Bret Curtis
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d785344fad
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purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
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8 years ago |
Ewan Higgs
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38a2de3c51
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convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
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8 years ago |
Allofich
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125e94ef0e
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Fix shadowing warnings
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8 years ago |
scrawl
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11f00e3aa9
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Rename safePlaceObject to placeObject
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9 years ago |
scrawl
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c3ef387208
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Vanilla-compatible creature/NPC respawning (Fixes #2369, Fixes #2467)
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9 years ago |
scrawl
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c5d3e6c993
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Disable preloading of levelled lists
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9 years ago |
scrawl
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f6f9eff9a6
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Preload levelled creatures
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9 years ago |
scrawl
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0d4729dcd5
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Use the const version of CustomData::as*
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9 years ago |
scrawl
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04f7a8f8eb
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Remove redundant getId function
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9 years ago |
scrawl
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d9bbd83b09
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Accept a ConstPtr in getToolTipInfo
Accept a ConstPtr in functions used by getToolTipInfo
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9 years ago |
scrawl
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ed3486e816
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Improve const-correctness in writeAdditionalState
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9 years ago |
scrawl
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eb51e2838f
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Utilize the mHasCustomData flag in writeAdditionalState
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9 years ago |
scrawl
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cd4a1ffd16
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Fast version of dynamic_cast for MWClass
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9 years ago |
scrawl
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67bd6cd708
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Remove empty line at the beginning of files
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
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10 years ago |
scrawl
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dfaab1188f
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Fix for broken levelled creature spawning (Fixes #2365)
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10 years ago |
scrawl
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c05874e1ff
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Reset CreatureLevList spawning flag if levelled list returned no creature
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10 years ago |
Marc Zinnschlag
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4fb897f2f8
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added missing getId functions to classes derived from MWWorld::Class
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11 years ago |
scrawl
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039398c8ae
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Basic RefData and CellRef change tracking
Wrapped item charge handling in getItemHealth function
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11 years ago |
scrawl
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ae66d28c87
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Feature #32: Implement respawn for containers, creatures and NPCs
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11 years ago |
scrawl
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471bbd0021
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Savegame: store levelled creature state and move to actorIds
(Closes #1332)
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11 years ago |
scrawl
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c8c0e5de38
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Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
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11 years ago |
scrawl
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12de0afb03
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Feature #50: Spawn projectiles
Fix a bug in copyObjectToCell.
Make actor rotations more consistent.
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11 years ago |
scrawl
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9653355cf1
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Feature #701: Spawn levelled creatures in cells
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11 years ago |
Marc Zinnschlag
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239498bcd4
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added getName function
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15 years ago |
Marc Zinnschlag
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f50ced4616
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added missing record classes
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15 years ago |