WIP
...
Changes compared to old (Ogre) water:
- Uses depth-texture readback to handle the underwater fog in the water shader, instead of handling it in the object shader
- Different clipping mechanism (glClipPlane instead of a skewed viewing frustum)
- Fixed bug where the reflection camera would look strange when the viewer was very close to the water surface
- Toned down light scattering, made the waterColor a bit darker at night
- Fixed flipped water normals and strange resulting logic in the shader
Still to do: see comments...
9 years ago
scrawl
169d76b49b
Fix scrollbar step in count dialog
9 years ago
Emmanuel Anne
29a84452ab
durations in tooltips : use "show effect duration" setting
9 years ago
scrawl
481f23d955
Implement framerate limit setting
...
The framerate limit can be used to reduce strain on the CPU and GPU, in a way similar to VSync, but without the increased input lag that is typical with VSync.
9 years ago
Marc Zinnschlag
d436dc332b
Merge remote-tracking branch 'jeffreyhaines/gametimetracker'
9 years ago
Jeffrey Haines
d91f197119
Time played display setting
9 years ago
scrawl
67bd6cd708
Remove empty line at the beginning of files
...
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
10 years ago
Nikolay Kasyanov
dbcce482a6
OS X: enable high resolution mode for OpenMW & OpenCS
...
We don't support retina completely yet, but it's still better than
blurry mess, and Qt does pretty good job for OpenCS already.
10 years ago
Alexandre Moine
8c8c5328dc
Rewrite of the description
10 years ago
Alexandre Moine
581ea26605
Add appdata file for openmw and install it
10 years ago
Pawel Kubik
47922f6c35
Changed a settings variable responsible for number of loaded exterior cells.
10 years ago
Jiří Kuneš
a5b4e087c5
define owned colours in settings.cfg
10 years ago
Jiří Kuneš
cbc44b33ba
define crosshair owned colour in openmw_hud_box.skin.xml
10 years ago
Jiří Kuneš
75f5972898
show owned - better settings
10 years ago
Jiří Kuneš
df077f8649
color tooltip red when taking item would result in crime
10 years ago
Marc Zinnschlag
b3ad983f1f
Merge remote-tracking branch 'scrawl/version'
...
Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
10 years ago
Marc Zinnschlag
edde1fb727
Merge remote-tracking branch 'scrawl/master'
10 years ago
scrawl
f09e4620b6
Move OpenMW version information to a textfile instead of compiling it in
...
Now we don't need to recompile 3 .cpp files and re-link whenever the current git HEAD changes.
10 years ago
Jiří Kuneš
15107ca5cf
crosshair owned - settings option
10 years ago
scrawl
9a115fedbc
Add ability to copy&paste the version label in the main menu
10 years ago
scrawl
76328677ef
Add some values to launcher's antialiasing combobox
10 years ago
scrawl
89fc473fae
Remove Render System combo box from the launcher UI
10 years ago
scrawl
a2e211675d
Update openmw_layers.xml to newer version
10 years ago
scrawl
c2131e7c31
Make near clip distance configurable
10 years ago
scrawl
c748ea7363
Fix view distance slider
10 years ago
scrawl
22f01b1232
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/launcher/graphicspage.cpp
apps/opencs/editor.cpp
apps/opencs/model/doc/document.cpp
apps/opencs/view/render/cell.cpp
apps/opencs/view/render/mousestate.cpp
apps/opencs/view/render/textoverlay.cpp
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwgui/inventorywindow.cpp
apps/openmw/mwgui/loadingscreen.cpp
apps/openmw/mwgui/mapwindow.cpp
apps/openmw/mwgui/pickpocketitemmodel.cpp
apps/openmw/mwgui/waitdialog.cpp
apps/openmw/mwmechanics/combat.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwrender/globalmap.cpp
apps/openmw/mwworld/physicssystem.cpp
apps/openmw/mwworld/refdata.cpp
apps/openmw/mwworld/scene.cpp
apps/openmw/mwworld/worldimp.cpp
components/sdlutil/sdlinputwrapper.cpp
extern/shiny/Main/Factory.cpp
extern/shiny/Main/MaterialInstance.cpp
extern/shiny/Main/Platform.cpp
extern/shiny/Main/ShaderSet.cpp
10 years ago
scrawl
0fb59178b6
Settings file cleanup
10 years ago
scrawl
bec9abd319
Remove name extension for internal MyGUI textures
...
Since they're no longer loaded from disk, the extension makes no sense.
10 years ago
scrawl
49df07ea7f
Implement UI scaling factor
10 years ago
scrawl
a73362f036
Settings file cleanup
10 years ago
scrawl
24bb2e152c
Apply texture filter setting changes
10 years ago
scrawl
5442bf23a6
Apply video mode & gamma setting changes
10 years ago
scrawl
3e86dd7df0
Apply runtime changes to field of view & view distance
10 years ago
scrawl
4dd96f3318
Fix missing tiling in skin
10 years ago
scrawl
fd3d49c171
Fix typo in settings layout
10 years ago
scrawl
4825744a03
Fix inconsistent health bar skin
10 years ago
scrawl
033719ccd7
Correct the icon used for custom map markers
10 years ago
dteviot
b0c4be2316
Multi-select + context menu. ( Fixes #2480 )
...
Content selector, added multi-select + context menu to allow check/uncheck the multi-selected items.
10 years ago
scrawl
c1edc30ad7
Dead code removal
10 years ago
scrawl
157d8bfedd
Remove unused mygui files
10 years ago
scrawl
8817f44d63
Remove advanced FPS counter (obsoleted by the OSG stats viewer)
10 years ago
scrawl
cac288d5be
Remove OgreInit
10 years ago
scrawl
a592c1a1c2
Remove unused resources
10 years ago
scrawl
c92592493e
OpenMW: create a window and render the starting cell(s)
10 years ago
scrawl
4e69e7cc0f
OpenMW compiles and runs w/o render window
10 years ago
Ivy Foster
f708944657
Remove toggle sneak menu option
...
Users can change the option in settings.cfg.
10 years ago
Ivy Foster
ba7fc8609c
Add toggle sneak option; fix bug #2119
...
To enable toggle sneak mode, set "toggle sneak = true" in
the [Input] section of settings.cfg.
Outstanding issues:
- In toggle sneak mode, holding the Sneak button causes
rapid, repeated toggling.
- The button in the settings menu doesn't do anything.
10 years ago
Marc Zinnschlag
8b84fa5579
Merge remote-tracking branch 'scrawl/master'
10 years ago
Marc Zinnschlag
36ea374c10
Merge remote-tracking branch 'sandstranger/fixes-for-glsles2'
10 years ago
scrawl
fb0fdf0312
New look for fps counter
10 years ago