gus
|
2e33ab3a13
|
droping somewhat works
|
2014-02-12 11:16:12 +01:00 |
|
Marc Zinnschlag
|
93d4743012
|
interpret instruction keywords as names within expressions
|
2014-02-12 09:56:25 +01:00 |
|
Marek Kochanowicz
|
e1a39b8388
|
Replaced some display_string with specific type. Damn, i wish this is correct ;-)
|
2014-02-12 09:24:08 +01:00 |
|
Marc Zinnschlag
|
c0a6acfe6c
|
allow the use of keywords as variable names in more places
|
2014-02-12 09:23:23 +01:00 |
|
Marc Zinnschlag
|
b1b0877122
|
allow additional numeric argument for AiFollow and ignore it
|
2014-02-12 09:14:32 +01:00 |
|
Marc Zinnschlag
|
bfb0e62c4a
|
ignore additional string argument after enable/disable
|
2014-02-12 09:10:05 +01:00 |
|
Marek Kochanowicz
|
fc135fbfee
|
Added new Display types
|
2014-02-12 09:04:52 +01:00 |
|
Marc Zinnschlag
|
61626e90da
|
allow additional string argument for stopcombat and addspell (ignored)
|
2014-02-12 08:53:37 +01:00 |
|
Marc Zinnschlag
|
6a5d88b640
|
ignore stray else and endif in scripts
|
2014-02-12 08:42:42 +01:00 |
|
Emanuel Guevel
|
8824af30b4
|
Allow to display message box outside of dialogue window
|
2014-02-11 18:26:57 +01:00 |
|
Marc Zinnschlag
|
ffd1783690
|
Merge remote-tracking branch 'mrcheko/master'
|
2014-02-11 17:03:50 +01:00 |
|
Marc Zinnschlag
|
e44a7268fc
|
Merge remote-tracking branch 'potatoesmaster/selected-spell'
|
2014-02-11 17:00:41 +01:00 |
|
Emanuel Guevel
|
a3eea4f6b6
|
Do not allow spellcasting stance without spell selected
|
2014-02-11 16:34:51 +01:00 |
|
Emanuel Guevel
|
70d35da116
|
Unset selected spell when removed
|
2014-02-11 16:34:23 +01:00 |
|
Marc Zinnschlag
|
697bda6371
|
allow (and discard) explicit reference on instructions that do not accept explicit references
|
2014-02-11 14:55:31 +01:00 |
|
Emanuel Guevel
|
6a4820c0f7
|
Show a message when the player attempts to cast a disabled spell
|
2014-02-11 14:52:58 +01:00 |
|
Marc Zinnschlag
|
9de2922d22
|
fixed case problem in remote member variable access
|
2014-02-11 13:56:56 +01:00 |
|
Marc Zinnschlag
|
f26aa4f645
|
fixed while loop implementation
|
2014-02-11 13:31:04 +01:00 |
|
Marek Kochanowicz
|
53e2e8415d
|
replaced start with exec
|
2014-02-11 12:25:21 +01:00 |
|
Emanuel Guevel
|
8c8f4cd420
|
Fix typo
|
2014-02-10 22:53:16 +01:00 |
|
gus
|
df46218acc
|
try droping
|
2014-02-10 16:48:04 +01:00 |
|
Marc Zinnschlag
|
5c0071f320
|
fixed spelling of an error message
|
2014-02-10 14:59:20 +01:00 |
|
Marc Zinnschlag
|
3b990795c4
|
added access to remote access of local variables of global scripts
|
2014-02-10 14:45:55 +01:00 |
|
Marc Zinnschlag
|
3147aebf75
|
factored out declaration parser
|
2014-02-10 13:01:52 +01:00 |
|
gus
|
b5006c5dbd
|
compile fix
|
2014-02-09 15:33:00 +01:00 |
|
mrcheko
|
a6be72673c
|
improves animation-controlled velocity check
|
2014-02-08 16:59:15 +02:00 |
|
scrawl
|
8f949c6ae2
|
Fix lockpicks
|
2014-02-08 07:35:34 +01:00 |
|
scrawl
|
6ce499f0e6
|
Fixes #848: Use hardcoded animation velocity for first person movement
|
2014-02-06 04:05:22 +01:00 |
|
scrawl
|
ff11d85a62
|
Fix wrong assertion
|
2014-02-06 03:15:01 +01:00 |
|
gus
|
632834ce10
|
WIP
|
2014-02-05 16:12:50 +01:00 |
|
scrawl
|
4a26909172
|
Fixes #1159: Don't allow quick keys menu in chargen
|
2014-02-05 12:15:49 +01:00 |
|
Marek Kochanowicz
|
3b8f04c0f3
|
Allow multi-item drag.
|
2014-02-05 11:44:08 +01:00 |
|
Marek Kochanowicz
|
f01b02c42d
|
Changed format.
|
2014-02-05 11:24:33 +01:00 |
|
Marek Kochanowicz
|
76b729ac9b
|
Removed getUniversalid interface.
|
2014-02-05 11:19:55 +01:00 |
|
scrawl
|
677fc84223
|
Refactor actors update
|
2014-02-05 09:50:21 +01:00 |
|
scrawl
|
73c9efc5e3
|
Add generated version.hpp to gitignore
|
2014-02-05 08:48:15 +01:00 |
|
scrawl
|
0cc1cd8f7e
|
Fix message box formatting bug
|
2014-02-05 05:18:11 +01:00 |
|
scrawl
|
7907181c0c
|
Fix uninitialized member
|
2014-02-05 05:18:11 +01:00 |
|
scrawl
|
ffe19e7a52
|
Feature #50: Handle attach & release of projectiles
|
2014-02-05 05:18:11 +01:00 |
|
scrawl
|
8b8fb931a0
|
Feature #50: Don't allow ranged weapon attack when ammunition is empty
|
2014-02-05 05:18:10 +01:00 |
|
scrawl
|
a07eaa0c0d
|
Feature #50: Allow body pitch in third person for ranged weapon aiming
|
2014-02-05 05:18:10 +01:00 |
|
scrawl
|
5ee105c812
|
Fix typo
|
2014-02-05 05:18:10 +01:00 |
|
scrawl
|
7cf22391a5
|
Feature #50: Handle weapon controllers (i.e. bowstring animations, etc)
|
2014-02-05 05:18:10 +01:00 |
|
scrawl
|
975f0e05b4
|
Fixes #1157 (attribute layout issue)
|
2014-02-05 05:18:10 +01:00 |
|
scrawl
|
e1e7a492e2
|
Fix movement speed formula for flying creatures
|
2014-02-05 05:18:10 +01:00 |
|
scrawl
|
f608ceeffc
|
Fixes #1158 (Armor rating label issues)
|
2014-02-05 05:18:10 +01:00 |
|
scrawl
|
8aed4fcfa4
|
Correction for marksman weapon inventory preview
|
2014-02-05 05:18:10 +01:00 |
|
scrawl
|
5b076aa570
|
Revert "Bug #1074: Inventory paperdoll obscures armour rating"
This reverts commit b017a3be3e .
|
2014-02-05 05:18:10 +01:00 |
|
scrawl
|
2c0d46525b
|
Fast-forward particle systems to make cell loads less obvious.
|
2014-02-05 05:18:09 +01:00 |
|
scrawl
|
cf3812188f
|
Fix bounding box assertions due to negative particle life time
Other parts of the code could not deal with negative life times and produced negative particle sizes as a result (which Ogre could not handle)
|
2014-02-05 05:18:09 +01:00 |
|