scrawl
127add7623
Don't allow dialogue with werewolf NPCs
2014-07-21 18:19:45 +02:00
Marek Kochanowicz
dcd90faaef
moved add nested to the helper
2014-07-21 14:58:45 +02:00
Marek Kochanowicz
427d6efd19
Moved removeNestedRow responsibility to the helper.
2014-07-21 14:49:47 +02:00
Marek Kochanowicz
c018ca43ac
getting rid of the asserts
2014-07-21 14:44:48 +02:00
Marek Kochanowicz
cb004936e0
moved setNestedData to the helper as well
2014-07-21 14:34:48 +02:00
Marek Kochanowicz
6573e3f319
moved responsibility for getNestedData to the inventory helper
2014-07-21 14:24:54 +02:00
Marek Kochanowicz
c4598d6200
added inventory helper (since npc and containers share same way of
...
handling items)
2014-07-21 14:10:04 +02:00
Marc Zinnschlag
11a2c767cc
some argument parsing cleanup
2014-07-21 12:50:29 +02:00
Marc Zinnschlag
a9f9dec923
consider script blacklist in OpenCS verifier
2014-07-21 12:15:21 +02:00
Marek Kochanowicz
3dd2ca15da
Reduced code duplication through new common base class
2014-07-21 09:52:09 +02:00
Marc Zinnschlag
d87630b41a
blacklisting for scripts in OpenMW
2014-07-21 09:34:10 +02:00
scrawl
10d4da7994
Fix date time in journal entries being off by one day ( Fixes #1668 )
2014-07-21 01:17:01 +02:00
scrawl
5629803a08
Implement correct armor mitigation mechanics
2014-07-20 23:45:31 +02:00
scrawl
804f1a5e59
Adjust combat mechanics
...
- Projectiles can not trigger critical hits
- Critical hits are only possible if the target is not in combat (Fixes #1669 )
- Hand-to-hand deals damage to health during entire duration of knockdown animation (including standing up)
2014-07-20 23:17:55 +02:00
Marek Kochanowicz
87eed066c2
undo works now
2014-07-20 22:39:39 +02:00
scrawl
90a96cd7d8
Fix bug where actors in combat with multiple other actors where not regarded as in combat with a specific actor
2014-07-20 22:34:20 +02:00
scrawl
1636fd66db
Don't add creature base damage to weapon damage (UESP was wrong)
2014-07-20 22:26:26 +02:00
Marek Kochanowicz
4d79034dbf
correctly handling the nestedTable for undo (but removing and adding
...
rows in proper QT way is still TODO)
2014-07-20 18:52:35 +02:00
scrawl
6d794dac69
Add missing messagebox for spell lock and unlock success
2014-07-20 17:09:55 +02:00
scrawl
9897f14c3c
Don't block when actor is paralyzed
2014-07-20 16:52:57 +02:00
scrawl
28a0899d2b
Implement difficulty scaling ( Fixes #1505 )
2014-07-20 16:38:20 +02:00
scrawl
5bbf07976f
Consider Shield spell effect for creature armor rating
2014-07-20 14:41:39 +02:00
scrawl
691ba02115
Reduce wepaon condition even if attack misses
2014-07-20 14:12:27 +02:00
MiroslavR
0f2305ae43
Clear selected spell when window manager is cleared
2014-07-20 13:07:47 +02:00
scrawl
63fd04882a
Make sure crime gold discounts don't reduce price to zero
2014-07-19 23:49:54 +02:00
MiroslavR
d5381e1bc4
Dynamically resize skill widgets to fit their contents ( Fixes #1610 )
2014-07-19 14:04:38 +02:00
Marek Kochanowicz
0017fc68ef
fixed ctor of nestedwrapper (missing initialization of member data field)
2014-07-19 13:08:28 +02:00
Marek Kochanowicz
1ff8abb240
store whole container representing the nested table inside of the
...
command
Static nature of C++ forced me to use templates. Bit frustraiting.
2014-07-18 18:26:22 +02:00
scrawl
1320ac6983
Ensure non-negative particle life time, add size assertion
2014-07-18 16:11:08 +02:00
Marc Zinnschlag
e33ee52b91
make stray names in the begin line a warning instead of an error
2014-07-18 12:29:20 +02:00
Marc Zinnschlag
6a3ff211b1
automatically get target ID at InterpreterContext construction, if a reference is available
2014-07-18 09:57:47 +02:00
Marc Zinnschlag
4fb897f2f8
added missing getId functions to classes derived from MWWorld::Class
2014-07-18 09:56:58 +02:00
scrawl
192d5ca08f
Allow overriding OGRE_PLUGIN_DIR in cmake command line
2014-07-17 22:31:57 +02:00
scrawl
d4ffd30f98
Implement Rank filter with no faction given ( Fixes #1660 )
2014-07-17 20:57:37 +02:00
scrawl
4d39d77eaa
Fix incompatible encoding names in ContentModel (bug uncovered by 41c17bccb6
)
2014-07-17 20:40:40 +02:00
scrawl
f9a39138cc
Add missing endline
2014-07-17 16:16:14 +02:00
scrawl
2a510573b8
Remove unused implementation file
2014-07-17 16:16:14 +02:00
scrawl
41c17bccb6
Exit if an unknown encoding option is specified
2014-07-17 16:16:14 +02:00
scrawl
876af8f529
Fix not saved Attacked flag ( Fixes #1657 )
2014-07-17 16:16:13 +02:00
scrawl
08ce6ed7fb
Attempt to restack item after repair or recharge ( Fixes #1656 )
2014-07-17 16:16:06 +02:00
Marc Zinnschlag
8952154488
inherit target ID when starting a script from another script
2014-07-17 13:37:57 +02:00
Marc Zinnschlag
27c84d6cb7
the reference for a targeted script is now determined when needed instead of at the start of the script execution
2014-07-17 13:36:55 +02:00
Marek Kochanowicz
16292bf23e
removed useless todo statments.
2014-07-17 13:03:53 +02:00
Marek Kochanowicz
5671a4b8e2
corrected include to follow our standards.
2014-07-17 12:58:14 +02:00
Marek Kochanowicz
6e07568b43
Corrected syntax.
2014-07-17 12:56:51 +02:00
Marek Kochanowicz
ca73ce3fe2
trying to fix indending
2014-07-17 12:41:43 +02:00
Marc Zinnschlag
35b27ea8cb
ignore stray string argument after GetDisabled
2014-07-17 11:29:04 +02:00
Marc Zinnschlag
dba6a9ebff
run targeted scripts with an implicit reference based on the ID given
2014-07-17 09:15:41 +02:00
Marc Zinnschlag
e8322da663
added support for targeted scripts to script compiler
2014-07-17 08:36:34 +02:00
Marek Kochanowicz
f0c6ef185e
Nest columns directly, created NestedColumn class and NestColumn.
2014-07-16 13:13:22 +02:00