scrawl
8ae7e4c958
Make Enter on a name edit accept the dialog
7 years ago
scrawl
be19f51013
Adjust some more windows to be keyboard friendlier
7 years ago
scrawl
4fff2e2e34
Refactor exitCurrentGuiMode
7 years ago
scrawl
84657271c7
Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window
7 years ago
scrawl
01391b7eed
Rename WindowBase's open/close to onOpen/onClose
7 years ago
Andrei Kortunov
e0bb9c089b
Revert commit 67d59bead5
(a better
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implementation found)
7 years ago
Andrei Kortunov
67d59bead5
Get only text from input fields (bug #4025 )
7 years ago
scrawl
eac2e52841
Merge pull request #1329 from akortunov/priorityfix
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Combat AI: make default spell priority calculation formula close to vanilla
8 years ago
Andrei Kortunov
3ba0a336b7
Move spell magicka cost calculation to standalone function
8 years ago
Andrei Kortunov
5be1c81913
Fixed Close button handler in EditEffectDialog ( fixes #3956 )
8 years ago
Andrei Kortunov
54b4d93f79
Added a special function for GUI sounds playing
8 years ago
scrawl
783594033a
Optimize MWMechanics::Spells
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Use pointers as map keys instead of string IDs. Resolves a nasty performance bottleneck on functions like hasCommonDisease() that previously had to look up all contained spells from the ESM store on every call. hasCommonDisease() is called hundreds of times per frame by the AI target update since it's used to calculate target disposition.
The total cost of hasCommonDisease() was 2.7% of the frame loop, now it's negligible.
9 years ago
dteviot
77a1d947cc
extracted MWMechanics::getPlayer()
10 years ago
scrawl
e66e9916db
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
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Conflicts:
apps/opencs/CMakeLists.txt
apps/opencs/model/doc/document.cpp
apps/opencs/model/doc/document.hpp
10 years ago
Stanislav Bas
c40987338d
Scrollbars don't save their positions between openings
10 years ago
scrawl
8e0a988289
Icon fix
10 years ago
scrawl
22f01b1232
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
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Conflicts:
apps/launcher/graphicspage.cpp
apps/opencs/editor.cpp
apps/opencs/model/doc/document.cpp
apps/opencs/view/render/cell.cpp
apps/opencs/view/render/mousestate.cpp
apps/opencs/view/render/textoverlay.cpp
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwgui/inventorywindow.cpp
apps/openmw/mwgui/loadingscreen.cpp
apps/openmw/mwgui/mapwindow.cpp
apps/openmw/mwgui/pickpocketitemmodel.cpp
apps/openmw/mwgui/waitdialog.cpp
apps/openmw/mwmechanics/combat.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwrender/globalmap.cpp
apps/openmw/mwworld/physicssystem.cpp
apps/openmw/mwworld/refdata.cpp
apps/openmw/mwworld/scene.cpp
apps/openmw/mwworld/worldimp.cpp
components/sdlutil/sdlinputwrapper.cpp
extern/shiny/Main/Factory.cpp
extern/shiny/Main/MaterialInstance.cpp
extern/shiny/Main/Platform.cpp
extern/shiny/Main/ShaderSet.cpp
10 years ago
Rohit Nirmal
396fba7fa9
Silence -Wreorder warnings, and remove -Wno-reorder.
10 years ago
scrawl
82c4d01b37
Add back resource handling workarounds to the gui code
10 years ago
scrawl
4e69e7cc0f
OpenMW compiles and runs w/o render window
10 years ago
dteviot
e197f5318b
fixing MSVC 2013 warning C4244: & C4305
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conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
10 years ago
dteviot
45b6538820
fixed MSVC 2013 warning C4800
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forcing value to bool 'true' or 'false'
10 years ago
scrawl
bb718f216d
Initialize ENAMstruct in SpellCreationDialog (Coverity)
10 years ago
scrawl
5b9d10f851
Reduce includes in MWGui
10 years ago
scrawl
728b842e72
Use MyGUI::utility in favor of boost lexical_cast
10 years ago
scrawl
eecea4131f
Reduce MyGUI includes
10 years ago
scrawl
c1955ef7fa
Fix enchanting dialog effect labels showing a duration for constant effects
10 years ago
scrawl
363d1f9207
Merge remote-tracking branch 'upstream/master'
10 years ago
Marc Zinnschlag
da722a5cf1
Merge remote-tracking branch 'miroslavr/master'
10 years ago
scrawl
877e07823d
Fix incorrect sound for spell creation success
10 years ago
MiroslavR
c796589420
Allow adding multiple Attribute/Skill effects in spell making ( Fixes #2224 )
10 years ago
Alexander "Ace" Olofsson
462b41a3a8
Missing files, aka; Why you shouldn't stresscommit
10 years ago
scrawl
619ea846b4
Enchanting: fixed case where no range types at all are allowed (e.g. a Constant Effect item with an effect that does not allow the Self range-type)
10 years ago
scrawl
74c345f790
Enchanting: fix being able to create On Touch / On Target constant effect enchantments (this combination makes no sense)
10 years ago
Thoronador
db38108801
fix uninitialized pointer variables in some classes
10 years ago
scrawl
7e10818bdf
Fix uninitialized flags for custom-made spells
10 years ago
scrawl
7252cb63a6
Fix cppcheck issues
10 years ago
scrawl
6b65502557
Add properties for new widget classes to MyGUI plugin
10 years ago
MiroslavR
d16e0c063c
Enchanting, spellmaking dialog: check for flags when listing known effects
11 years ago
MiroslavR
1385a86bd4
Spell creation: do not add skill/attribute effects before selecting the skill or attribute
11 years ago
MiroslavR
4f67f5d26f
Spellcreation window: set captions to "0" if no effects are added ( Fixes #1778 )
11 years ago
MiroslavR
baa14511cf
Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision
11 years ago
MiroslavR
8707f7b116
Fix spell creation magicka cost ( Fixes #1763 )
11 years ago
scrawl
315b022d2d
Add transfer gold from all services to NPC trade gold pool
11 years ago
scrawl
31d058b98c
Add workaround for ScrollView messing up canvas size ( Fixes #1700 )
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TODO: Create fixed ScrollView widget?
11 years ago
Digmaster
e0356cf89d
Added support to close modal windows with Esc
11 years ago
Emanuel Guevel
1e4a854433
Remove static method MWWorld::Class::get(&Ptr)
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It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :)
11 years ago
scrawl
525ce2f042
Some cleanup - move definitions to implementation file
11 years ago
scrawl
0f5dc59176
Remove useless dependencies on InventoryWindow for getting player gold. Don't use string literals for gold_001 id, just to be sure.
11 years ago
scrawl
098f9712f1
Add getPlayerPtr() utility method. Reduces dependencies a lot.
11 years ago