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13412 commits

Author SHA1 Message Date
scrawl
127add7623 Don't allow dialogue with werewolf NPCs 2014-07-21 18:19:45 +02:00
Marek Kochanowicz
dcd90faaef moved add nested to the helper 2014-07-21 14:58:45 +02:00
Marek Kochanowicz
427d6efd19 Moved removeNestedRow responsibility to the helper. 2014-07-21 14:49:47 +02:00
Marek Kochanowicz
c018ca43ac getting rid of the asserts 2014-07-21 14:44:48 +02:00
Marek Kochanowicz
cb004936e0 moved setNestedData to the helper as well 2014-07-21 14:34:48 +02:00
Marek Kochanowicz
6573e3f319 moved responsibility for getNestedData to the inventory helper 2014-07-21 14:24:54 +02:00
Marek Kochanowicz
c4598d6200 added inventory helper (since npc and containers share same way of
handling items)
2014-07-21 14:10:04 +02:00
Marc Zinnschlag
11a2c767cc some argument parsing cleanup 2014-07-21 12:50:29 +02:00
Marc Zinnschlag
a9f9dec923 consider script blacklist in OpenCS verifier 2014-07-21 12:15:21 +02:00
Marek Kochanowicz
3dd2ca15da Reduced code duplication through new common base class 2014-07-21 09:52:09 +02:00
Marc Zinnschlag
d87630b41a blacklisting for scripts in OpenMW 2014-07-21 09:34:10 +02:00
scrawl
10d4da7994 Fix date time in journal entries being off by one day (Fixes #1668) 2014-07-21 01:17:01 +02:00
scrawl
5629803a08 Implement correct armor mitigation mechanics 2014-07-20 23:45:31 +02:00
scrawl
804f1a5e59 Adjust combat mechanics
- Projectiles can not trigger critical hits
 - Critical hits are only possible if the target is not in combat (Fixes #1669)
 - Hand-to-hand deals damage to health during entire duration of knockdown animation (including standing up)
2014-07-20 23:17:55 +02:00
Marek Kochanowicz
87eed066c2 undo works now 2014-07-20 22:39:39 +02:00
scrawl
90a96cd7d8 Fix bug where actors in combat with multiple other actors where not regarded as in combat with a specific actor 2014-07-20 22:34:20 +02:00
scrawl
1636fd66db Don't add creature base damage to weapon damage (UESP was wrong) 2014-07-20 22:26:26 +02:00
Marek Kochanowicz
4d79034dbf correctly handling the nestedTable for undo (but removing and adding
rows in proper QT way is still TODO)
2014-07-20 18:52:35 +02:00
scrawl
6d794dac69 Add missing messagebox for spell lock and unlock success 2014-07-20 17:09:55 +02:00
scrawl
9897f14c3c Don't block when actor is paralyzed 2014-07-20 16:52:57 +02:00
scrawl
28a0899d2b Implement difficulty scaling (Fixes #1505) 2014-07-20 16:38:20 +02:00
scrawl
5bbf07976f Consider Shield spell effect for creature armor rating 2014-07-20 14:41:39 +02:00
scrawl
691ba02115 Reduce wepaon condition even if attack misses 2014-07-20 14:12:27 +02:00
MiroslavR
0f2305ae43 Clear selected spell when window manager is cleared 2014-07-20 13:07:47 +02:00
scrawl
63fd04882a Make sure crime gold discounts don't reduce price to zero 2014-07-19 23:49:54 +02:00
MiroslavR
d5381e1bc4 Dynamically resize skill widgets to fit their contents (Fixes #1610) 2014-07-19 14:04:38 +02:00
Marek Kochanowicz
0017fc68ef fixed ctor of nestedwrapper (missing initialization of member data field) 2014-07-19 13:08:28 +02:00
Marek Kochanowicz
1ff8abb240 store whole container representing the nested table inside of the
command

Static nature of C++ forced me to use templates. Bit frustraiting.
2014-07-18 18:26:22 +02:00
scrawl
1320ac6983 Ensure non-negative particle life time, add size assertion 2014-07-18 16:11:08 +02:00
Marc Zinnschlag
e33ee52b91 make stray names in the begin line a warning instead of an error 2014-07-18 12:29:20 +02:00
Marc Zinnschlag
6a3ff211b1 automatically get target ID at InterpreterContext construction, if a reference is available 2014-07-18 09:57:47 +02:00
Marc Zinnschlag
4fb897f2f8 added missing getId functions to classes derived from MWWorld::Class 2014-07-18 09:56:58 +02:00
scrawl
192d5ca08f Allow overriding OGRE_PLUGIN_DIR in cmake command line 2014-07-17 22:31:57 +02:00
scrawl
d4ffd30f98 Implement Rank filter with no faction given (Fixes #1660) 2014-07-17 20:57:37 +02:00
scrawl
4d39d77eaa Fix incompatible encoding names in ContentModel (bug uncovered by 41c17bccb6) 2014-07-17 20:40:40 +02:00
scrawl
f9a39138cc Add missing endline 2014-07-17 16:16:14 +02:00
scrawl
2a510573b8 Remove unused implementation file 2014-07-17 16:16:14 +02:00
scrawl
41c17bccb6 Exit if an unknown encoding option is specified 2014-07-17 16:16:14 +02:00
scrawl
876af8f529 Fix not saved Attacked flag (Fixes #1657) 2014-07-17 16:16:13 +02:00
scrawl
08ce6ed7fb Attempt to restack item after repair or recharge (Fixes #1656) 2014-07-17 16:16:06 +02:00
Marc Zinnschlag
8952154488 inherit target ID when starting a script from another script 2014-07-17 13:37:57 +02:00
Marc Zinnschlag
27c84d6cb7 the reference for a targeted script is now determined when needed instead of at the start of the script execution 2014-07-17 13:36:55 +02:00
Marek Kochanowicz
16292bf23e removed useless todo statments. 2014-07-17 13:03:53 +02:00
Marek Kochanowicz
5671a4b8e2 corrected include to follow our standards. 2014-07-17 12:58:14 +02:00
Marek Kochanowicz
6e07568b43 Corrected syntax. 2014-07-17 12:56:51 +02:00
Marek Kochanowicz
ca73ce3fe2 trying to fix indending 2014-07-17 12:41:43 +02:00
Marc Zinnschlag
35b27ea8cb ignore stray string argument after GetDisabled 2014-07-17 11:29:04 +02:00
Marc Zinnschlag
dba6a9ebff run targeted scripts with an implicit reference based on the ID given 2014-07-17 09:15:41 +02:00
Marc Zinnschlag
e8322da663 added support for targeted scripts to script compiler 2014-07-17 08:36:34 +02:00
Marek Kochanowicz
f0c6ef185e Nest columns directly, created NestedColumn class and NestColumn. 2014-07-16 13:13:22 +02:00