Allofich
ff3cb18d4f
Fix shadowing warnings
8 years ago
Andrei Kortunov
c93cf822c7
Reviewmenu: read name, race, class and birthsign from player stats (fixes bug #2628 )
8 years ago
scrawl
29556a1802
More consistent wording of errors/warnings
...
A Warning indicates a potential problem in the content file(s) that the user told OpenMW to load. E.g. this might cause an object to not display at all or as intended, however the rest of the game will run fine.
An Error, however, is more likely to be a bug with the engine itself - it means that basic assumptions have been violated and the engine might not run correctly anymore.
The above mostly applies to errors/warnings during game-play; startup issues are handled differently: when a file is completely invalid/corrupted to the point that the engine can not start, that might cause messages that are worded as Error due to the severity of the issue but are not necessarily the engine's fault.
Hopefully, being a little more consistent here will alleviate confusion among users as to when a log message should be reported and to whom.
8 years ago
MiroslavR
8f91732b09
Show starting abilities, powers and spells in stat-review window ( Fixes #2410 )
8 years ago
scrawl
dda5bfbc9f
CharacterPreview no longer depends on osgViewer
8 years ago
scrawl
e381957105
Don't assume that class ID and name are equal
9 years ago
scrawl
6546c05428
Move Fallback map to components/
9 years ago
dteviot
77a1d947cc
extracted MWMechanics::getPlayer()
10 years ago
scrawl
0d8f07d563
Properly apply changes when backing out of chargen dialogs ( Fixes #2627 )
10 years ago
scrawl
dca4704b4b
Print exceptions in CharacterCreation::spawnDialog
10 years ago
scrawl
72c1f37527
Port CharacterPreview
10 years ago
scrawl
7fd1c2c2e2
CharacterCreation refactoring
10 years ago
scrawl
728b842e72
Use MyGUI::utility in favor of boost lexical_cast
10 years ago
scrawl
eb99ed697b
Reduce includes
10 years ago
Alexander "Ace" Olofsson
462b41a3a8
Missing files, aka; Why you shouldn't stresscommit
10 years ago
Emanuel Guevel
1e4a854433
Remove static method MWWorld::Class::get(&Ptr)
...
It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :)
11 years ago
scrawl
b89463db09
Fix #1207 : Remember previous choice in class creation dialog
11 years ago
scrawl
cc40cec395
Move levelup to NpcStats
...
The code came from back in the days where NpcStats did not derive from CreatureStats.
11 years ago
scrawl
098f9712f1
Add getPlayerPtr() utility method. Reduces dependencies a lot.
11 years ago
scrawl
2bb21f2f76
Don't copy NpcStats/CreatureStats unnecessarily. Fixes a bug: taunt actions would not correctly increase the target's fight rating.
11 years ago
scrawl
32ff3b530c
Change all instances of skill/attribute values to use an appropriate typedef.
11 years ago
Jordan Ayers
3fbf918751
Chargen Review Dialog: Init fix.
...
Load the starting Health/Magicka/Fatigue from the player stats when
creating the Review Dialog, and remove the extra copy of these stats.
In some cases, the old stat values were never updated from 0/0.
11 years ago
Jordan Ayers
d48cc27a89
Chargen fix: Back sequence control.
...
Related to bug #894 .
Eliminate double windows when using 'Back' from the review screen.
Force consistent back behavior (handling was changing after
a individual change button had been used).
11 years ago
Jordan Ayers
e94da61ff0
Chargen cleanup.
...
Move common gui state pop out of if checks.
Move health update before gui state push (used as input for some windows).
11 years ago
scrawl
7dc30a01cd
Some changes suggested by cppcheck
12 years ago
Emanuel Guevel
48f0e64ec3
Fix health calculation at character creation
12 years ago
scrawl
72600a16cf
Fix chargen race menu bug, updating a render target from within MyGUI's ControllerManager update is not a good idea
12 years ago
Britt Mathis
7eee86ab66
No more using namespace
12 years ago
Britt Mathis
60fadaeaf0
Cleaned up includes in implementation files
12 years ago
Britt Mathis
f7383905b7
Finally eliminated calls to MWBase::WindowManager in constructors
12 years ago
Britt Mathis
ce9bc6d9ba
MwGui windowManager calls fixed to use MWBase::Environment::get().getWindowManager, filenames in MwGui now comply with naming conventions
12 years ago
scrawl
6c1ff8caca
Merge branch 'master' into next
...
Conflicts:
apps/openmw/mwworld/weather.cpp
components/fileorderlist/model/datafilesmodel.cpp
12 years ago
Marc Zinnschlag
08f6d04960
constness fixes
12 years ago
Glorf
ea7f386e7d
Access to Fallback via getFallback
12 years ago
scrawl
3e9cd0e2e3
Fix the back button on generate class result dialog advancing creation stage
12 years ago
Glorf
93de570f9a
Moved specializations out of step
12 years ago
Glorf
04e99ee9d6
Character creation struct consts
12 years ago
Glorf
1ef682896a
Character creation questions import
12 years ago
scrawl
b19571df89
If character creation dialogs are enabled in the wrong order, force creation stage to advance
12 years ago
greye
50867e8d87
fix gender selection update, main model visibility and couple of crashes
12 years ago
greye
b1ef0026a9
race selection/inventory preview character model update
12 years ago
greye
5b9621bca5
store player record data in ESMStore
12 years ago
greye
9ab2c16055
store created character classes as dynamic records
12 years ago
greye
4637503680
applying new interface vol.6, inconsistent
12 years ago
emoose
4a9821dc65
fix kdevelop indentation...
12 years ago
emoose
15f972cc62
fixes: compile: cast error; doors: key id case comparison; character creation: going from CharacterCreation to BirthDialog loses data; character creation: Class/Race/BirthDialog allowing no data; code: clean up a bit
...
todo: going from CharacterCreation back to CreateClassDialog loses data
12 years ago
greye
18cc435aa1
resolving conflicts
12 years ago
greye
7606ebafd6
resolving conflicts, minor update
12 years ago
scrawl
76b494100e
finished?
12 years ago
scrawl
321f7c3419
fix an infinite recursion regression on several dialogs.
13 years ago