Jordan Milne
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857bb42297
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Create a separate scenemanager for each CharacterPreview instance
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2013-01-09 01:44:15 -04:00 |
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greye
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7e0713f6c4
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fix string case update
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2012-12-31 11:22:40 +04:00 |
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eduard
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69d9d22579
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comparestring
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2012-12-30 19:56:38 +01:00 |
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eduard
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8545667bbd
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string compare and tolower
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2012-12-28 17:54:56 +01:00 |
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greye
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7606ebafd6
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resolving conflicts, minor update
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2012-09-17 11:37:50 +04:00 |
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scrawl
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2793096b50
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Merge branch 'externalrendering' of https://github.com/zinnschlag/openmw into characterpreview
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwbase/world.hpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/renderingmanager.hpp
apps/openmw/mwworld/worldimp.cpp
apps/openmw/mwworld/worldimp.hpp
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2012-09-15 00:57:29 +02:00 |
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scrawl
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35f7216f2f
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fixed some things
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2012-09-14 17:25:32 +02:00 |
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scrawl
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7c59b83419
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performance optimization
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2012-09-14 17:10:10 +02:00 |
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scrawl
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1f7e044fad
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removed some debug stuff
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2012-09-14 14:41:19 +02:00 |
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scrawl
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6ac2a12296
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item selection working on the preview
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2012-09-14 14:34:18 +02:00 |
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scrawl
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eef750e6b0
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race selection preview
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2012-09-13 19:03:31 +02:00 |
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scrawl
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5155339cb6
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character preview working
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2012-09-13 14:56:50 +02:00 |
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scrawl
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4f3eb3c34a
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character preview WIP
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2012-09-13 00:54:32 +02:00 |
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scrawl
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b66c8099eb
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new system for dynamic sizing of buttons & text boxes
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2012-09-10 11:20:27 +02:00 |
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scrawl
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35dd49f948
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fixed some "using namespace" in headers
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2012-09-10 09:10:50 +02:00 |
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Marc Zinnschlag
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6534c2a55a
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Issue #107: WindowManager is accessed only through the interface class from now on
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2012-08-12 18:11:09 +02:00 |
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Marc Zinnschlag
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6bd48d12af
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Issue #107: SoundManager is accessed only through the interface class from now on
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2012-08-09 14:33:21 +02:00 |
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Marc Zinnschlag
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78fe6fdce5
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Issue #351: Refactoring Action class
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2012-07-27 12:00:10 +02:00 |
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scrawl
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1a5203749f
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fix "error in framelistener" when trying to pick up lights that can't be picked up
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2012-07-05 17:13:23 +02:00 |
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Marc Zinnschlag
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cc7c6aa0ad
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Merge branch 'decouple'
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2012-07-03 15:47:57 +02:00 |
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Marc Zinnschlag
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4c39fefd1e
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Issue #107: World is accessed only through the interface class from now on; some include cleanup
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2012-07-03 12:30:50 +02:00 |
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scrawl
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d27863bf8e
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rename layout files to .layout to get them recognized by layout editor
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2012-07-03 11:34:20 +02:00 |
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scrawl
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dfac5f26c3
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fixed some issues:
- probes were not showing up in inventory category "misc"
- lights, probes, lockpicks were not equippable
- weapons could not be picked up
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2012-06-04 21:48:20 +02:00 |
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scrawl
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ea8e3ca1c8
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fix item duplication bug when picking up object with the mouse and immediately dropping again
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2012-06-04 21:09:51 +02:00 |
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scrawl
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b8464d4ce5
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allow picking up objects from the gameworld with the mouse in inventory mode
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2012-06-02 14:19:02 +02:00 |
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scrawl
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298ae4f7f8
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HUD icons for selected weapon / selected spell / selected enchanted item
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2012-05-29 18:33:01 +02:00 |
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scrawl
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30461438f6
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still left: spell success formula
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2012-05-29 12:35:03 +02:00 |
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scrawl
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c7268233df
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spell window layout & opening/closing/pinning logic
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2012-05-29 09:02:22 +02:00 |
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scrawl
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f1d3978897
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Issue #290: Auto-Close MW-reference related GUI windows
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2012-05-27 01:14:33 +02:00 |
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scrawl
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6eb15f7680
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auto-select the alchemy tools with highest quality
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2012-05-25 15:24:33 +02:00 |
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scrawl
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92d9e070fb
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small tweak to getPlayerGold() method
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2012-05-19 16:10:13 +02:00 |
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scrawl
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2a4c55f1ab
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use Class::getInventoryStore instead of casting ContainerStore.
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2012-05-19 16:04:34 +02:00 |
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scrawl
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7ef0ad4e39
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show faction & birthsign in the stats window
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2012-05-19 14:55:09 +02:00 |
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scrawl
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db49e2c046
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bought/sold items now use a separate ContainerStore, this fixes a stacking issue among other things
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2012-05-18 20:53:24 +02:00 |
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scrawl
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fb47681fbd
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fix a bug, some cleanup
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2012-05-18 17:58:33 +02:00 |
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scrawl
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342a244e31
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NPC now doesn't buy items of types that he shouldn't accept.
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2012-05-18 17:36:20 +02:00 |
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scrawl
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50a8eb05d9
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transfering items between player and merchant works and shows a red frame for bought/sold items.
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2012-05-18 17:27:55 +02:00 |
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scrawl
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41efea4c1d
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in the trade window, don't show items that the merchant has equipped.
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2012-05-17 21:56:16 +02:00 |
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scrawl
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4213b4370f
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trade window shows up and shows the vendor's inventory items.
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2012-05-17 19:53:04 +02:00 |
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scrawl
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c5185cf2e4
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drop item on avatar from external container bugfix
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2012-05-17 12:09:53 +02:00 |
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scrawl
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0f1e09d2c1
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make Class::use method return an equip action for equippable items, add sound for equipping
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2012-05-16 16:08:55 +02:00 |
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scrawl
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c5d685c780
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added an assert
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2012-05-16 14:28:57 +02:00 |
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scrawl
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2fa7ce0c19
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equipping works also when the item wasn't in player inventory before.
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2012-05-16 00:02:05 +02:00 |
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scrawl
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477f1b42ab
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fixed another item dropping bug
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2012-05-15 23:28:04 +02:00 |
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scrawl
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5a43fe3e5f
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remove debug prints
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2012-05-15 22:48:14 +02:00 |
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scrawl
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3f4ce32727
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implemented player encumbrance bar
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2012-05-15 22:45:46 +02:00 |
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scrawl
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d3a53ae0b8
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removed the _freeSlot method which is now unneeded
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2012-05-15 22:01:09 +02:00 |
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scrawl
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175623bf22
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change the drag&drop to not use a seperate containerstore
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2012-05-15 21:44:57 +02:00 |
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scrawl
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ca4fa21d64
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removed the attempt to unify activation and use scripts which was incorrect
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2012-05-15 20:51:19 +02:00 |
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scrawl
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71de10cb7e
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equipping items works, but only if you have more than one of the item that you're equipping
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2012-05-15 20:33:34 +02:00 |
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