Bret Curtis
e45c0c8f59
Update to new packages
6 years ago
Marc Zinnschlag
a5efe0d596
Merged pull request #1998
6 years ago
Capostrophic
434b1fd0e3
Use Shift-C and Shift-V keybindings for View and Preview (feature #2845 )
6 years ago
Bret Curtis
7f2baa9373
Merge pull request #1995 from Capostrophic/icons
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Add icons for record context menu actions (feature #4506 )
6 years ago
Bret Curtis
6f8a15afb0
Merge pull request #1996 from Capostrophic/cleanup
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Clean up redundant getClass() calls in classes
6 years ago
Bret Curtis
580119d9b0
Merge pull request #1997 from Capostrophic/thrown
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Use the real thrown weapon damage in tooltips and AI (feature #4697 )
6 years ago
Capostrophic
8757b3edd1
Add icons for Edit and Touch actions (kudos to akortunov)
6 years ago
Capostrophic
89b8eb029f
Add icons for record context menu actions
6 years ago
Capostrophic
77b0ff7a75
Use real thrown weapon damage in tooltips and weapon rating (feature #4697 )
6 years ago
Capostrophic
4b1d287eda
Clean up redundant getClass calls in classes
6 years ago
Bret Curtis
fc82e680b4
Merge pull request #1989 from alecnunn/documentation-cleanup
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Formatted documentation and corrected spelling errors.
6 years ago
Bret Curtis
e7892361f6
Merge pull request #1994 from akortunov/actor_culling
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Minor tweaks for actors processing range setting
6 years ago
Bret Curtis
3cd59d4a89
Merge pull request #1993 from akortunov/loadingbar
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Center progress bar when there are active messageboxes
6 years ago
Andrei Kortunov
06d226a1b7
Minor tweaks for actors processing range setting
6 years ago
Andrei Kortunov
6e05853478
Center progress bar when there are active messageboxes (bug #4691 )
6 years ago
Marc Zinnschlag
9dd0d641bc
Merged pull request #1931
6 years ago
Marc Zinnschlag
2e9fa769bc
Merged pull request #1992
6 years ago
Bret Curtis
af0b5947ab
Merge pull request #1991 from akortunov/changelog
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Add missing changelog entries
6 years ago
Alec Nunn
8337423e6c
Fixed up grammar in the game settings documentation.
6 years ago
Capostrophic
d27d48eb22
Fix revert record icon
6 years ago
Andrei Kortunov
7a7b47b0ba
Add missing changelog entries
6 years ago
Bret Curtis
9f4892ce92
Merge pull request #1990 from Capostrophic/absorption
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Avoid making expensive visitEffectSources calls if no spell absorption effect is active
6 years ago
Bret Curtis
5b26c231b8
Merge pull request #1988 from Capostrophic/light
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Adjust magic light source linear attenuation (bug #3890 )
6 years ago
Capostrophic
abdf40e0d5
Avoid making expensive visitEffectSources calls if no spell absorption effect is active
6 years ago
Capostrophic
b6f23cd366
Make constants usage more obvious
6 years ago
Alec Nunn
89f4ad1835
Worked with formatting the documentation source to conform to standards desired. Also corrected numerous spelling errors and inconsistencies.
6 years ago
Capostrophic
4873d33642
Adjust magic light source linear attenuation (bug #3890 )
6 years ago
Bret Curtis
354447cc45
Merge pull request #1987 from nikolaykasyanov/macos-ci-downgrade-mygui
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Use dependencies with downgraded MyGUI, fixing #4665
6 years ago
Nikolay Kasyanov
f62ca24356
[macOS, CI] Use dependencies with downgraded MyGUI, fixing #4665
6 years ago
Marc Zinnschlag
3ead33814f
Merge remote-tracking branch 'upstream/master'
6 years ago
Marc Zinnschlag
032278929b
Merged pull request #1985
6 years ago
Bret Curtis
a8d38726e8
Merge pull request #1984 from akortunov/absorption
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Make spell absorption multiplicative
6 years ago
Capostrophic
19ce1abcdf
Fix selected weapon HUD durability percentage
6 years ago
Andrei Kortunov
bf9e8c4556
Make spell absorption multiplicative (bug #4684 )
6 years ago
Andrei Kortunov
e7de6b974a
Optimize actors processing
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1. Do not update physics and animations for actors outside processing range (bug #4647 )
2. Do not render such actors
3. Add transparency to actors near processing border, so they will not pop up suddenly
6 years ago
Bret Curtis
0fad2449f3
Merge pull request #1982 from Capostrophic/condition
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Avoid item condition and charge zero divisions
6 years ago
Capostrophic
c3e8d536cd
Implement getNormalizedEnchantmentCharge() method and use it
6 years ago
Capostrophic
54bd7b2dcf
Implement getItemNormalizedHealth() method and use it
6 years ago
Marc Zinnschlag
2c8bbde7ef
Merged pull request #1979
6 years ago
Marc Zinnschlag
4d88d6dd58
Merged pull request #1980
6 years ago
Bret Curtis
375354ab6b
Merge pull request #1974 from akortunov/coverity
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Fix some issues found by Coverity Scan
6 years ago
Capostrophic
67de61e1fb
Avoid item condition and charge zero divisions
6 years ago
Bret Curtis
ecc671bfb9
Merge pull request #1981 from Capostrophic/fixme
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[Regression] Fix fixme behavior in interiors
6 years ago
Capostrophic
4ce35c6ad5
Fix fixme behavior in interiors
6 years ago
Andrei Kortunov
61e6e359c4
Allow creatures to use the autogenerated collision box (feature #2787 )
6 years ago
Capostrophic
9809eef18e
Utilize the default soundgen entries when necessary (bug #4689 )
6 years ago
Andrei Kortunov
229d1bb425
Backport loop from tinyxml 2.6 to avoid CVE
6 years ago
Andrei Kortunov
41e90bd56c
Unify random generator usage
6 years ago
Andrei Kortunov
46bf45a6e2
Remove redundant code
6 years ago
Bret Curtis
6c4116cc8b
Merge pull request #1972 from akortunov/equipfix
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Force actor to the 'weapon equipped' state if the weapon disappeared in the middle of attack
6 years ago